Infection needs tweeked

I’ve noticed with infections if the lives are set to one per round and the zombie is killed it doesn’t immediately end the round like other game types would. That need to be corrected for some game types I’ve seen and have made to function correctly. Also there used to be an option to make all but one survivor the zombie that is another functions needed to make some game types possible. I feel these and some functions I’m likely missing need to be addressed. I’m not sure who to really tell this to so if any reads this either 343 or someone who knows how to get this to 343 let me know that would be appreciated.

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> I’ve noticed with infections if the lives are set to one per round and the zombie is killed it doesn’t immediately end the round like other game types would. That need to be corrected for some game types I’ve seen and have made to function correctly. Also there used to be an option to make all but one survivor the zombie that is another functions needed to make some game types possible. I feel these and some functions I’m likely missing need to be addressed. I’m not sure who to really tell this to so if any reads this either 343 or someone who knows how to get this to 343 let me know that would be appreciated.

I noticed this too with my teacher map. Super annoying

Yea no kidding