Infection missing something even more crucial.

You can’t disallow respawning within the Infected ranks after dying as a human. So humans can’t just die and then not respawn in a given round; they must respawn as Infected. This kills so many custom gametypes it’s unthinkable. Please someone prove me wrong.

Snap, this breaks everything. The is more crucialer than that other post. Custom games are broken forever!

> 2533274805497312;2:
> Snap, this breaks everything. The is more crucialer than that other post. Custom games are broken forever!

Wait, I was wrong. The option does exist. It’s ok.

I’m fairly certain that’s how it worked in Reach as well. What games does this mess up?

(The option would be nice to have, but this is far from the most minigame-ruining setting)

Wait…theres no “Lives” option?
I didn’t even realize; is it not in the game at all??