First off, I love Halo 3 to death - second favorite game besides Halo 2. The reason I’m glad 343i has decided to not remake the best-selling Halo title is because, knowing how well they pulled off the Master Chief Collection, they’d likely butcher a Halo 3 remaster as well. As if screwing up Halo 2’s multiplayer wasn’t enough of a kick in the head, massacring Halo 3’s would be a KO for a lot of veterans still dying for some classic Halo. I don’t understand how a triple-A development company who’s leader is also a Corporate Vice President at Microsoft can manage to show such a weak display of performance. You managed to screw up a port from a game more than a decade old, the MCC still doesn’t run as it should years later, Halo Wars 2 is having serious performance issues on the PC (and Xbox, to a lesser extent), and now news is surfacing that there are no plans to remake the best-selling Halo ever made?
But don’t worry, those of you who’re dying for some new Halo content. Halo Wars just got a new XBone and PC release. Remember, that Halo strategy game that absolutely nobody asked to be revamped? Why redux an iconic, cult-classic title that sold over twelve million copies when we can remake a poorly-received console RTS that sold a little more than two and a half million copies? Flawless logic, MS.
As much as they want us to believe it’s confirmed to not be released, I’m sure they’re covering it up.
Everyone thought the same exact thing of H2A when Halo 5 was in development, yet they kept hush-hush about it until its inevitable unveiling at E3 that year. There’s no way they’re not working, or have completed, a full remaster of Halo 3. The MCC may have been a deer in the corporate headlights, but at least H2A was a solid rendition of a classic Halo game.
I know there have been statements by Phil Spenser regarding an anniversary and all, however I feel as if he is just trying to hype the situation up. Everyone will go insane when they see a trailer for a H3A at e3, because they expected it not to happen.
This anniversary will sell. It had the largest population in any previous Halo games. Plus it would be a perfect opportunity to drop in a Halo 6 beta if need be. Also it would come out the same time as scorpio. It is possible that xbox might do a H3A themed limited edition scorpio, taking in more money.
A anniversary will take a lot of the H3 players out of the MCC which would be a blessing. The amount of times I have been in a btb playlist, where the amount of H3 fanboys constantly picking H3 maps is enough to drive me insane. I would be glad to see them off the game and in the Anniversary game.
343 has already claimed four times that there’s no H3A in the works, but I think this time they may be serious. I’ve seen a lost of posts about how 343’s denial doesn’t really mean anything since they claimed that there was no H2A in production a few years ago, but they seem pretty persistent this time that they’re not working on H3A ATM. Guess time will tell.
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> 343 has already claimed four times that there’s no H3A in the works, but I think this time they may be serious. I’ve seen a lost of posts about how 343’s denial doesn’t really mean anything since they claimed that there was no H2A in production a few years ago, but they seem pretty persistent this time that they’re not working on H3A ATM. Guess time will tell.
They’re only in denial because they’re trying to safeguard their plans for Halo 6 in the process. Guardians was announced a year in advance before the MCC and H2A, but everyone knew it was coming either in 2014 or 2015, with a beta firmly planted beforehand.
This time, Halo 6 has yet to be mentioned or revealed, and we’re literally on E3’s front door step, and their denial claims have peaked. Any Halo fan worth their salt knows they’re up to something for the back half of 2017. Reasonably, a H3A reveal and a Halo 6 cinematic trailer, with the announcement that the open beta will be included in H3A, is the plan I see, 100%. There’s no way it’s not happening.
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> First off, I love Halo 3 to death - second favorite game besides Halo 2. The reason I’m glad 343i has decided to not remake the best-selling Halo title is because, knowing how well they pulled off the Master Chief Collection, they’d likely butcher a Halo 3 remaster as well. As if screwing up Halo 2’s multiplayer wasn’t enough of a kick in the head, massacring Halo 3’s would be a KO for a lot of veterans still dying for some classic Halo. I don’t understand how a triple-A development company who’s leader is also a Corporate Vice President at Microsoft can manage to show such a weak display of performance. You managed to screw up a port from a game more than a decade old, the MCC still doesn’t run as it should years later, Halo Wars 2 is having serious performance issues on the PC (and Xbox, to a lesser extent), and now news is surfacing that there are no plans to remake the best-selling Halo ever made?
> But don’t worry, those of you who’re dying for some new Halo content. Halo Wars just got a new XBone and PC release. Remember, that Halo strategy game that absolutely nobody asked to be revamped? Why redux an iconic, cult-classic title that sold over twelve million copies when we can remake a poorly-received console RTS that sold a little more than two and a half million copies? Flawless logic, MS.
A lot of people liked halo wars and I’m glad the story of the spirit of fire has been opened back up. Plus, halo wars is what halo could have been. It was planned in the beginning to be a rts. Plus, halo wars 2 is a fun game and people love the campaign more than halo 5s a lot more. It’s always good to try to find new areas to compete in.
