Infection seems unbalanced

so infection seems to go like this:

humans-

  1. rocket launchers
  2. snipers
  3. shotguns
  4. pistols
  5. hydra launchers
  6. ability to run
  7. dmr

zombies

  1. sword
  2. inability to run

Yet zombies win 80%~ of the rounds

But very limited ammo. I think it’s balanced

> 2535468425990603;2:
> Yet zombies win 80%~ of the rounds

Thank you! Humans hardly ever win a round, and usually because the alpha zombies don’t know how to attack properly and where to attack properly. The only thing I could recommend them doing is add 1 more minute to the game timer. That would give the zombies a little more chance to get going.

If humans just sit in a corner they can pretty much slaughter any zombies that can seem to walk at a slow but yet steady pace ( slow and steady may have worked for the tortoise but it doesn’t seem to great here)

As a zombie I like to trick survivors into wasting some of their ammo as I duck back and forth behind the corner.