I'm so glad the original fanbase got ignored

I’ve recently seen a trend of threads and/or posts on threads with that mentality. And it boggles my mind. Why? Because a lot of those same people seem to claim that the older Halo fans wanted Halo 3 Part II with the release of Halo 4. I don’t think I’ve heard anyone outrightly say “I wanted a carbon copy of Halo 3”. What we wanted was a game that built on the core of Halo 3. Just like Halo 2 did with Halo CE and what Halo 3 did with Halo 2. It’s that simple.

And that’s the reason so many people, including myself, keep bringing up Halo 3. It was the most recent game in the Halo canon and therefore should have been what Halo 4 built off of. Notice I said built off of–not copied. And that’s what all of the people who say “I’m so happy 343 didn’t listen to the fans who are obsessed with Halo 3” don’t understand. We didn’t want Halo 3 to be copied. We wanted it to serve as inspiration.

My opinion is nothing new, and neither is anything I’ve just said. But my opinion, which is shared by countless other Halo fans, is continuing to get taken out of context. That’s why I feel the need to say all of this. We aren’t stuck in the past or blinded by nostalgia. We just want Halo to develop and evolve in a logical fashion, rather than having the past get tossed out the window.

NOTE: Some comments on this thread have made me realize something that I previously noticed on other threads, but it didn’t really register with me before. And that is people saying “fans with your opinion say they want Halo to build upon Halo 3, but you don’t offer any ideas”. I’ve said this before, and I’ll say it again: isn’t building on Halo 3 still an idea at this point because it’s something that 343 hasn’t done yet? That’s it. That’s our idea. “Hey 343, it would be better if you built on Halo 3”. To say that my opinion, which is shared by a lot of people, isn’t an idea is just rediculous. The whole thing is our idea for what 343 should have done and should still do–build on Halo 3. If that isn’t good enough for you, or you’re looking for something more specific and detailed…I don’t know what to tell you. But you can’t say we aren’t offering an idea.

Being the most recent game in canon is irrelevant. Reach was the most recent game in real time, so 343 built off of that, instead. And they did so commendably.

Yet, these same people also say they want Reach to be forgotten and tossed out the window…

I had little to no problem with reach, but I still find myself agreeing with those that wanted a sequel to 3 a lot more than those who like Halo 4 and see it as a sequel to Reach. I see 4 as a poor sequel to reach and even worse main halo title. it’s not a horrible game though, I just don’t think it lives up to the series.

> Yet, these same people also say they want Reach to be forgotten and tossed out the window…

Evenin’.

> … I don’t think I’ve heard anyone outrightly say “I wanted a carbon copy of Halo 3”. What we wanted was a game that built on the core of Halo 3. Just like Halo 2 did with Halo CE and what Halo 3 did with Halo 2. It’s that simple.
> …

Mix the words as you may, that all sounds the same to me.

At some point you may as well just pop in the Halo 3 CD, because Halo 4 is SO VASTLY DIFFERENT (which is the problem) that to make it anything resembling Halo CE/2/3 is the same work as making Halo 3 all over again.


Don’t mind my random posts, I am working toward signature achievement.

What’s disappointing, is that 343 used Reach and every other modern FPS as their role model, and sadly ignored what that should have used as their example.

It’s too late now to turn back. They’ve dug too deep to climb back out.

You said exactly what’s been on my mind recently. Props to you. Now just don’t steal my thoughts anymore :wink:

I feel like a fair share of the boys and girls who make those “FANK JESUS THIS GAIM IS OT LYKE HALO 3” threads, are either A) People who got stomped on in Halo 3, and B) People who get stomped on in Halo 4 (lol) and pathetically cling to making very feeble threads and posts on these forums to rub competitive players’ (the guys that wiped the floor with them) noses in this poor excuse of a Halo.

> Being the most recent game in canon is irrelevant. Reach was the most recent game in real time, so 343 built off of that, instead. And they did so commendably.

