I'm Worried About This Game

I’m sorry, I don’t want people to think this is hate but the game clearly isn’t ready. It possibly needs another delay. I was extremely excited by the screenshots they showed us 2 weeks ago but after the recent stream where they answered our questions about the game, I was reminded to keep my expectations low. How is it that they’ve been working on this game for like 6 years and we’re somehow missing content? Was most of the development on the new engine? If so, Microsoft announced this too early and now 343 is meeting a deadline it seems which is unfortunate. I find it ridiculous that there isn’t any hostile wildlife, any biomes besides the one that was already shown to us, and no weather affects at launch. I can forgive the multiplayer possibly missing a lot of content and features at launch because at least that’s going to be F2P but why the campaign? All the features should be there, it’s the CAMPAIGN. It’s going to be $60. As for dual wielding and no playable elites, that didn’t bother me too much.

The biome announcement annoyed me the most because you literally see a snowy mountain and a desert in the first trailer, not gameplay but 343 most likely planned it but they didn’t have the time it seems. Also where’s the other wildlife from that trailer? We’ve only seen birds and I think beavers in the gameplay trailer. No rhinos or deers. I’m hoping they eventually show more. There was also something underwater in the first trailer, possibly underwater exploration. I doubt that’ll be in the game. I hope I’m wrong and I hope the game is amazing in the end.

I’m in agreement as well. Very disappointed that there is no inclement weather (how are you not going to have rain or snow in that biome is just beyond my comprehension). Many people point to the diversity of the Pacific Northwest as having a lot of different biomes (which it really does) but I point to the trailers we saw prior to H5. They painted this picture of what “could” have been and I see the trailers you mentioned (underwater, desert, snowy mountain, etc.) and am immediately drawn to the cloaked Master Chief…the hunt for truth…Locke’s character-all missed opportunities, toeing the line of misrepresentation of what we actually got in H5.

With that being said I’d imagine sometime later down the line we will have a Campaign specific ‘Inside Infinite’ which will enlighten us to an extent of what we are getting when we purchase the game. I’m sure there is A LOT that they are keeping under their belt for the player to enjoy/explore on their own and I do appreciate that. Just very hesitant and dont want to have my expectations too high - which is kind of sad in a way I suppose.

Honestly if there’s a bunch of major stuff missing in the campaign at launch that they wanted to do but can’t because they have a deadline this fall, I’m in favour of releasing the free mp separately and waiting for the paid campaign. First impressions matter a ton and I want everyone to experience the best Infinite 343i can make AT LAUNCH, not a year after. First impressions matter in everything from reviews to studio reputation to how people talk about the game online and more, it’s too important in my opinion.

i do think that we should get playable elites, different biomes, aggressive wildlife and such. i think it might be cool if that in certain biomes that there were animals that have adapted to the weather, EX: animals in a cold environment would look different from the animals in rain forests.i hope we get playable elites some day because my little brother liked that feature (also i can call him a elite preferred species when we fight lol).

Agreed. I can live without playable Elites or Duel-Wielding at launch, but lack of/minimal biomes, wildlife, and inclement weather is disappointing considering they’re trying to make the campaign an immersive experience. These are also features that wouldn’t make you go replay the campaign if they’re added down the line; therefore they should be there at launch.

It’s even more disappointing when you look at the reveal trailer which is apparently in-engine footage, and all the stuff we’re currently missing from that like you said. The rain/thunderstorm, wildlife (Deer/Rhinos could still be in, but as of now we don’t know), and various biomes adds a distinct atmosphere to the game that I think will be sorely lacking if it’s just a single forest biome(with sub-biomes), no inclement weather, and only small wildlife.

We still haven’t been told the truth about the 343 executives “stepping down”. I can’t imagine their MS boss stopped in and said, “Halo” Infinite is looking to be an awesome game. On schedule, on budget, satisfied employees, full of content, testers are happy. But uh, we’re going to have to quietly let you go."

hopefully by summer we get a real demo to find out if things look unfinished. not gonna set any expectations for this game.

