Increased lunge on melee weapons

Am I the only one who thinks that this is an utterly abhorrent idea? I’ve just played a game of Warzone, and watched in disgust as a guy with a Ravening Sliver actually closed the gap at medium range and killed two players, before turning and lunging a -Yoinking!- stupid distance to take out two more players. In five seconds, the sword went from being a good 25 metres from the teammates to them all being dead. It was absurd. Who’s bright idea was it to make melee weapons viable at low-medium range? And before people start with the “well they should have landed their shots better” argument, that doesn’t stand when you bring a melee weapon (melee meaning literally making contact with your opponent) to the same range as a pistol or basic BR, because you’ve then gone from the standard rock/paper/scissors balancing of weapons, to every weapon being overpowered, which does not equate to a good balance. The sword has an advantage at close range over a precision weapon like the BR, that’s fine. But what’s not fine is the Sword’s ability to negate its medium-range disadvantage by being able to close that medium-range gap between the user and the enemy almost immediately.

There are some things that Halo 5’s sandbox does beautifully, but this is not one of those things.

That’s the trade off when Sprint/Thrusters are added to the game… personally I have no problem with the scope-lunge. For the style of game H5 is, it works…

Now with REQ weapons that’s maybe a different story, but there’s no reason why, that in 80% of situations, that he should’ve taken out any more than 2 players…