…and apparently kind of competitive now after playing Halo 4…
NOTE: I love 343 and this is only constructive feedback for them to digest.
I want Forge 3.0.
I want Firefight back.
I want Eric Nylund back!
I want Action Sack back with Chess and Race, along with Theater for everything.
However…
I hate ordinance and the randomness that comes with it. How can I play Halo casualty when anyone can randomly get a power weapon or spawn with a smaller one, and beat me to death with it. In Halo 3, at least they kicked my -Yoink- fairly, and I felt good for trying.
Why is my favorite playlist Team Throwdown? Is it because it eliminates some of this? Even though the population numbers on playlists seem to contradict how valuable competitiveness is, it still doesn’t, because today’s population is made up of noobs, die hard fans, and poor people who only play Halo 4 because it’s the only somewhat good game that they own. The average Joes have left Halo multiplayer because, Halo’s not keeping it real. CoD is the king of randomness. Halo is supposed to be the king of competitiveness. Be yourself if you want to succeed because, what Halo is doing now is suicide.
I loved Reach, because of it’s Forge and Customs, but as far as matchmaking goes, it was Halo 3 that I loved the most. Why, because it was fair. Even a casual like me can be annoyed by unfair and unbalanced gameplay. I learned that from Halo 4. Even Spartan Ops is uncasual and uncompetitive, because there is no competitiveness to it like Firefight had with it’s survival thrill that made me try… hard? I don’t know…
343, please make Halo 5 the most competitive game of the century, and I promise you that noobs, Joes, and tryhards will come together in peaceful harmony, like the Halo 2 days all over again. It can happen. If you build it, people will come. < field of dreams reference. …lol…
Let ordinance die with Halo 4.
Just keep sprint in some playlists and everything else will be cool, he he…