I’m going to be pretty harsh here. It sounds exactly like some generic Hollywood soundtrack that’s been in hundreds of movies before. No identity. Not memorable at all. Certain mind numbingly generic tracks just play over and over and over in the background in what seems like every mission. Music has always been the weakest aspect of movies, so making your video game soundtrack to emulate the movie style soundtrack is a really bad decision. It’s so uninspired. It’s fitting that the only track I’d say is great and memorable is when they just remixed the Halo theme.
It’s just noise in the background. Just like most movies. It doesn’t enhance the moment like a video game OST should (in fact with really good OSTs, the music alone MAKES the moment). You know how with a really good OST, you heavily associate each great track with the moment it plays? Like in the Silent Cartographer when the Rock Anthem for Saving the World part starts. Halo 5 doesn’t have those moments. Again the only one that qualifies is when the remixed Halo theme plays in the last Masterchief mission.
I’m just so disappointed with this game’s soundtrack. I really hope who ever composed it is not brought back. Even Halo 4’s OST was better. Sure it was a step down from previous games, but at least it had more of a unique sound and identity than Halo 5’s OST has.
People will be mad at me for bringing this up, but Undertale serves as a good example of a developer that gets the power of music in video games. He knew how important a great OST is to the final product. Undertale wouldn’t even be memorable without the music. Halo 5’s composer clearly did not understand this, and was content to just fill the background with generic noise. Video games aren’t movies nor should they try to act like movies.
I just feel very strongly about music in video games and I hate it when I hear really generic music that sounds like it was pumped out of the Hollywood soundtrack generator.