Impressions from NZ Armageddon-BR is weak

4sk, nuff said

> > The Br is still 1.8 that extra bit is just the amount to finish th burst I believe
>
> I remember reading a NeoGaf post saying that the final round in the BR burst is the killing one, either way, it still requires a trigger pull, the BR user would be dead by that time.

It’s actually the first bullet in te last burst allowing for slight error making it get a more consistent killtime where the dmr’s killtime will fluctuate based on the situation

> I honestly dont agree. Realistically a single shot rifle would be much more accurate than a burst shot rifle. I think this is a fair design and people that are butt hurt about the BR not being the “best” gun in the game are just being children… Why does the BR have to be the best rifle?
>
> Also if you hit every bullet from your bursts the kill times are balanced. The fact that its a burst rifle makes such perfect kills hard to achieve. A skilled player with a BR can out shoot another with a DMR. Adapt to a new game !
>
> ***EDIT: This was not meant to attack ur original post. Ur post was very informative I just am expressive my personal opinion. Dont attack me for it haha
>
> Also keep in mind the possibility of balancing fluctuations before the launch of the game. Im not sure if this is even possible just an idea. They are certainly testing and polishing the game in these final weeks and could easily update the BR in some way

The problem with the statement above is that this isn’t a realistic game, to put the BR on fair terms either fire rate should be increased or it should become a four shot weapon like in the past halo titles. DMR works well at mid range to long range but BR is superior at short range to mid range (Sometimes), never the less the DMR will out-class the BR at mid range.

Sorry about that some how I double posted.

> 4sk, nuff said

I don’t think you understand the issues of balance.

If 343i make the BR 4sk, it will outclass and outpower every other rifle in the game. 5SK is somewhat weak, but it’s manageable. Unless you can make the BR a 4.5SK, you shouldn’t be talking.

Are we to assume that every single DMR user will land every shot with perfect accuracy as well? Gotta say… In Reach, that rarely ever happens. In all honesty, my friend, I think they’re probably fairly balanced. Though, I do wonder why we have two weapons that fill the same role of mid/long range fighting.

In any case, I’ll have loadouts with those in them… But I think I’ll prefer my DMR/AR combination if it lets me. If it doesn’t… Well, maybe I’ll just rock the AR. I like close-range fights. Leave the long range fights to the cowards :smiley: Plus, I really like to deliver witty one-liners when I blow someone’s face off at point-blank range.

YOU JUST GOT SARGED!

> > 4sk, nuff said
>
> I don’t think you understand the issues of balance.
>
> If 343i make the BR 4sk, it will outclass and outpower every other rifle in the game. 5SK is somewhat weak, but it’s manageable. Unless you can make the BR a 4.5SK, you shouldn’t be talking.

It’d be perfectly balancing with a RoF alteration to tweak the time between bursts, putting it in line with something like the carbine in terms of killtimes. Autoaim/magnetism could also be tweaked to make it harder to use.

This notion that the BR cannot be buffed to a 4sk without making it OP is simply absurd.

Yeah, because the easiest weapon to use should be the most powerful.
/logic

> Yeah, because the easiest weapon to use should be the most powerful.
> /logic

Since when is this thread about the easiest weapon being the most powerful?

Br vs DMR ive yet to see someone use the br right. Wait untell nov6th then tell us what u think.

Given the circumstances, The BR users of old will still be using it, so I don’t see it dying out. As a matter, I think DMR users this time around better watch out and I’m more of a single bolt action rifle kind of guy, not multi-fire.

The BR is not going to be underused, but honestly, this kind of display actually boils down to preference. The BR was never good over long distance, which is why I’ll be using the DMR when I don’t have a sniper, but the BR, when I got to use it, was just so familiar and powerful that most of the DMR users I faced didn’t know how to counter appropriately with it.

That’ll change on launch, but I did find a scare factor when I was playing with others and after a match one guy said, “Yeah, I saw the BR and it did throw me off a little cause I figured you were good at H3.”

Can’t say I expected that at all (cause I wasn’t good at H3, only decent).

> Lul, everyone I play with never always get in the insta 5 shot in the DMR in Halo: Reach. People miss sometimes. With the BR having alot more Aim Assist and bullet mag, it wields alot better in CQC. Sure users will use DMR it they want to have a quicker 5 shot kill by .1 seconds, but they will get destroyed in CQC, if the DMR guys missed at least one shot, and if the BR guys is shoots first.

Well, that’s usually because of Bloom. In ZB Slayer, the DMR drops players like nothing.

