- Infinite’s Great Core Gameplay
- 343’s Bad Decisions
0 voters
Let’s predict the future of this game for fun.
0 voters
Let’s predict the future of this game for fun.
343 has demonstrated they have the ability to improve their games after negative reception but I’m afraid the game will be dead by the time any meaningful change happens, just like Halo 5. it really just takes them far too long.
I think that depends on whether they address the bad decisions in the gameplay. Making the server tickrate so low that people get killed around walls and hit registration is off; making the radar so small (in a game where you’re especially fast) that it’s all but useless; making no plasma weapons that actually work as every past game had; making the grenades bouncier and wit ha greater blast radius without reducing how many you start with or even including grenade indicators like past games had (which is even worse when you consider the main game mode has no friendly fire, so there’s not even a way to tell if a grenade is friendly or enemy).
If they address and fix those things, the core gameplay will carry the game enough, I think, at least for a while. If not… well I know of about a dozen people that will go back to MCC and forget this game ever happened.
It isnt a month out and you think it takes them long? 
Progression is in okish state for now and it didnt take that long.
Of course lets not expect anything major until mid feb due to Xmass. They need some rest as well 
And we will be occupied by Campaign anyway… 
^ I hate to tell you but this time of year is what counts when it comes to a playerbase lol you do realize this? February is for dates, Valentine’s and bedtimes you feel me?
And rest? I work 13 12 hour days in a row and get 1 day off, I have Christmas and Christmas Eve off. I dunno what the hell you consider rest or who needs it
There is a ton of ppl playing. I dont think majority is bothered by the issues some are religiously fighting for
Probably not but alot of people generally get the holidays off, I would guess their playerbase is bigger just because of this
It is big because it was hyped, it is f2p so anyone can try and gameplay wise it delivered… despite some saying nay… 
Ah yeah, the hype and f2p definitely also helps
I personally have small nit picks about the game, none of it is game breaking to me. I’m just not convinced they played their own game enough.
I feel like they actually did. The bones of the gameplay are really good imho. Community just needs to chill. It will be the diamond they want in a few month.
My opinion is that the MP part wasnt originally planned as F2P. Thats why those issues ppl complain now arose because it wasnt created as F2P title from scratch
Could be, we will have to see
Honestly, this is being handled worse than Anthem, which made a bunch of promises and ended up throwing in the towel instead of following through. Which is really too bad because it’s actually a pretty awesome game.
This is the same situation, except it’s also MS’s baby and cash cow. I don’t think they’ll throw in the towel. But I don’t know if the playerbase will survive, especially because arena shooters are a dying breed. Halo: Infinite was always going to be fighting an uphill battle and 343i threw the toad in boiling water.
The F2P will help, but I don’t think it will reverse the damage they are doing.
Give them a couple of weeks of only being able to play the quickplay playlist and a single player campaign with no co-op.
well ain’t this really telling… so far 72%. not many voted at this point, which more is needed for this to be more concrete… but so far, 18 say 343’s bad decisions? 343 really lost most if not all trust and faith from them.
don’t get me wrong, i know, we all know 343 can absolutely make the best halo game. and infinite is shaping up to be so… but that’s the key thing ‘shaping’. it’s not complete by any means, and i highly doubt it will be come new years. and going off of the steam charts, by the time it will be complete or even be able to better itself, most would’ve already left. the gameplay alone can only handle a game for so long… an insentive to return is needed. the BP and weekly item is promising… but isn’t good. it’s annoying if not infuriating to do anything in. so whiles the game is fun… i’m better off playing MCC and CoD over Infinite’s multiplayer
I worry that the lack of content - playlists, gamemodes, dysfunctional custom games, maps, forge - is going to kill the game despite its solid core gameplay; it can only carry Infinite so far before people get bored. The added playlists can’t come soon enough and likewise with the social slayer playlist they have in the works (which I’m hoping will come with slayer BR, team snipers, slayer pro, elimination, along with SWAT, fiesta, etc). But even with that, the lack of functioning custom games and forge allowing infinite possibilities is going to hurt the game and that by the time those features are available, it will be too late.
Y’all are being dramatic every1s going to play playing infinites open world for a long enough time to add in the modes.
My main feeling about this whole situation is complete befuddlement.
I’m happy that lots of people are fine with how the game is. I’m not.
343i gets feedback on most of these issues from the flights, but only try and address weapon balance?
We have to wait on all these core Halo features, and the only new feature that no asked for, a shop, is finished? Why even have flights or beta periods?
Addressing all their promises, 343i must operate on the philosophy that “It’s not a lie if you believe it”
We should never have to wait on core features for any game that they expect us to pay for.
Yes, MP is F2P, but campaign isn’t, and they are doing the same thing there. Where is co-op? Probably put on the back burner because of MP, or more cynically, the shop.
Make no mistake either, while MP is free, they absolutely expect us to pay for it.
FTP makes more money and that is the main reason they did it. It also works as an excellent mirror shield. How can you criticize the issues or monetization? It’s F2P!
MP is extremely shallow right now, and that is what we are getting the day after tomorrow. Beta or not, this is what we are getting.
They are not raising the bar with this launch. They lowered it. Again. After stating several times over several releases that they won’t repeat the same mistakes.
The standard they have set is substandard. Even for them.
Should we be grateful if they surprise us with slayer at launch? A standard game type?
They set the bar extremely low, and raise it a few inches, people will praise them for that. It’s already happening with vague promises from Ske7ch.
It’s on the deathbed for me already. The only thing that may resuscitate it is the Campaign.
It’s essentially a soft reboot, so I am guessing it will end right when things start to get interesting.
We will see though. I hated the concept of Reach, the Spartan III’s, but ended up loving that game. I do try and keep an open mind.
Thanks if anyone actually read this short novel, and I don’t blame anyone that skips it. It is really just me trying to calmly vent/answer OP.
I think that the surrounding bad decisions with this game will overshadow its gameplay by great lengths and I believe this game’s multiplayer will see a significant decline in player population, more akin to Halo 4 and 5’s decline in sometime. I can already imagine players getting burned out very quickly due to the game’s severe lack of content, unrewarding progression system, uninteresting weapons sandbox, along with other things such as cheaters running rampant with aimbot and ESP wall hacks.
One of the best responses in this specific thread and more also generally as an analysis of the release 