Incinerator is Quite A Sexy Beast

Incinerator Gameplay! Looks so amazing…Enjoy!
I looked a few pages back didnt see a thread.
Sorry if its been posted but dont you want to check it out again anyway???

That Incinerator cannon is insane.

Im not quite liking the new capture the flag…

meh It’s just another Rocket Launcher.

That thing is sick!!

> meh It’s just another Rocket Launcher.

You need to look closer at it again. It’s explosion is much different from a Rocket Launcher.

that magnificent gift is almost too gorgeous to describe with mere words

I shall call it… The Magma Gun!

> > meh It’s just another Rocket Launcher.
>
> You need to look closer at it again. It’s explosion is much different from a Rocket Launcher.

Not really. Sure, it spreads, but it does the exact same job as a Rocket or Fuel Rod.

My computer can’t even handle the video. -Yoinking- piece of crap.

> Im not quite liking the new capture the flag…

I like it… for what it is. I’m hoping there are some CTF customization options to play the old way tho too. Then I won’t mind at all. It will still be fun tho in it’s default form, just maybe not as favorable to the competitive side of things…

The Incinerator Cannon looks awesome, yeah. I’m more looking forward to the Binary Rifle tho.

I’m hoping the choppiness at the start at the video was just the recording or IGN’s player. Reach was bad enough with frame rate issues.

Not liking the new CTF mode. Can pretty much guarantee it will be almost entirely replaced with a more classic CTF after a few months.

I expect the new weapon spawning system will get a lot of hate and wouldn’t be surprised if it started getting replaced with traditional weapon spawning in most playlists after a few months too.

It’s a bit early to say but I really think we’ll eventually see a lot of the changes made with H4 (gametype changes like CTF, the weapon spawning mechanics) all rolled into one hopper with ‘standard’ hoppers becoming a mixture of classic and new, perhaps with weapon HUD indicators still there but weapons spawning in certain, consistent places on timers and things like that.

Incinerator looks cool though.

> I’m hoping the choppiness at the start at the video was just the recording or IGN’s player. Reach was bad enough with frame rate issues.
>
> Not liking the new CTF mode. Can pretty much guarantee it will be almost entirely replaced with a more classic CTF after a few months.
>
> I expect the new weapon spawning system will get a lot of hate and wouldn’t be surprised if it started getting replaced with traditional weapon spawning in most playlists after a few months too.
>
> It’s a bit early to say but I really think we’ll eventually see a lot of the changes made with H4 (gametype changes like CTF, the weapon spawning mechanics) all rolled into one hopper with ‘standard’ hoppers becoming a mixture of classic and new, perhaps with weapon HUD indicators still there but weapons spawning in certain, consistent places on timers and things like that.
>
> Incinerator looks cool though.

Why do you expect 343i to completely turn around with everything they’ve worked on for 3 years? They won’t, just because some people are complaining. If they really took into concern every time someone complained, Halo 4 would have been pushed back a year and all the new additions completely erased and the game a Halo 3.5.

They feel that the changes are good and will evolve the game. They want this to be their Halo. Thats not changing.
The only place you’ll see a classic CTF variant is in customs or the classic playlist, if they make a classic CTF. They won’t completely turn back on vanilla Halo 4.

And weapon spawns won’t be changing either unless you’re in a different gametype or playlist. They aren’t going to erase all the changes.

They will have a classic playlist, confirmed. But they aren’t taking back all the changes to vanilla Halo 4.

> That Incinerator cannon is insane.

The Incinerator Cannon is beyond insane. It’s Unfrigginbelievable!!!

Holy -Yoink-.

> Why do you expect 343i to completely turn around with everything they’ve worked on for 3 years? They won’t, just because some people are complaining. If they really took into concern every time someone complained, Halo 4 would have been pushed back a year and all the new additions completely erased and the game a Halo 3.5.
>
> They feel that the changes are good and will evolve the game. They want this to be their Halo. Thats not changing.
> The only place you’ll see a classic CTF variant is in customs or the classic playlist, if they make a classic CTF. They won’t completely turn back on vanilla Halo 4.
>
> And weapon spawns won’t be changing either unless you’re in a different gametype or playlist. They aren’t going to erase all the changes.
>
> They will have a classic playlist, confirmed. But they aren’t taking back all the changes to vanilla Halo 4.

We’ll have to see how it plays out, but if the population starts to dwindle or complaints are as rampant as they were with Reach I think we can expect to see some pretty significant changes. How 343 feel or how long they’ve worked on certain elements are irrelevant if players don’t like those elements.

You’re also doing them a HUGE discrediting if you think the weapon spawning system and a couple of gametypes is “everything they’ve worked on for 3 years”.

> > > meh It’s just another Rocket Launcher.
> >
> > You need to look closer at it again. It’s explosion is much different from a Rocket Launcher.
>
> Not really. Sure, it spreads, but it does the exact same job as a Rocket or Fuel Rod.

It’s actually a mix of both, really.

Yep, that’s one big gun.

I wonder how efficient this will be VS vehicles. What if it just dissolved the whole vehicle lol

> I wonder how efficient this will be VS vehicles. What if it just dissolved the whole vehicle lol

That awkward moment when the you stare at the player who just melted your ride.