Look, I’m a little angry so allow me to “speak” on this topic.
I’m a forger, and I’m not trying to toot my own horn but a decent one too. I work really hard on my maps, I sit there for some time figuring out:
-how I’m not going to break lighting
-how to make my map budget efficient so it can be as big and good looking at the same time
-how to work with all the pieces I’m given
I didn’t mind seeing them around and show cased on those forge youtube channels. I’m 100% against using them and downloading them. I believe that a good forger can use what he/she is given.
Last night was the last straw.
About 2 weeks ago, I busted my -Yoink- making a nice looking map that I spent a couple of hours making, it was completely inspired by a real life event.
So last night, I was doing my usual thing playing some matchmaking late at night with my buddy, in between game browsing my subscribed forge map youtube channels, and then I saw it.
I seen a map that was based on the same exact map, same exact event. It was completely modded with nearly unlimited rock walls and trees. This infuriated me. I worked so HARD on my map, i had to make a smaller size map because I had to work around the budget to make it all work out. This modded map was so much bigger and looked so much better because they had unlimited rock walls.
I’m sorry, but I’m fed up as a forger seeing these maps around. It’s not fair to real forgers who have to think so much harder when making a map and have to actually work with the pieces were given.
I don’t know what to do about this, or who to actual complain to. I have so many questions like, are modded maps allowed? Are modded maps 343 approved? Can’t people get in trouble with downloading them? I just wish a forger, something was done about this, or some questions were answered…
What do you’s think? Do you’s feel the same way as I do about these modded forge maps? Please share your thoughts, thank you for reading.
PS. Please don’t lock this thread, monitors because of the topic, I need help with this issue.
No offense OP, but that sounded really petty. I mean, are they actually using mods to get more of what they want as opposed to using glitches like the ones in Reach? So they use these “mods” to make grand maps, but apparently because they don’t conform to your ideals they aren’t good Forgers? You guys are building maps, as long as they are fun does it matter how they were made?
that is sad. I don’t know why there has to be such limits in forge in the first place. I know there has to be A limit but if modders can sucessfuly make a map with so much stuff and it isn’t laggy then why isn’t the budget higher or why can’t you more of what ever piece you want as long as you stay beneath the budget?
I don’t see any problem with them.
The worst you can say about them is that they went out of their way to get the tools to build great things 343i didn’t give players access to in the game.
While it’s currently against rules to create modified content, I feel that 343 should either: find a way to give the tools modders use to everyone for Custom Games and Forging use, acknowledge that it is acceptable until they provide the means to do it themselves, or take a lesson from what the modders are doing to make these modded maps and make it available for all users in the next Halo game. People are doing this for a reason, it creates a better game, 343 should not try to hinder the people’s desires.
> No offense OP, but that sounded really petty. I mean, are they actually using mods to get more of what they want as opposed to using glitches like the ones in Reach? So they use these “mods” to make grand maps, but apparently because they don’t conform to your ideals they aren’t good Forgers? You guys are building maps, as long as they are fun does it matter how they were made?
REALLY? He spent a ton of time making a great map and someone copied him and modded it to put whatever they wanted on it completely undermining his hard work having to work within the forge constraints and you call that petty? Wow.
> No offense OP, but that sounded really petty. I mean, are they actually using mods to get more of what they want as opposed to using glitches like the ones in Reach? So they use these “mods” to make grand maps, but apparently because they don’t conform to your ideals they aren’t good Forgers? You guys are building maps, as long as they are fun does it matter how they were made?
You have to be kidding me. I sound petty because I follow the rules? Because I work for hours on maps, and make sure I use the pieces I’m given, when people are out there using mods to have so much more then I, or any other forger can ever get? It’s not glitch I can assure you. It’s impossible to fiddle around in forge and all of a sudden have unlimited pieces.
No offense responder, but your argument is completely invalid. There is no excuse why these mods should be allowed. You shouldn’t have to use mods to have fun. I have tons of maps that my friends like, in which NONE of the, are modded. People who use mods, to me, aren’t “real” forgers.
> You have to be kidding me. I sound petty because I follow the rules? Because I work for hours on maps, and make sure I use the pieces I’m given, when people are out there using mods to have so much more then I, or any other forger can ever get? <mark>It’s not glitch I can assure you. It’s impossible to fiddle around in forge and all of a sudden have unlimited pieces.</mark>
> No offense responder, but your argument is completely invalid. There is no excuse why these mods should be allowed. People who use mods, to me, aren’t “real” forgers.
It happened in Halo 3 and Halo: Reach, people used a glitch to get around the Forge budget. I don’t see why this can’t happen in Halo 4.
> > No offense OP, but that sounded really petty. I mean, are they actually using mods to get more of what they want as opposed to using glitches like the ones in Reach? So they use these “mods” to make grand maps, but apparently because they don’t conform to your ideals they aren’t good Forgers? You guys are building maps, as long as they are fun does it matter how they were made?