> 2535471392625010;1:
> I’m sorry, I don’t want people to think this is hate but the game clearly isn’t ready. It possibly needs another delay. I was extremely excited by the screenshots they showed us 2 weeks ago but after the recent stream where they answered our questions about the game, I was reminded to keep my expectations low. How is it that they’ve been working on this game for like 6 years and we’re somehow missing content? Was most of the development on the new engine? If so, Microsoft announced this too early and now 343 is meeting a deadline it seems which is unfortunate. I find it ridiculous that there isn’t any hostile wildlife, any biomes besides the one that was already shown to us, and no weather affects at launch. I can forgive the multiplayer possibly missing a lot of content and features at launch because at least that’s going to be F2P but why the campaign? All the features should be there, it’s the CAMPAIGN. It’s going to be $60. As for dual wielding and no playable elites, that didn’t bother me too much.
>
> The biome announcement annoyed me the most because you literally see a snowy mountain and a desert in the first trailer, not gameplay but 343 most likely planned it but they didn’t have the time it seems. Also where’s the other wildlife from that trailer? We’ve only seen birds and I think beavers in the gameplay trailer. No rhinos or deers. I’m hoping they eventually show more. There was also something underwater in the first trailer, possibly underwater exploration. I doubt that’ll be in the game. I hope I’m wrong and I hope the game is amazing in the end.

The first teaser trailer from 2018 was not a game trailer it was the engine announce trailer. In-engine and in-game are two very different things. The underwater was clearly some type of sentinel investigating the remains of something - probably a crashed warthog. I’m under no doubt it wasn’t an example of ‘you’re going to be swimming’ but rather served as a teaser within the trailer while players were trying to work out a) what game it was referring to, and b) work out the mystery of Zeta Halo and what was happening. It’s called creating suspense and frankly that trailer was excellent.

I don’t think we can criticise 343 at this stage for ‘not giving us enough content’ when we don’t know the full extent of what they have delivered. Infinite will clearly be a long-lived game and I suspect Microsoft will be using it to push Game Pass more than ever so even if there are major content expansions (or DLC) - how many players will actually buy those vs receive them via the Game Pass subscription model. We’ve not even been told how major content updates will be treated - many might just be title updates with only very major ones as DLC. Use Gears 5 as an example: huge amount of extra content released as Title Updates then the Hivebusters DLC free to Gamepass subscribers or purchasable as DLC.

Now sure, if the campaign launches and it’s barely even as long as ODST’s then I’d be disappointed and would agree with you. However, we already know that the gameplay we have seen is from many hours into the campaign and it’s apparently the first time you’re setting foot on Zeta Halo so we’re obviously getting different environments before that (I suspect shipwrecks?). Likewise: if Chief and the pilot have gone to that part of the ring for a reason why would they randomly suddenly have to travel far enough to reach a separate biome: the very fact that Infinite has open world elements restricts the scope of that exploration area to a relatively self-contained environment compared to e.g. C.E. which had you dotting all over a Halo to find different things with cutscenes covering the intervals - my sense is Infinite may be much more ‘one-take’ in terms of continuous gameplay given the information they gave us about not having cutscenes in the traditional sense. For all we know there may even be individual missions set in different types of areas, but without the freeroam aspect (but given comments I doubt it at least at launch).

Look at Sea of Thieves as an example of how a live service game can develop and grow. Yes, it probably did release with a little bit too little content, but to be honest as a player it was still great fun to play at launch. With Infinite I’m fully expecting it to launch in a much more rounded, well-developed, relatively bug-free state and with a good meaty amount of content which will be expanded upon. It’s far more important to me that the launch goes smoothly than the launch is overflowing with content.

I mean… it’s close to about a year since we’ve had any gameplay… soo… I don’t see why there’s not much to worry about.

