Im flame bait.. but serously

Lets clarify some things.
The br is a good weapon. I like it.

Halo multiplayer is combat simulation for spartan 4’s. humanity best warriors.

Check and check

ok why does everyone love the br to death… and what does sprint do?

All i find is that sprint makes spawn camping harder… (reach had bad maps we all know) how does team shooting, and spawn camping prove skill? it doesnt, skill should be GUN PLAY, all weapons in the sandbox (yay balance) I find camping spawns, and br spamming is not skillfull. in halo 3 br was the best gun… i used it, but i could use every gun. infact my favorite gun is the smg single wield in halo 3

I think people love the BR for nostalgic reasons, and that it’s a burst shot.

Sprint also speeds up the game, which is a good thing.

People like the BR because it was an ideal weapon that allowed them to play to their full potential. Players can defend themselves off spawn and attack at range for suppression and teamshooting, which makes it easier to push up.

Spawn camping isn’t so much about proving skill as it is a tactic used by skilled players to get map control and secure an advantage that will help them win the game. When people play to win, they’re not going to just let their opponents walk away when they spawn. They do what it takes to win and applying pressure is a good way to do that.

I am actually glad that I am not getting flamed, when you put it in the wining perspective instead of skillful it makes alot more sense. Thank you, also just saying smg in halo 3 kill stupid fast single wield

People like the BR because it’s popular to have a good opinion of it.

I like whatever I feel is the best all-round weapon.

BR, pistol, DMR IDFC. Whatever is the best in x Halo game I will use it.

Firstly Sprint as a standard does nothing, Sprint as an AA when combined with other AA -such as the dreaded jetpack- damages map design and map flow. The main problem with sprint is why have it at all? Why not just have a higher base speed and increase melee lunge? The only benefit of sprint as a standard is that it allows people to run away and in my opinion that is not Halo; that is Reach.

The BR felt, sounded and looked great. Not so much any more. Furthermore what is the point in having the BR if it is out-shined in every way by the DMR?

That is why people are annoyed.

People like the BR for 2 reasons: nostalgia and for what the BR symbolized. The BR was the perfect weapon; it allowed the best players to play at their full potential, it was usable in almost any situation, was reliable, and rewarded the best players for using it to its fullest potential. It never held players back like the Assault Rifle and similar weapons. It was as good as you are.

The Battle Rifle from Halo 2 was exactly how the main utility weapon should have been. It’s just a shame that all the other weapons in Halo 2 that weren’t the Carbine or power weapons were not worth a second glance.

When I started playing Halo, the BR was incredible to me. Halo was my first modern game (I grew up on BF1942 and SWBFII) and to my then-much-younger-and-naive-mind, the BR was a miracle. A gun with a scope that shoots three times at once? It’s got to be awesome. That’s why I loved it then.

Then as I grew older, I realized that burst fire is not a Halo-specific thing and in fact exists in the real world. I also realized that it essentially does nothing but possible harm, because it basically is no different than the DMR. Yes, three bullets hit the person–which is awesome and gives the possibility of a double or even triple if your opponents are lined up right–but each bullet does less damage, making the collective damage of a single “shot” (three rounds) about the same as a DMR or Carbine, or what have you. So I personally don’t really care if it’s back or not. I’ll probably use it a lot, for old times’ sake, and I’ll probably use the Carbine or DMR a lot, for practicality sake (of course, I haven’t played Halo 4 so this is subject to change once I actually get the game).

But I think the majority of the community (not just the forum community, but everyone who will get the game) likes the BR because they’re still stuck in my “it shoots three bullets it must be better” mindset, or they’re plain nostalgic and want one of Halo’s icons, which IMO (puts on flamesuit) is a pretty pathetic icon–every game nowadays not only has burst-fire weapons, but weapons you can switch between single, burst, and automatic. I’d rather see the icons of the Plasma Rifle, or Duel Wielding, or Master Chief’s real armor (I don’t dislike the new stuff, but the old stuff was…iconic. Watching the E3 demo, I didn’t feel like it was the Chief until he started talking and the camera was in the visor), or real Halo Grunts, Jackals, and the like. I’m not opposed to change, but change for change’s sake tends to upset me.

