Infection Gamemode Doesn't End With 1 Life

It’s a simple problem that was also present in a similar form in Halo 4. When you set the number of lives to 1 in a custom infection gamemode, when all infected are eliminated the round will not end with a human victory. Instead you’ll be forced to sit and wait for the timer to run out or you’ll have to restart the game altogether.

That is a good catch. That would break a lot of potential custom games.