Increase in movement speed to balance out Zero Bloom

For the ZB gametype, 343 should increase the movement speed to 120% and the gravity to 150%, just like in the Classic Playlist. This is the main reason the pistol and needle rifle seem overpowered. It’s just like default Reach; the reason the Sniper Rifle is so easy to use is mostly due to the fact that the movement speed is so slow, that hitting a target is really to hit.

Who agrees?

Actually they should change it to:

200% gravity
120% movement speed
75% melee
150% jump height

Other than that, I agree. Zero bloom doesn’t work for default lolfailo reach.

> Actually they should change it to:
>
> 200% gravity
> 120% movement speed
> 75% melee
> 150% jump height
>
> Other than that, I agree. Zero bloom doesn’t work for default lolfailo reach.

This.

> Actually they should change it to:
>
> 200% gravity
> 120% movement speed
> 75% melee
> 150% jump height
>
> Other than that, I agree. Zero bloom doesn’t work for default lolfailo reach.

sounds great!
the only thing i would change is to make the melee damage 50 %. now that we have bleed through, i think the damage should be 50.

> Actually they should change it to:
>
> 200% gravity
> 120% movement speed
> 75% melee
> 150% jump height
>
> Other than that, I agree. Zero bloom doesn’t work for default lolfailo reach.

Melee at 90% then it’s perfect.

> > Actually they should change it to:
> >
> > 200% gravity
> > 120% movement speed
> > 75% melee
> > 150% jump height
> >
> > Other than that, I agree. Zero bloom doesn’t work for default lolfailo reach.
>
> Melee at 90% then it’s perfect.

QFT for both of you.

I find jump height change unnecessary. But if they up the speed they aught to remove AAs. As they will be totally thrown off balance.

And IMO melee should be 50%.

90% melee means that the shields can be drained to 2/3 strength and 1 melee will still kill. Which is stupidly overpowered. Melee at 50% is accurate to Melee damage in Halo CE and Halo 2. 2 hits will drain shields, 1 hit on a shieldless opponent will kill. It’s not perfect, but 60% would be.

> I find jump height change unnecessary. But if they up the speed they aught to remove AAs. As they will be totally thrown off balance.

tbh, they might as well remove armor abilities. at least for the zb gametype. it just doesn’t work right.
the only thing that doesnt affect it are hologram and jet pack