And don’t get me wrong, I’m not anti-BR, and I’m certainly not going to boycott the game because of the graphical changes–I’ll probably even wind up liking them. But the point is, you can call it what you want, but it’s change for change’s sake, and I don’t like it.

Sprint makes it much easier to escape and easier to melee. Increasing the base movement speed and having no sprint is the ideal situation, but people would rather the game look super cool than play well.

As for your comments on skill: Ever since Halo 2, team shooting has been the thing that separates the best teams. Individual talent has become increasingly limited as the series has progressed, as guns have become less accurate, easier to aim, and slower paced. Also, I assume you know the difference between spawn camping and spawn trapping. Spawn trapping, or using you and your teammates to get your opponents on a predictable spawn cycle has been one of the largest separations between good and bad teams. This also ties into the theory that individual skill can only go so far. The mental and strategic side of the game separates the best from the rest.

Oh and people like the BR because of Halo 2. A solid reliable weapon at all ranges. The rest of the sandbox was terrible, but that was only because of dual wielding.

> <mark>Sprint makes it much easier to escape and easier to melee.</mark> Increasing the base movement speed and having no sprint is the ideal situation, but people would rather the game look super cool than play well.
>
> As for your comments on skill: Ever since Halo 2, team shooting has been the thing that separates the best teams. Individual talent has become increasingly limited as the series has progressed, as guns have become less accurate, easier to aim, and slower paced. Also, I assume you know the difference between spawn camping and spawn trapping. Spawn trapping, or using you and your teammates to get your opponents on a predictable spawn cycle has been one of the largest separations between good and bad teams. This also ties into the theory that individual skill can only go so far. The mental and strategic side of the game separates the best from the rest.
>
> Oh and people like the BR because of Halo 2. A solid reliable weapon at all ranges. The rest of the sandbox was terrible, but that was only because of dual wielding.

I think you’re forgetting that if you shoot a sprinting person, he/she slows down, making double melees and running away less effective.

> > <mark>Sprint makes it much easier to escape and easier to melee.</mark> Increasing the base movement speed and having no sprint is the ideal situation, but people would rather the game look super cool than play well.
> >
> > As for your comments on skill: Ever since Halo 2, team shooting has been the thing that separates the best teams. Individual talent has become increasingly limited as the series has progressed, as guns have become less accurate, easier to aim, and slower paced. Also, I assume you know the difference between spawn camping and spawn trapping. Spawn trapping, or using you and your teammates to get your opponents on a predictable spawn cycle has been one of the largest separations between good and bad teams. This also ties into the theory that individual skill can only go so far. The mental and strategic side of the game separates the best from the rest.
> >
> > Oh and people like the BR because of Halo 2. A solid reliable weapon at all ranges. The rest of the sandbox was terrible, but that was only because of dual wielding.
>
> I think you’re forgetting that if you shoot a sprinting person, he/she slows down, making double melees and running away less effective.

Should help double melees, but it wont make a difference with escaping once someone uses sprint to run around a corner. The only advantages to having sprint is so you can either run away or catch up for a melee. The game would be much less clunky if sprint was removed entirely and the base movement speed was increased to that of Halo 2’s.

> > > <mark>Sprint makes it much easier to escape and easier to melee.</mark> Increasing the base movement speed and having no sprint is the ideal situation, but people would rather the game look super cool than play well.
> > >
> > > As for your comments on skill: Ever since Halo 2, team shooting has been the thing that separates the best teams. Individual talent has become increasingly limited as the series has progressed, as guns have become less accurate, easier to aim, and slower paced. Also, I assume you know the difference between spawn camping and spawn trapping. Spawn trapping, or using you and your teammates to get your opponents on a predictable spawn cycle has been one of the largest separations between good and bad teams. This also ties into the theory that individual skill can only go so far. The mental and strategic side of the game separates the best from the rest.
> > >
> > > Oh and people like the BR because of Halo 2. A solid reliable weapon at all ranges. The rest of the sandbox was terrible, but that was only because of dual wielding.
> >
> > I think you’re forgetting that if you shoot a sprinting person, he/she slows down, making double melees and running away less effective.
>
> Should help double melees, but it wont make a difference with escaping once someone uses sprint to run around a corner. The only advantages to having sprint is so you can either run away or catch up for a melee. The game would be much less clunky if sprint was removed entirely and the base movement speed was increased to that of Halo 2’s.

