Although, the simple math used doesn’t account for the increase in cR at the higher ranks, or the higher cR pay-out in Firefight. And it would most likely change drastically at any large pay-out of cR (ie: Jackpots, Onyx commendations).
Total cR / games played = cR per game.
(20,000,000 cR - Total cR) / cR per game = Total games req’d to reach Inheritor.
Total Games / Days played = Games per day.
Total games req’d / Games per day = Days req’d to reacch Inheritor.
Days req’d / 365 = Years to reach Inheritor.
Not saying this isn’t cool, but I’d be much more impressed if it had a complex system that a 12 year old couldn’t figure out.
Or they could have at least used play time instead of days. I mean, if you first played it on release day, you have 309 days played. And if you aren’t a high level, it’s upward of 7 years.
I’ll calculate mine on play time instead. Gimme a minute.
1,610,446 / 1217 = 1323.29 cR per game.
(20,000,000 cR - 1,610,446) / 1323.29 = 13,897 games req’d to reach Inheritor.
1217 / 194.5 (Hours of play time) = 6.25 G/h.
13,897 games req’d / 6.25 G/h = 2223.5 Hours req’d to reach Inheritor.
2223.5 Hours req’d / 24 = 92.65 Days to reach Inheritor.
Cool. 92 and half days of play time to Reach Inheritor.