> 2533274874872263;8:
> > 2535471392625010;1:
> > I’m sorry, I don’t want people to think this is hate but the game clearly isn’t ready. It possibly needs another delay. I was extremely excited by the screenshots they showed us 2 weeks ago but after the recent stream where they answered our questions about the game, I was reminded to keep my expectations low. How is it that they’ve been working on this game for like 6 years and we’re somehow missing content? Was most of the development on the new engine? If so, Microsoft announced this too early and now 343 is meeting a deadline it seems which is unfortunate. I find it ridiculous that there isn’t any hostile wildlife, any biomes besides the one that was already shown to us, and no weather affects at launch. I can forgive the multiplayer possibly missing a lot of content and features at launch because at least that’s going to be F2P but why the campaign? All the features should be there, it’s the CAMPAIGN. It’s going to be $60. As for dual wielding and no playable elites, that didn’t bother me too much.
> >
> > The biome announcement annoyed me the most because you literally see a snowy mountain and a desert in the first trailer, not gameplay but 343 most likely planned it but they didn’t have the time it seems. Also where’s the other wildlife from that trailer? We’ve only seen birds and I think beavers in the gameplay trailer. No rhinos or deers. I’m hoping they eventually show more. There was also something underwater in the first trailer, possibly underwater exploration. I doubt that’ll be in the game. I hope I’m wrong and I hope the game is amazing in the end.
>
> The first teaser trailer from 2018 was not a game trailer it was the engine announce trailer. In-engine and in-game are two very different things. The underwater was clearly some type of sentinel investigating the remains of something - probably a crashed warthog. I’m under no doubt it wasn’t an example of ‘you’re going to be swimming’ but rather served as a teaser within the trailer while players were trying to work out a) what game it was referring to, and b) work out the mystery of Zeta Halo and what was happening. It’s called creating suspense and frankly that trailer was excellent.
>
> I don’t think we can criticise 343 at this stage for ‘not giving us enough content’ when we don’t know the full extent of what they have delivered. Infinite will clearly be a long-lived game and I suspect Microsoft will be using it to push Game Pass more than ever so even if there are major content expansions (or DLC) - how many players will actually buy those vs receive them via the Game Pass subscription model. We’ve not even been told how major content updates will be treated - many might just be title updates with only very major ones as DLC. Use Gears 5 as an example: huge amount of extra content released as Title Updates then the Hivebusters DLC free to Gamepass subscribers or purchasable as DLC.
>
> Now sure, if the campaign launches and it’s barely even as long as ODST’s then I’d be disappointed and would agree with you. However, we already know that the gameplay we have seen is from many hours into the campaign and it’s apparently the first time you’re setting foot on Zeta Halo so we’re obviously getting different environments before that (I suspect shipwrecks?). Likewise: if Chief and the pilot have gone to that part of the ring for a reason why would they randomly suddenly have to travel far enough to reach a separate biome: the very fact that Infinite has open world elements restricts the scope of that exploration area to a relatively self-contained environment compared to e.g. C.E. which had you dotting all over a Halo to find different things with cutscenes covering the intervals - my sense is Infinite may be much more ‘one-take’ in terms of continuous gameplay given the information they gave us about not having cutscenes in the traditional sense. For all we know there may even be individual missions set in different types of areas, but without the freeroam aspect (but given comments I doubt it at least at launch).
>
> Look at Sea of Thieves as an example of how a live service game can develop and grow. Yes, it probably did release with a little bit too little content, but to be honest as a player it was still great fun to play at launch. With Infinite I’m fully expecting it to launch in a much more rounded, well-developed, relatively bug-free state and with a good meaty amount of content which will be expanded upon. It’s far more important to me that the launch goes smoothly than the launch is overflowing with content.

Perfectly said, mate. There’s definitely a lot more in store 343 has for us. I’m not worried at all.

Thing is 343 has been doing things most devs normally don’t do. And as a result, are a bit unpredictable lately. Which is exactly why many of us don’t know what to expect.

For example, most devs show a game demo that will look ever slightly (or massively if we’re talking about Ubisoft) better than the actual game. Cyberpunk demos looked way better than the actual game. TLOU 2 demo looked better than the retail game. Same with the God of War demo. Now 343 did the exact opposite with Infinite’s demo. They knew what needed to be worked on (graphics) before player feedback and yet they still posted that gameplay demo anyway. Unlike most devs, 343 didn’t create a fake scripted demo that would’ve over promised and created false hope.