I disagree, but to each their own.

> > > > <mark>Sprint makes it much easier to escape and easier to melee.</mark> Increasing the base movement speed and having no sprint is the ideal situation, but people would rather the game look super cool than play well.
> > > >
> > > > As for your comments on skill: Ever since Halo 2, team shooting has been the thing that separates the best teams. Individual talent has become increasingly limited as the series has progressed, as guns have become less accurate, easier to aim, and slower paced. Also, I assume you know the difference between spawn camping and spawn trapping. Spawn trapping, or using you and your teammates to get your opponents on a predictable spawn cycle has been one of the largest separations between good and bad teams. This also ties into the theory that individual skill can only go so far. The mental and strategic side of the game separates the best from the rest.
> > > >
> > > > Oh and people like the BR because of Halo 2. A solid reliable weapon at all ranges. The rest of the sandbox was terrible, but that was only because of dual wielding.
> > >
> > > I think you’re forgetting that if you shoot a sprinting person, he/she slows down, making double melees and running away less effective.
> >
> > Should help double melees, but it wont make a difference with escaping once someone uses sprint to run around a corner. The only advantages to having sprint is so you can either run away or catch up for a melee. The game would be much less clunky if sprint was removed entirely and the base movement speed was increased to that of Halo 2’s.
>
> I disagree, but to each their own.

Why do you like sprint then? If it is for increased movement speed, why not just give us an increased base movement speed? If it is for the ability to be moving faster than your opponent, the only reason you would need that is to escape or melee, which should not be something the game encourages. Sprint works fine in shooters like CoD and BF3 where the base movement speeds are very low and the kill times are almost immediate.

> Lets clarify some things.
> All i find is that sprint makes spawn camping harder…

GOOD!

> (reach had bad maps we all knowwe all know)

I actually like a lot of the Reach maps. Also…

DO NOT SPEAK FOR ME

> Lets clarify some things.
> The br is a good weapon. I like it.
>
> Halo multiplayer is combat simulation for spartan 4’s. humanity best warriors.
>
> Check and check
>
> ok why does everyone love the br to death… and what does sprint do?
>
> All i find is that sprint makes spawn camping harder… (reach had bad maps we all know) how does team shooting, and spawn camping prove skill? it doesnt, skill should be GUN PLAY, all weapons in the sandbox (yay balance) I find camping spawns, and br spamming is not skillfull. in halo 3 br was the best gun… i used it, but i could use every gun. infact my favorite gun is the smg single wield in halo 3

I think people love the BR for nostalgic reasons, and sprint speeds up game play, so that way everything isn’t as slow-paced. Well, I like the BR more than the DMR anyways, so I’m glad that it’s back.

I don’t care what anyone says, the DMR is an all around better weapon then the BR in almost everyway. More controlled, longer ranged, and faster kills. (Judging from the gameplay I watched) People who pick the BR over the others are either really good with one or simply using it for nostalgic reasons or that it will be more effective then the others. DMR and Carbine for me all the way.

To clarify… on small maps like the Pitt, getting a team to spawn on one side would be strategically holding down parts of a map (think bf3 with conquest)I like that, skill. what i find not skillful is when you can spawn in 1 location with no cover. it happens alot (not to me, just spawn system I usually see it an am like wow)

Team shooting great teamwork I love that, but when that is all someone can do. it is just sad. Example right now on halo 3 team slayer, if it is not br start all the 50’s get wrecked. they cant use cover to close distance effectively (also known as gunplay to me) running around corners palying ring around the rosi for shield recharge, or just getting closer for melee, or sword, ect withought getting shot. where teem shooting is walk around out in the open with 4 brs…

Also love the carbine, and dmr.

> > Lets clarify some things.
> > All i find is that sprint makes spawn camping harder…
>
>
>
> GOOD!
>
>
>
> > (reach had bad maps we all knowwe all know)
>
> I actually like a lot of the Reach maps. Also…
>
> DO NOT SPEAK FOR ME

my bad… sorry bro

also i like condemned, and countdown(kinda) and all the dlc maps

I honestly don’t like burst. But I’m sure I’ll get use to it. I liked the dmr