Improvment of Halo4

Hey Guys,
The GermanHaloCommunity make a list, what 343i must change. We think H4 is dead and want H4 in the MLG Pro Circuit. Please share this List, so that 343i will change something and more people will play H4 and they’ll make H5 better!
Sorry for my bad english! I’m from Germany

  • nervt Automatic Weapons with lower Power
  • lower aim-assist
  • 4sk BR in every playlist
  • getting knocked out of the zoom
  • visible CSR
  • implement a “search for good connection” option for matchmaking
  • implement a spectator mode for custom games
  • TM, AGL, GB Settings in Team Throwdown
  • No instant Spawns
  • No Auto-Flag Pickup (Flag-Run in Halo:Reach)
  • Only Final-Kill Killcam
  • A BR playlist (with CTF, Slayer, Extraction)
  • Team Doubles BR with CTF, Oddball and Slayer
  • Playlist with all DLC Maps
  • static weapon spawns
  • No Active Camo in Armor ability! Like in Halo:Reach
  • better color pool
  • fix weapon despawn time

Things they shouldn’t remove:
-All ‘‘Perks’’
-Team Doubles, Team Snipers, Team Throwdown
-Ordonance Drop

  • nervt Automatic Weapons with lower Power- No, automatic weapons are good now finally
  • lower aim-assist- Yup
  • 4sk in every playlist- With what gun? With DMR, light rifle?
  • getting knocked out of the zoom- agree
  • visible CSR- won’t happen in Halo 4, the engine doesn’t really allow it
  • implement a “search for good connection” option for matchmaking- agreed
  • implement a spectator mode for custom games- custom games? that’s fine!
  • TM, AGL, GB Settings in Team Throwdown- Yup
  • No instant Spawns - It’s ok in some playlists like BTB, for slayer no insta spawns
  • No Auto-Flag Pickup (Flag-Run in Halo:Reach)- Yes that sounds good
  • Only Final-Kill Killcam- Good point
  • A BR playlist (with CTF, Slayer, Extraction)- And DMR playlists, LR playlist, Carbine playlist
  • Team Doubles BR with CTF, Oddball and Slayer- Previous point as long as the other precision playlists get it, fine
  • Playlist with all DLC Maps- why haven’t they done it?
  • static weapon spawns-
  • No Active Camo in Armor ability! Like in Halo:Reach- It’s ok but nerf it, get rid of the radar jam, last 5 seconds
  • better color pool- ok could be good, i like my steel/green combo atm but more colours would be nice
  • fix weapon despawn time- agree

Things they shouldn’t remove:
-All ‘‘Perks’’- perks are fine really
-Team Doubles, Team Snipers, Team Throwdown- Fun playlists, keep the current playlists but have competitive ones
-Ordonance Drop- While I think they’re ok I’m 50/50 on it

MLG wont run H4 because of a contract MS has with -Yoink!- Gaming.

Ok thanks!
Someone else is going to make it, because my English sucks… :smiley:

I agree with everything you said

https://forums.halowaypoint.com/yaf_postsm2505250_Halo-reach-has-more-people-on-than-Halo-4.aspx?g=posts&m=2505250&#

Tho I agree with most of what you’ve listed, there are a few things that can’t be done post launch like visible in game CSR,and spectator mode to name two.

Also, are you using a translation software or are you just doing the translation yourself?

So share it at 343i on FB and Twitter and some Pro’s!

some good points

Ordnance should be kept, but it should be heavily modified.

Please do support the thread if you agree.

Summary: Replace power weapons with loadout weapons in personal ordnance.

Waypoints for Map Ordnance should be visible for everyone on the map and appear 30 seconds before the weapon is actually dropped.

The only way to get power weapons would be by moving around on the map, and the weapons would be fought for by both teams. Like the old days.