Actually canon is all that matters. The technology and combat from Halo 3 is what was most recent in Halo’s history. So what you just said is actually the irrelevant thing here.

> I’ve recently seen a trend of threads and/or posts on threads with that mentality. And it boggles my mind. Why? Because a lot of those same people seem to claim that the older Halo fans wanted Halo 3 Part II with the release of Halo 4. I don’t think I’ve heard anyone outrightly say “I wanted a carbon copy of Halo 3”. What we wanted was a game that built on the core of Halo 3. Just like Halo 2 did with Halo CE and what Halo 3 did with Halo 2. It’s that simple.
>
> And that’s the reason so many people, including myself, keep bringing up Halo 3. It was the most recent game in the Halo canon and therefore should have been what Halo 4 built off of. Notice I said built off of–not copied. And that’s what all of the people who say “I’m so happy 343 didn’t listen to the fans who are obsessed with Halo 3” don’t understand. We didn’t want Halo 3 to be copied. We wanted it to serve as inspiration.
>
> My opinion is nothing new, and neither is anything I’ve just said. But my opinion, which is shared by countless other Halo fans, is continuing to get taken out of context. That’s why I feel the need to say all of this. We aren’t stuck in the past or blinded by nostalgia. We just want Halo to develop and evolve in a logical fashion, rather than having the past get tossed out the window.

Ur opinion is blasphemy. Because 343 didnt listen to the original fanbase Halo is dead and there are only 50,000-60,000 players on recently. Hope your happy

OK, but it’s been a long time since the last installment of Halo. It would inherently be illogical to build the game on the premise of a version of Halo that is already outdated. Thus, Halo 4 begins in a space beyond a simple molding of previous versions with a twist. 343i has already let everyone know without saying it that if people don’t like it then they can kick rocks. I like Halo 4 personally.

NOTE: It’s sad to see so many narrow-minded and stubborn viewpoints clouding those who claim to be “true fans”.

> OK, but it’s been a long time since the last installment of Halo. It would inherently be illogical to build the game on the premise of a version of Halo that is already outdated. Thus, Halo 4 begins in a space beyond a simple molding of previous versions with a twist. 343i has already let everyone know without saying it that if people don’t like it then they can kick rocks. I like Halo 4 personally.
>
> NOTE: It’s sad to see so many narrow-minded and stubborn viewpoints clouding those who claim to be “true fans”.

So because Halo 3 came out 5 years ago, we should completely ditch the arena Halo formula in favor of a CoD copycat and catering to the lowest common denominators of the series?

> Ur opinion is blasphemy. Because 343 didnt listen to the original fanbase Halo is dead and there are only 50,000-60,000 players on recently. Hope your happy

Did your read the post you just quoted or are you just responding to the thread headline?

> I’ve recently seen a trend of threads and/or posts on threads with that mentality. And it boggles my mind. Why? Because a lot of those same people seem to claim that the older Halo fans wanted Halo 3 Part II with the release of Halo 4. I don’t think I’ve heard anyone outrightly say “I wanted a carbon copy of Halo 3”. What we wanted was a game that built on the core of Halo 3. Just like Halo 2 did with Halo CE and what Halo 3 did with Halo 2. It’s that simple.
>
> And that’s the reason so many people, including myself, keep bringing up Halo 3. It was the most recent game in the Halo canon and therefore should have been what Halo 4 built off of. Notice I said built off of–not copied. And that’s what all of the people who say “I’m so happy 343 didn’t listen to the fans who are obsessed with Halo 3” don’t understand. We didn’t want Halo 3 to be copied. We wanted it to serve as inspiration.
>
> My opinion is nothing new, and neither is anything I’ve just said. But my opinion, which is shared by countless other Halo fans, is continuing to get taken out of context. That’s why I feel the need to say all of this. We aren’t stuck in the past or blinded by nostalgia. We just want Halo to develop and evolve in a logical fashion, rather than having the past get tossed out the window.

