Improvements needed

Beta Halo: infinite review By MechBloodX
1- Sometimes I had problems trying to find games.
2- Using the radar is very confusing on certain maps and doesn’t help much to orient yourself, a visual aid on the radar like changing the color of the red dot on the radar by making the color darker when the opponent is below or above you would be fine.
3- The lighting should improve since in some maps the textures look bad, highlighting a lot the dark green and yellow color. (Map fragmentation).
4- The shape of the artificial intelligences must be more defined as well as their lighting, since they lose their shape and the color does not help. Also, they don’t seem to emit light.
5- The Reach halo explosions must return, in infinite halo the vehicle explosions look simple and without much effect and therefore generic. Add shaking effect and the explosion should be more forceful and visual as in halo reach.
6- In the fragmentation map there are structures that have an unrealistic blue illumination on the inside and cause it to look little worked.
7- I had an error when editing the specifications of the 4 vs 4 training mode, when modifying the parameters it took me out of the game.
8- The proportions of the doors and other objects on the bazaar map are a bit unnatural as they look larger than a spartan.
9- The sight of the warthog turret I did not like, it blocks the view of the player on the target, I hope they can solve it by adding more sights or improving the one that is already there.
10- The B X B combo that allows players to have infinite consecutive hits has to be corrected.
11- The game menus need improvement, they are confusing to look at and they look very simple in my opinion and not very satisfying to use, especially those for armor customization.
12- In the customization, you need to be able to rotate your character, as well as the weapon.
13- Before entering training mode I would like to be able to edit the game parameters. So you don’t have to wait for the game to start.
14- Motion effects on the trees and dirt rising through the air as the pelican descends would be great to add.
15- The design of the energy sword is very generic, a slightly more elaborate design would be better as well as some slight tweaks to the Hydra.
16- When using the Skewer, it would look very cool for the character hit by the spike to be nailed to a wall or hanging from a limb. It would make the weapon look more threatening.
17- There is a bug where if you throw grenades at some objects on stage they are replicated. (Recharge Map).
18- I was not very pleased that they take their sights off you when aiming when they are shooting at you. It is annoying.
19- 255 / 5000<a class=“ita-kd-icon-button ita-kd-inputtool-icon ita-kd-small ita-kd-left”></a><a class=“ita-kd-icon-button ita-kd-dropdown ita-kd-right”></a>Resultados de traducciónThe use of weapons like the sidekick-MK40 and VK 78 command were especially difficult for me to use with the Xbox controller due to the lack of magnetism in the scope and the very animation of the weapon when firing, to such a degree that it frustrated me to use them.
20- There is a bug in which if your vehicle is stolen several times your weapon disappears, only the character’s hands are visible and the weapon remains static in one part of the map, despite that, the weapon could continue to fire.
21- A training mode to test vehicles would not hurt.
22- I would like you to test the possibility of using artificial intelligences in a more efficient way, creating a game mode in which you have to seize a specific objective using AI and at the same time putting “barriers” to the players by implementing various mini- fast hacking games using AI and that the user can choose which challenges to leave to other enemy players. It would help add depth and variety to the gameplay and AI in halo.
23- I would like them to implement a control on the frequency of the AI phrases since I would have liked to hear more funny phrases from my AI during the game or even helping me. This would help give the player control over what types of sounds they want to hear in the game.
24- The volume of the AI phrases is very low, please turn up the volume.
25- ¿Games with scenarios that are modified by hacking or with the passing of the game?
26- There is a lot of popping in the Fragmentation map.
27- It took a button to change the grenade at will. In my case I never found it.
28- When you go through the menus quickly, the options disappear and there are some that do not have a name.
29- In training mode it would be nice to include the option for the bots to remain static in casual mode.
30- Adding the possibility of the Bots -Yoink!- you and hit your body on the ground would be hilarious.
31- Vehicles with little damage disappear from the map very quickly, preventing the player from using them.
32- Rara vez cuando grabas un clip de video en la consola xbox, de fondo se escucha una especie de pitido o interferencia durante todo el video.
33- Some characters have strange bugs where when they die they go through the ground.
34- En ocasiones al querer equipar un complemento de armadura, se quedaba cargando y nunca se equipaba al personaje (En mi caso fue un complemento en un pie).
35- When skidding, on the player’s screen the silhouette of the character appears and the interior can be appreciated.
36- Fauna that can be lethal to the player such as animals or plants in less competitive game modes such as custom games or party mode would be a fantastic addition.
37- There are places that are wasted in multiplayer maps (Fragmentation) they should place weapons there or things of interest because they do not add anything useful to those places and it is disappointing to go to those places and there is nothing.
38- I hope that in Forge mode you can place animals.
39- Bright patterned armor please.
Thanks for reading :slight_smile: :slight_smile: :slight_smile: xD