Improvements on the req system

Halo 5 had some good new ideas, but didn’t implement them enough. I feel that if they had some minor tweaking to the req system it would work out great. Now first we have to talk about why the req system is there. Reqs and the req system are only in the game to help warzone. Now if Halo 6 doesn’t have warzone then the req system should not be present in the game. So what improvements need to be made?

  • The req system need to be less random

  • More variations with req packs

  • Less uncool/unoriginal req cards (we don’t need all the Woodland,Urban, and Turundra variants)

  • More new req cards

  • Less time to have your req level recharge
    So now how are we going to make the req system less random, by having more variations in req packs. It is less than bare minimum of what we have. There should be Weapon pack - only give weapons Bronze-1000rp Silver-2500rp Gold-6000rp
    Vehicle pack - only give vehicles Bronze-1500rp Silver-3000rp Gold-7500rp
    Boost pack - only gives Arena and Warzone rp and xp boosts Bronze-1000rp Silver-3000rp Gold-5000rp
    Customization pack - only give Armor, Stances, Emblems, and assassinations Bronze-1300rp Silver-3500rp Gold-9000rp
    Random pack - acts exactly like the ones we have now Bronze-1250rp Silver-5000rp Gold-10000rp

Now I’d like to talk more about the Random packs, the bronze should always have one permanent unlock. The Silver only having 2, and the Gold having 3. The gold packs would also only contain Rare to Legendary req unlocks. This would make the Gold req packs have more rare and cooler/more powerful thins added to them. And don’t limit us to only buying req packs, if we really want to by a certain req let us. The req system isn’t something we have to grind through. If we want to buy one certain req let us.

Anyways that was what I think would improve the req system. I know I din’t talk about some things, but there self explanatory.
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