It’s sad but I don’t think we’ll ever see what we’re hoping for. Halo will be ran into the ground it’s that simple. 343 would rather force what they want onto us instead of letting us have what we want.

Pride will destroy them.

I’m one of those people who bought an xbox purely for halo. Started with CE and bought a 360 for H3. If halo continues down this road I will not buy the new xbox. I don’t support -Yoink!-. I support halo, but if halo continues like this I will have no problem buying a ps4 and Destiny.

I will miss you halo. We had one freaking awesome of a ride!

> OK, but it’s been a long time since the last installment of Halo. It would inherently be illogical to build the game on the premise of a version of Halo that is already outdated. Thus, Halo 4 begins in a space beyond a simple molding of previous versions with a twist. 343i has already let everyone know without saying it that if people don’t like it then they can kick rocks. I like Halo 4 personally.
>
> <mark>NOTE: It’s sad to see so many narrow-minded and stubborn viewpoints clouding those who claim to be “true fans”.[/</mark>quote]
> Are you saying I’m narrow-minded? Because if you are, it’s pretty lame to call someone narrow-minded just because they don’t like Halo 4 and you do.

What you failed to mention OP and what many others who say “We don’t want Halo 3.5. We want a game that builds off the core of Halo 3.”, is how that should be accomplished. You, like so many others, offer no ideas. Inb4 “I’m not a game dev., that’s 343i’s job.” If you know or think you know what Halo is or what it should be, you can offer ideas. Otherwise you’re just some one that doesn’t know what the hell you’re talking about.

> Being the most recent game in canon is irrelevant. Reach was the most recent game in real time, so 343 built off of that, instead. And they did so commendably.

People need to enjoy it for what it is. It’s a great little experiment and it’s as important to know what doesn’t work as much as what does. Halo 5 will see a great blend of features from H2, H3/ODST, Reach, and H4. No 2 games in this series are completely alike, and I hope the franchise keeps evolving while staying true to its roots.

> What you failed to mention OP and what many others who say “We don’t want Halo 3.5. We want a game that builds off the core of Halo 3.”, is how that should be accomplished. You, like so many others, offer no ideas. Inb4 “I’m not a game dev., that’s 343i’s job.” If you know or think you know what Halo is or what it should be, you can offer ideas. Otherwise you’re just some one that doesn’t know what the hell you’re talking about.

I personally would enjoy the game regardless if it was built upon or not. I don’t think anything more is really required.

Nonetheless, I have thought of a few things. Armor Abilities could be pretty unique if there were more of them and they were better balanced. I’ve tossed a few concepts around.

People have been asking for 16v16 BTB with Pelicans and such since pretty much Halo CE. To a degree it’s even been accomplished already, Halo Custom Edition had maps even bigger than Battlefield 3’s maps full of Pelicans and Longswords. Though it was pretty much impossible to travel these on foot, would literally take like 15 minutes. So perhaps a vehicle vs vehicle gamemode based in space could be a future addition. Depends on the quality of the Nextbox though, as the aforementioned maps were on the PC. Example.

Forge World was a vast improvement over Halo 3’s forge maps, perhaps you could take that a step further and allow the terrain to be edited, allow snow/rain effects, allow different seasons on the same map, etc.

Loadout Cameras and Screenshots could be used to provide the map decal in fileshare, instead of just defaulting to the regular map’s decal.

Someone suggested an infinite CSR where you start at 1000 and gain or lose points based on your performance, so there’s always room for improvement.

I dislike Personal Ordnance as a concept but I suppose it could work if it was a tiered system or you could actually customize it like Call of Duty.

I’d prefer Even Starts or Forced Loadouts, but Customized Loadouts could work if they didn’t contain perks or power weapons. Spawning with Plasma Grenades, Boltshots, and Plasma Pistol is a bit ridiculous.

> I will miss you halo. We had one freaking awesome of a ride!

Yes we did…