> Given the circumstances, The BR users of old will still be using it, so I don’t see it dying out. As a matter, I think DMR users this time around better watch out and I’m more of a single bolt action rifle kind of guy, not multi-fire.
>
> The BR is not going to be underused, but honestly, this kind of display actually boils down to preference. The BR was never good over long distance, which is why I’ll be using the DMR when I don’t have a sniper, but the BR, when I got to use it, was just so familiar and powerful that most of the DMR users I faced didn’t know how to counter appropriately with it.
>
> That’ll change on launch, but I did find a scare factor when I was playing with others and after a match one guy said, “Yeah, I saw the BR and it did throw me off a little cause I figured you were good at H3.”
>
> Can’t say I expected that at all (cause I wasn’t good at H3, only decent).

Your humbleness irritates me.

You’re good at Halo 4, you scare people off, AND you deny godliness?

You’re like the Jack of Trades with a stronger jaw-line* (I’d assume). A man of such perfection shouldn’t be allowed in this universe.

With the br having tighter spread this time around and being hitscan, landing shots shouldn’t be much of a problem.

Also, not every dmr user lands all five shots perfectpy or mainly the last shot.

> Your humbleness irritates me.

LOL. Of all things in the world, my humbleness irritates you… excuse for a second…

ahhh, thanks dude. I haven’t laughed that hard in ages…

> You’re good at Halo 4, you scare people off, AND you deny godliness?

Yes. I do. Because I’m not godly. Just another player that enjoys winning, and so did my teammates, we were actually joking around as we played that match.

Me: “Dude, stop tea-bagging his corpse…”

“I’m into necro.”

Me: surprised “My bad dude, carry on then…”

“Oh yeah dude, it gets me all hot, seeing a corpse just laying there…”

Me: smiles “hey, if that excites you, more power to ya. Me? I’m just establishing my dominance.”

he laughs

Oh yeah, that was a funny match…

> You’re like the Jack of Trades with a stronger jaw-line* (I’d assume). A man of such perfection shouldn’t be allowed in this universe.

Jack of All Trades definitely, but how did you know I work out on a daily basis? Stalker. Reported. /sarcasm

All I can ask for is that-

  1. BR and AR stay COMPLETELY equal (at close/medium range).

  2. Make All the “starter” or spawn weapons balanced and best for their specific roles (aka range).

> BR Kill Time: 1.869 seconds
> DMR Kill Time: 1.735 seconds

Not sure where you got the kill times from but I am certain they can’t be correct. If the DMR has an 11 frame fire rate the kill time will be 1.467 seconds just like it has been in all the pre release gameplay. If it has a 12 frame fire rate like in Reach it will kill in 1.6 seconds. 13 frame ROF = 1.733s. 14 frame ROF = 1.867s.

Kill time = (SK-1)*ROF

Same formula works for the BR since it kills in 13 bullets. Pre release the BR had a 1.733 sec kill time and even if you miss 2 bullets and require 15 bullets to kill the kill time would still only be 1.8s.

Pre Release the kill time difference was 0.267 seconds which is a lot when describing events that take place in less than 2 seconds.

> > BR Kill Time: 1.869 seconds
> > DMR Kill Time: 1.735 seconds
>
> Not sure where you got the kill times from but I am certain they can’t be correct. If the DMR has an 11 frame fire rate the kill time will be 1.467 seconds just like it has been in all the pre release gameplay. If it has a 12 frame fire rate like in Reach it will kill in 1.6 seconds. 13 frame ROF = 1.733s. 14 frame ROF = 1.867s.
>
> Kill time = (SK-1)*ROF
>
> Same formula works for the BR since it kills in 13 bullets. Pre release the BR had a 1.733 sec kill time and even if you miss 2 bullets and require 15 bullets to kill the kill time would still only be 1.8s.
>
> Pre Release the kill time difference was 0.267 seconds which is a lot when describing events that take place in less than 2 seconds.

I believe those were the old figures from earlier builds

Weapon is only as good as it’s user. Most of the veterans will be using Battle Rifle just for the nostalgia, and skilled player will beat less skilled one, no matter which precision weapons they use.

> > > BR Kill Time: 1.869 seconds
> > > DMR Kill Time: 1.735 seconds
> >
> > Not sure where you got the kill times from but I am certain they can’t be correct. If the DMR has an 11 frame fire rate the kill time will be 1.467 seconds just like it has been in all the pre release gameplay. If it has a 12 frame fire rate like in Reach it will kill in 1.6 seconds. 13 frame ROF = 1.733s. 14 frame ROF = 1.867s.
> >
> > Kill time = (SK-1)*ROF
> >
> > Same formula works for the BR since it kills in 13 bullets. Pre release the BR had a 1.733 sec kill time and even if you miss 2 bullets and require 15 bullets to kill the kill time would still only be 1.8s.
> >
> > Pre Release the kill time difference was 0.267 seconds which is a lot when describing events that take place in less than 2 seconds.
>
> I believe those were the old figures from earlier builds

Did you read my post? The Point is the kill times cannot be accurate because they are not multiples of 1/30th of a second. Also If the DMR Fire Rate has been nerfed to 13 frames and that is the only change the DMR and the BR would have the exact same kill time.