Imbalance in matchmakeing for warzone

I would like to bring up the issue of the complete imbalance of teams in matchmakeing for warzone specifically. I am an extremely high level in halo 5 and while I would like to consider myself pretty dang good, im not good enough to take on an entire team by myself…like seriously…maybe 1 in every 20 or 25 games my team wins and its begining to really irritate me. Almost makes me not want to play this game anymore. Whatever program is being used to make teams is garbage because I always get stuck with a team that is absolute garbage, and I can say this because I am 99% of the time the top player on my team, and the other 1% im in the top 3 so I know its no fault of my own for not contributeing. I think the program sees my level and thinks “this guy is about 4 times the level of the vast majority of everyone else who plays this game, so he counts as 4 people…lets stick him on the team with the lowest skill levels”. That seems to be exactly what happens…every…single…time. Please fix this. Im not saying put all the high levels on one team, but please for the love of god balance it better because the game is no fun if I play like a bat out of hell, and still lose because I have a garbage team. Wasteing high level req’s to try and keep my team from going down in the first 5 minutes because every team i have been on seems incapable of holding a base, let alone captureing one. The vast majority of games end within the first 5 minutes because the enemy team captures every base right off the bat, which is mind bloweing to me considering I have an entire team that should be capable of at least captureing one base so our core doesent get wiped out at the start of the game. If the game was balanced that shouldnt be happening as often as it is. which is almost every game. Check my theatre and see for yourself im not just tooting my own horn. Fix this please

This is better suited in the matchmaking forums. Have a read over the pinned feedback threads from Dr. Menke as he discussed issues like this quite a bit, there’s also more information in previous archived threads that you can read over which detail changes made to matchmaking and changes that have not yet been released