>
> REALLY? He spent a ton of time making a great map and someone copied him and modded it to put whatever they wanted on it completely undermining his hard work having to work within the forge constraints and you call that petty? Wow.
Did they really copy it from him? I can tell you right now, they didn’t. The maps in question are D-day maps, you can’t claim that all D-day maps are copies of yours because you did it first.
Not to mention I’m sure both the OP and the forger that used the modded palette worked hard on their maps. The OP can just as easily download and have access to the modified palette in question. The constraints are only in the game to optimize experience with the lighting system, which can cause hell especially on split screen.
> There is no excuse why these mods should be allowed.
You are talking about making maps not breaking the balance of the game. There is nothing wrong with making a great map by using glitches , especially if people are going to enjoy them. If someone copied your map that you worked hard on than that is a problem but glitches have almost nothing do with the issue of copying other people’s maps.
> You have to be kidding me. I sound petty because I follow the rules? Because I work for hours on maps, and make sure I use the pieces I’m given, when people are out there using mods to have so much more then I, or any other forger can ever get? It’s not glitch I can assure you. It’s impossible to fiddle around in forge and all of a sudden have unlimited pieces.
> No offense responder, but your argument is completely invalid. There is no excuse why these mods should be allowed. You shouldn’t have to use mods to have fun. I have tons of maps that my friends like, in which NONE of the, are modded. People who use mods, to me, aren’t “real” forgers.
You do realize all 343i has to do is pretty much say that these kinds of modified content are authorized and they no longer break rules, right?
Why shouldn’t they be allowed, they make the game a better experience for all involved. You don’t need mods for fun, but in the same way Custom Games options work, they make the game much better. What’s easier, asking someone to switch to the Zombie team or having the game auto-switch them?
These people are real forgers, they just go about forging in a way that furthers their potential at map making. Since Halo 4 forge didn’t get any improvements from Reach I would consider this the closest thing to a new feature that the game will get.
> > > No offense OP, but that sounded really petty. I mean, are they actually using mods to get more of what they want as opposed to using glitches like the ones in Reach? So they use these “mods” to make grand maps, but apparently because they don’t conform to your ideals they aren’t good Forgers? You guys are building maps, as long as they are fun does it matter how they were made?
> >
> > REALLY? He spent a ton of time making a great map and someone copied him and modded it to put whatever they wanted on it completely undermining his hard work having to work within the forge constraints and you call that petty? Wow.
>
> Did they really copy it from him? I can tell you right now, they didn’t. The maps in question are D-day maps, you can’t claim that all D-day maps are copies of yours because you did it first.
>
> <mark>Not to mention I’m sure both the OP and the forger that used the modded palette worked hard on their maps. The OP can just as easily download and have access to the modified palette in question.</mark> The constraints are only in the game to optimize experience with the lighting system, which can cause hell especially on split screen.
Don’t even accuse me of using modded templates. You have played my map, I remember when Acer had his game night. You know damn well my map wasn’t modded. I can put it up on my file share for everyone to see.
And i never said they COPIED my map, I said they made the same exact map in terms of the event. It’s kind of hard NOT to make the map look similar.
> > You have to be kidding me. I sound petty because I follow the rules? Because I work for hours on maps, and make sure I use the pieces I’m given, when people are out there using mods to have so much more then I, or any other forger can ever get? It’s not glitch I can assure you. It’s impossible to fiddle around in forge and all of a sudden have unlimited pieces.
> > No offense responder, but your argument is completely invalid. There is no excuse why these mods should be allowed. You shouldn’t have to use mods to have fun. I have tons of maps that my friends like, in which NONE of the, are modded. People who use mods, to me, aren’t “real” forgers.
>
> You do realize all 343i has to do is pretty much say that these kinds of modified content are authorized and they no longer break rules, right?
>
> Why shouldn’t they be allowed, they make the game a better experience for all involved. You don’t need mods for fun, but in the same way Custom Games options work, they make the game much better. What’s easier, asking someone to switch to the Zombie team or having the game auto-switch them?
>
> These people are real forgers, they just go about forging in a way that furthers their potential at map making. Since Halo 4 forge didn’t get any improvements from Reach I would consider this the closest thing to a new feature that the game will get.
Well guess what? 343 didn’t say it’s all good, so they aren’t allowed, and they aren’t ok. There’s no more you can argue.
> Don’t even accuse me of using modded templates
You might want to re-read what he said. He didn’t accuse you of using a modded palette.
> No offense OP, but that sounded really petty. I mean, are they actually using mods to get more of what they want as opposed to using glitches like the ones in Reach? So they use these “mods” to make grand maps, but apparently because they don’t conform to your ideals they aren’t good Forgers? You guys are building maps, as long as they are fun does it matter how they were made?