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> > 2533274917158807;1:
> > First off, I love Halo 3 to death - second favorite game besides Halo 2. The reason I’m glad 343i has decided to not remake the best-selling Halo title is because, knowing how well they pulled off the Master Chief Collection, they’d likely butcher a Halo 3 remaster as well. As if screwing up Halo 2’s multiplayer wasn’t enough of a kick in the head, massacring Halo 3’s would be a KO for a lot of veterans still dying for some classic Halo. I don’t understand how a triple-A development company who’s leader is also a Corporate Vice President at Microsoft can manage to show such a weak display of performance. You managed to screw up a port from a game more than a decade old, the MCC still doesn’t run as it should years later, Halo Wars 2 is having serious performance issues on the PC (and Xbox, to a lesser extent), and now news is surfacing that there are no plans to remake the best-selling Halo ever made?
> > But don’t worry, those of you who’re dying for some new Halo content. Halo Wars just got a new XBone and PC release. Remember, that Halo strategy game that absolutely nobody asked to be revamped? Why redux an iconic, cult-classic title that sold over twelve million copies when we can remake a poorly-received console RTS that sold a little more than two and a half million copies? Flawless logic, MS.
>
> A lot of people liked halo wars and I’m glad the story of the spirit of fire has been opened back up. Plus, halo wars is what halo could have been. It was planned in the beginning to be a rts. Plus, halo wars 2 is a fun game and people love the campaign more than halo 5s a lot more. It’s always good to try to find new areas to compete in.
I never said Halo Wars was a bad game, I got the Definitive Edition on Steam the day it came out and I’ve been playing it a lot lately. I was saying, from a business perspective, I find it odd that 343 decided to redux and port over Halo Wars when they could surely be doing something that would make them more money in the long run. I hope they are working on a H3A, but after the persistent denial from 343 I find it a little hard to believe.
Also, I haven’t played Halo Wars 2 yet (Hoping it will get a Steam release soon), but I love how 343 did decide to expand on preexisting lore rather than create new stuff. I’ve watched the cutscenes and seen some gameplay, it’s inarguable that it’s inherently better than Halo 5 in terms of storytelling and several other aspects.
I’m with OP. Personally, I hope it doesn’t happen.
Let’s just review the 343 track record here real quick…
Halo CEA - ok, this was actually pretty decent, even though 343 did little of the work. They completely screwed the online portion over with their update a few months after release, but the game itself was actually pretty good. Well done guys.
Halo 4 - Disaster. Almost universally hated by veterans and has little lasting appeal with new players. Only 4 years later and the game is a ghost town. H3 sometimes has more people and Reach ALWAYS has more players. Complete failure.
MCC - Legendary, epic screw up. Game is unplayable for months and is still somewhat broken. Terrible ranking system, terrible networking, zero communication from 343, etc. Utter, utter failure that has and will go down in gaming history.
Spartan Assault/Strike - Acceptable phone games…I guess…but overpriced and lacking content. Also 343’s decision not to release Strike on console is…bizarre. But to be fair I guess these are neutral.
Halo 5 - This is supposed to be when 343 shows us how great they actually are but the results are mediocrity at best and continued disaster at worst. Lowest sales of a Halo game, plummeting population, god awful Req system, no split screen, trash campaign, lack of content… you get the point. Not a success by any imagination of the word.
Halo Wars 2 - Utterly irrelevant with low sales to boot. Seriously, no one that I know has even so much as mentioned this game.
Just by this quick analysis we can see that 343 has well over a 50% chance of screwing up whenever they publish a game. There is no way these guys are gonna improve either; that ship has long since sailed, back around when Halo 4 and MCC were a thing. There is nothing this group of lightweights can do that will improve on what Bungie did with Halo 3. Even the graphics, though 10 years old, are more than acceptable and honestly do not justify a $60+ upgrade. The utter incompetence, stubbornness and ignorance displayed during the development of h4, h5 and the MCC fiasco speaks volumes, and in fact I have almost completely given up on Halo as a result, after many thousands of hours of play. There is absolutely zero reason to believe that an H3A would be anything other than another screw up, and with what this franchise has been forced to endure already this decade it’s not something I want to see. Far better to leave well enough alone and let a great legacy remain great.
If 343 actually want to honor h3 legacy for its 10th, a FAR better (and cheaper) solution is to make the original game backwards compatible. Everything we need is already contained there, from gameplay, to playlists and the excellent ranking system, etc. If we can just get the population up again we’ll be good to go. The only down side is the effect it would have on the MCC, but if were honest with ourselves the MCC is straight trash anyway, so it’s not like we’d be losing anything worth saving.