Ignoring the real problem with the DMR.

I’ll admit, 343 actually surprised me with their weapon tweaks. Buffing all weapons for faster kill times? Yes please! It’s too little too late, but for those remaining this is a very good thing.

But I feel no matter how much they tweak damage, they’re ignoring the main reason everyone uses the DMR: It’s the easiest weapon to get kills with. It has a ridiculous amount of bullet magnetism and aim assist, making it easy to simply aim somewhere near the head and spam away.

If that doesn’t change, the DMR will continue to reign supreme no matter what you do to the rest of the weapons.

Also, they better buff the LR to 4-shot out of scope, otherwise it REALLY won’t be able to compete with the BR and Carbine at mid range.

I could not believe they couldn’t add the simplest magnetism reduction. I mean look at this. This is insane! How could they say they have read the forums?

uhh the light rifle really isnt meant for closer range fighting… its decent but the BR and carbine should be better for closer encounters

I agree. I think bullet magnetism and aim assist should be reduced across the board and the DMR’s RRR should be reduced, not the LR’s increased. Also the unscoped LR could easily be buffed and still be the slowest kill time if it’s true the new BR will match the Halo 2 kill time.

> I’ll admit, 343 actually surprised me with their weapon tweaks. Buffing all weapons for faster kill times? Yes please! It’s too little too late, but for those remaining this is a very good thing.
>
> But I feel no matter how much they tweak damage, they’re ignoring the main reason everyone uses the DMR: It’s the easiest weapon to get kills with. It has a ridiculous amount of bullet magnetism and aim assist, making it easy to simply aim somewhere near the head and spam away.
>
> If that doesn’t change, the DMR will continue to reign supreme no matter what you do to the rest of the weapons.
>
> Also, they better buff the LR to 4-shot out of scope, otherwise it REALLY won’t be able to compete with the BR and Carbine at mid range.

With all due respect, the LR is perfectly capable as it is now. Just quick scope your 4th shot and you have the quickest kill in the game. It’s tricky, but fantastic.

Also, the DMR will always reign supreme in BTB as far as Halo 4 is concerned. That’s the hard truth. However, in every other playlist, it will now be challenged and have to compete for kills. Which is exactly how it should be.

also, I feel any buff to the Light rifle will result in a 3sk when scoped, which is a kill time that is just under a second.

Not. Good.

The Light Rifle needs no buff. It’s not meant to compete with the Carbine and BR, but it can if you can pull off a 4SK by scoping in the first shot. Making it a universal 4-shot invalidates the BR.

The DMR’s red reticule range should be brought down to the LR’s levels and aim assist/magnetism levels should be brought down across all weapons. Other than that I’m very pleased with these suggested settings.

> The Light Rifle needs no buff. It’s not meant to compete with the Carbine and BR, but it can if you can pull off a 4SK by scoping in the first shot. Making it a universal 4-shot invalidates the BR.

The proposed new BR is rumored to be a 1.43 second kill and the current unscoped LR without any zoomed shots is a 1.77 second kill. A buff doesn’t automatically make the new BR irrelevant as it could still be a much faster kill. If it was buffed to a 1.7 or 1.65 second kill it’s unscoped kill time would still be vastly inferior to the other weapons after they are buffed.

The Carbine won’t be able to compete with a 4sk BR, even with it’s buff to a 7sk.
They’ll need to ever so slightly increase it’s rate-of-fire.

The DMR’s RRR and Aim Assist should both be decreased.
The RRR should match that of the current Light Rifle.
The Aim Assist needs to match that of the current Carbine.

The Light Rifle needs either a faster rate-of-fire, or a descoped 4sk.
No, that does not mean it should be a scoped 3sk.
Maybe increase Aim Assist while scoped in, keeping it’s identity.

The LightRifle is perfect as is, all that’s needed is a reduction of the DMR’s bullet magnetism. They won’t touch that, though, since the casuals need their crutch.

I don’t understand why they’re going through all the trouble to buff the other weapons instead of just nerfing the DMR.

> I could not believe they couldn’t add the simplest magnetism reduction. I mean look at this. This is insane! How could they say they have read the forums?

I could not believe you couldn’t the part where they said “This is a work in progress. We’ll let you know more next week!”. This is insane!

But seriously, I do think a bit of bullet magnetism reduction is called for. Make it too slow and players will get out of the way too quickly and we’ll have the LR to complain.

> I don’t understand why they’re going through all the trouble to buff the other weapons instead of just nerfing the DMR.

They are leaving one gun alone as a template or a base. In their settings, it is the slowest killing, longest range gun at the moment but only because it is getting too close to the other guns’ range.

Since this gun is getting all up in the other guns’ grill and giving them a run for their money in our settings, they are pitting the guns up against the DMR, and see how they stack up against it. They want the other guns to kick the DMR’s butt when it is in their turf. At the same time, they don’t want the DMR’s butt to be kicked when the other guns are all up in its grill and giving it a run for its money.

Balance involves reducing the chance of one not screwing the other gun over. They are attempting to not shift the problem by whacking the DMR with a hammer and letting another flavor of the sequel gun take its place.