Pretty much this.
Creativity shouldn’t be limited by silly object limits. Halo is long overdue for a real map editor.
> > > > No offense OP, but that sounded really petty. I mean, are they actually using mods to get more of what they want as opposed to using glitches like the ones in Reach? So they use these “mods” to make grand maps, but apparently because they don’t conform to your ideals they aren’t good Forgers? You guys are building maps, as long as they are fun does it matter how they were made?
> > >
> > > REALLY? He spent a ton of time making a great map and someone copied him and modded it to put whatever they wanted on it completely undermining his hard work having to work within the forge constraints and you call that petty? Wow.
> >
> > Did they really copy it from him? I can tell you right now, they didn’t. The maps in question are D-day maps, you can’t claim that all D-day maps are copies of yours because you did it first.
> >
> > <mark>Not to mention I’m sure both the OP and the forger that used the modded palette worked hard on their maps. The OP can just as easily download and have access to the modified palette in question.</mark> The constraints are only in the game to optimize experience with the lighting system, which can cause hell especially on split screen.
>
> Don’t even accuse me of using modded templates. You have played my map, I remember when Acer had his game night. You know damn well my map wasn’t modded. I can put it up on my file share for everyone to see.
>
> And i never said they COPIED my map, I said they made the same exact map in terms of the event. It’s kind of hard NOT to make the map look similar.
My apologizes for the misunderstanding, but you misunderstood my comment as well. I did not say that you used such modified content, but I did say that you have the ability to access the same modified palette that the other forger did.
OP, your post seems a bit exaggerated.
Just because someone has the resources to make a better map, doesn’t mean that they are not real forgers. In Halo 3, people used “Ghost Forging” to create a lot of the Bungie Favorites. Are those people not real forgers?
Just something to think about.
Honestly, you are following the rules and creating what you want to create. Be proud of it and don’t worry about what other people are doing. So what if they made a map with unlimited rock walls. Did your map implode because of it? I assume it’s still right there where you left it. It’s not like they shafted you out of prize money or something by cheating.
I mod VW’s. I don’t get angry because someone else bought a Jazz Blue 20th and stole someones $4,000 BBS wheels and air ride while I can only afford BB5’s and coilovers that I bought legit?
> > > You have to be kidding me. I sound petty because I follow the rules? Because I work for hours on maps, and make sure I use the pieces I’m given, when people are out there using mods to have so much more then I, or any other forger can ever get? It’s not glitch I can assure you. It’s impossible to fiddle around in forge and all of a sudden have unlimited pieces.
> > > No offense responder, but your argument is completely invalid. There is no excuse why these mods should be allowed. You shouldn’t have to use mods to have fun. I have tons of maps that my friends like, in which NONE of the, are modded. People who use mods, to me, aren’t “real” forgers.
> >
> > You do realize all 343i has to do is pretty much say that these kinds of modified content are authorized and they no longer break rules, right?
> >
> > Why shouldn’t they be allowed, they make the game a better experience for all involved. You don’t need mods for fun, but in the same way Custom Games options work, they make the game much better. What’s easier, asking someone to switch to the Zombie team or having the game auto-switch them?
> >
> > These people are real forgers, they just go about forging in a way that furthers their potential at map making. Since Halo 4 forge didn’t get any improvements from Reach I would consider this the closest thing to a new feature that the game will get.
>
> Well guess what? 343 didn’t say it’s all good, so they aren’t allowed, and they aren’t ok. There’s no more you can argue.
Do you want me to go ask? bsangel redirected me to the CoC and ToU when I asked why modding isn’t appropriate. The CoC doesn’t say anything explicitly against it, but the Terms of Use say any Unauthorized means of modification is punishable. If the use of this content is authorized by 343i then will you be okay with it?
Look, I get that this is modded content. However, so they have more pieces…so what? That just means they have more pieces, not less creativity. If 343i and Microsoft ban people for using them, that is fair. Yet in the Forge community, does this topic raise the ire of most Forgers? I don’t see why it should. With more pieces people can make better more intricate maps.
That doesn’t mean you are a worse Forger because you follow the budget constraints, but that doesn’t mean they are bad or fake Forgers.
These over-budget maps are modded, not glitched. The difference is glitches can be done within the game engine - modding requires interference outside the game engine. Modded content breaks the Microsoft Terms of Service and can result in consequences anywhere from a fileshare ban, all the way up to a console ban.
Yes, I’ve seen the twitter post where Quinn said “modding’s fine”, but you’ll notice should you look that message was deleted from his twitter and now can only be found as a screencapture JPEG. 343’s stance on modding doesn’t matter in the least - their parent company says No.
I discourage everyone from making, downloading, and/or distributing modded content on the pure basis that you can get in trouble, you can get banned, and you will no longer be able to enjoy Halo. Yes, the current restrictions may be more than is necessary, but them’s the brakes.