Which leads to my next point…

There are many types of landscapes in the PNW. Maybe 343 doesn’t want to give that away and over hype the game like Halo 5.

nothing wrong with being worried but nothing as of now indicates it needs more time. Much of the stuff they said may come after launch really doesn’t need to be there at launch. People seem obsessed over weather systems and hard-cut biomes. I can someone understand the biomes angle, but sub biomes fulfill the need just as well, and given their goals for this main campaign, makes complete sense as a design choice. Weather adds almost nothing to the game imo. Sure rain can make things wet and harder to see, but does it do anything else? Not really. Snow has a canonical reason for being on the ring, so its absence, for now, makes sense.

I think people just need to chill out over these minor things not being included.

> 2533274840624875;12:
> nothing wrong with being worried but nothing as of now indicates it needs more time. Much of the stuff they said may come after launch really doesn’t need to be there at launch. People seem obsessed over weather systems and hard-cut biomes. I can someone understand the biomes angle, but sub biomes fulfill the need just as well, and given their goals for this main campaign, makes complete sense as a design choice. Weather adds almost nothing to the game imo. Sure rain can make things wet and harder to see, but does it do anything else? Not really. Snow has a canonical reason for being on the ring, so its absence, for now, makes sense.
>
> I think people just need to chill out over these minor things not being included.

And plus… 343 are definitely taking the approach of not over-promising. I’d be far happier for the game to overdeliver both at launch and continuously afterwards

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>
*Original post. Click at your own discretion.

You all should just leave it be and don’t support it: Seriously this is how most view the game now!
Even big youtuber fan sites have turned on it: No playable Elites in Halo Infinite (ANIMATION) - YouTube

> 2533274967114481;5:
> Agreed. I can live without playable Elites or Duel-Wielding at launch, but lack of/minimal biomes, wildlife, and inclement weather is disappointing considering they’re trying to make the campaign an immersive experience. These are also features that wouldn’t make you go replay the campaign if they’re added down the line; therefore they should be there at launch.
>
> It’s even more disappointing when you look at the reveal trailer which is apparently in-engine footage, and all the stuff we’re currently missing from that like you said. The rain/thunderstorm, wildlife (Deer/Rhinos could still be in, but as of now we don’t know), and various biomes adds a distinct atmosphere to the game that I think will be sorely lacking if it’s just a single forest biome(with sub-biomes), no inclement weather, and only small wildlife.

not to mention halo CE had snow and rain on missions like 343 guilty spark and assault on the control so it can be done and that was back in 2001

As long as they have fixed the inconsistency of unbalanced weapons like the magnum. It would be great to see players running around with something different than a magnum. I hope that the new pistol is very weak against shields or armor and not a one head shot gun. The sniper should be the only gun in the game that can head shot one time. The AR definitely needs more love.

> 2535450090892156;16:
> As long as they have fixed the inconsistency of unbalanced weapons like the magnum. It would be great to see players running around with something different than a magnum. I hope that the new pistol is very weak against shields or armor and not a one head shot gun. The sniper should be the only gun in the game that can head shot one time. The AR definitely needs more love.

Did I miss something? The magnum is still five shots for the kill isn’t it?

But yes. AR could use a little love.

As for the game. No I’m not as worried now. I’m loving the insights (and honesty) we’re getting from 343.

I’m not that concerned a particular biome, playable character, weapon, or shooting mechanic isn’t on the menu for day one. I’d hate to have my entire enjoyment of a game pinned on such a small focus.

Can’t wait until next week for the next info drop.

To me, it’s pretty stupid that in the reveal trailer we clearly see a thunderstorm at one point, but then 343 comes out last week and says the only changes in weather will be wind and fog lol. The rain shouldn’t have been teased in the first place but oh well. And I understand that the Pacific Northwest is huge and diverse in real life, but every screenshot of Infinite’s campaign so far shows the exact same terrain. Tall pine trees, mountains in the distance, green grass. So I’m not just gonna blindly hope that there will be this wide variety of environments to explore. My expectations are definitely dampened. Disregarding DLC and add-on’s, I feel like Infinite’s campaign will launch at an incomplete capacity. Another delay, as annoying as that would be, honestly doesn’t sound out of the question for me at this point. But I mean close to 6 years already, so idk

The dev team are 100% crunching away right now on the game for the next year. It’s clear to see that the game is not even close to been finished. Shame really with how long they have had. Hopefully 343 going to update the game for a long time and not leave it half baked like they did to Halo 5 :(.