If this is how they treated “firefight” I’m worried for infection. Please don’t screw this up by adding a new gimmick to it, just keep it as is, it’s already fine. Don’t try to re invent the wheel or try to fix something that’s fine
I don’t see how this is any cause for concern.
But it’s not firefight, it’s WarZone Firefight. 1/2 WarZone 1/2 Firefight.
> 2533274803493024;3:
> But it’s not firefight, it’s WarZone Firefight. 1/2 WarZone 1/2 Firefight.
Yah it wasn’t supposed to firefight. If you liked halo 2A’s and Reach’s infection, there’s a high chance you’ll like halo 5’s infection. The real question here is how don’t you like warzone firefight?
Bruh it’s only a beta! 343 is open minded about the limited life and infinite rounds and revival system in firefight.
Zombies shoulders charging will be… interesting.
Yeah let’s hope for the same thing repackaged and sold to us over and over never change any thing.
> 2533274816788253;7:
> Yeah let’s hope for the same thing repackaged and sold to us over and over never change any thing.
If it ain’t broke, don’t fix it.
> 2533274915643658;8:
> > 2533274816788253;7:
> > Yeah let’s hope for the same thing repackaged and sold to us over and over never change any thing.
>
>
> If it ain’t broke, don’t fix it.
Yeah
> 2533274803493024;3:
> But it’s not firefight, it’s WarZone Firefight. 1/2 WarZone 1/2 Firefight.
>
>
> > And now, it’s time to welcome a new member of the Firefight family into the fold. Blending the large-scale mayhem of Halo 5: Guardians’ epic Warzone experience with bigger encounters, badder bosses, and brilliant new objectives, Warzone Firefight is a bold new flavor for each beloved mode, and we’re excited to make this experience part of Halo 5: Guardians this Summer. If you’re new to the concept, let’s take a look at what you’ll be getting yourself into when you strap on your Mjolnir boots and step foot onto the field of battle.
Hold it, firefight was about surviving, they only took the PVE part, so it’s actually 1/4 firefight 1/4 Spartan ops 1/2 warzone
> 2535454723805219;10:
> > 2533274803493024;3:
> > But it’s not firefight, it’s WarZone Firefight. 1/2 WarZone 1/2 Firefight.
> >
> >
> > > And now, it’s time to welcome a new member of the Firefight family into the fold. Blending the large-scale mayhem of Halo 5: Guardians’ epic Warzone experience with bigger encounters, badder bosses, and brilliant new objectives, Warzone Firefight is a bold new flavor for each beloved mode, and we’re excited to make this experience part of Halo 5: Guardians this Summer. If you’re new to the concept, let’s take a look at what you’ll be getting yourself into when you strap on your Mjolnir boots and step foot onto the field of battle.
>
>
> Hold it, firefight was about surviving, they only took the PVE part, so it’s actually 1/4 firefight 1/4 Spartan ops 1/2 warzone
You know, until Halo Reach added an Arcade mode with infinite power weapons and Score Attack to multiplayer, and everyone was complaining about the ODST Firefight back, which Reach also had.
Im hopeful that by what we got in the teaser just pretty much sums up that theyll have it as the classic infection, one is infected and infects others as they try to survive, simple as that ^-^
We only saw a teaser, but the Infection we’re getting is looking pretty classic to me.
> 2535455681930574;4:
> > 2533274803493024;3:
> > But it’s not firefight, it’s WarZone Firefight. 1/2 WarZone 1/2 Firefight.
>
>
> Yah it wasn’t supposed to firefight. If you liked halo 2A’s and Reach’s infection, there’s a high chance you’ll like halo 5’s infection. The real question here is how don’t you like warzone firefight?
Because if we wanted to kill the same bosses over and over again while they just sit there and absorb damage, then we could just go play supersmash bros or something
> 2533274796608797;14:
> > 2535455681930574;4:
> > > 2533274803493024;3:
> > > But it’s not firefight, it’s WarZone Firefight. 1/2 WarZone 1/2 Firefight.
> >
> >
> > Yah it wasn’t supposed to firefight. If you liked halo 2A’s and Reach’s infection, there’s a high chance you’ll like halo 5’s infection. The real question here is how don’t you like warzone firefight?
>
>
> Because if we wanted to kill the same bosses over and over again while they just sit there and absorb damage, then we could just go play supersmash bros or something
It’s your opinion but all the rounds are randomly selected so you’d rarely get the same thing twice.
> 2535454723805219;1:
> If this is how they treated “firefight” I’m worried for infection. Please don’t screw this up by adding a new gimmick to it, just keep it as is, it’s already fine. Don’t try to re invent the wheel or try to fix something that’s fine
IT is just a BETA. They are testing the waters…
If we should be worried about anything regarding infection it’s Traits. The Ghosts of Meridian update broke Player Traits in custom game modes, and remains unfixed (they were functioning poorly prior to the update as well). Player/Infected Traits are extremely important for Infection, so that’s the main thing that I’m worried about personally. In H2A Infection there were 5-6 different Traits categories if I remember, and from what we’ve seen so far I don’t think that they can pull something like that off in Halo 5.
If you don’t want anything changed why did you buy the new game
> 2533274915643658;8:
> > 2533274816788253;7:
> > Yeah let’s hope for the same thing repackaged and sold to us over and over never change any thing.
>
>
> If it ain’t broke, don’t fix it.
If that was true we would still be using normal cellphones without touchscreen, the original xbox, stationary computers, and normal glass windows
Halo Waypoint, worrying about things you’ve only seen in name since…well, since y’all first started worrying about silly things.