Here’s a list of ideas I have for Infection:
Spartans
Weapons: Shotgun, Magnum or SMG
Abilities:
Clamber: Enabled
Unlimited Sprint: Disabled
Thruster Pack: Disabled
Power-Ups for Last Man Standing: Enabled (Damage Boost)
Zombies
Weapons: Energy Sword
Abilities:
Clamber: Disabled
Unlimited Sprint: Enabled
Thruster Pack: Disabled
Gametypes
Carrier: Similar to Halo 4’s Gravemind Gametype, but no shields and fewer Ordnance Drops.
Alpha: Basically Halo: Reach infection.
Unity: A breakout Flood gametype where everyone’s a team. One life, stop the Flood. If your team survives, you win.