> Before I start let me make it clear I am still confident Halo 4 can be a great game. We all know it has its problems, some more serious than others which will hopefully be addressed with the first TU.
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> With that being said there is one area an update won’t have any impact on - maps.
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> Ever since 2007, the maps being created in the Halo series have lost their touch. Take a look at Halo 4, there are three maps consistently voted for in the map rotation (Ragnarok, Exile, Haven). Ragnarok is a remake, so of the 10 maps that shipped with this game 2 are liked by the community. The others are utter garbage. I don’t even know the names of the two outdoor winter maps that were specifically designed for Dominion, talk about a waste of time and resources. Now we have the Crimson Map Pack on the horizon, which includes no remakes. All three maps are mid to large in size with vehicles (as if there aren’t enough large maps already). For the 3,000 people who play Dominion, I have exciting news! One of the maps in the new map pack was designed just for you!
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> There are so many memorable maps from the first 3 Halo games. It’s baffling at how poorly designed the maps have become over the past 5 years.
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> With the exception of Exile and Haven your maps are bad. You have already ruined the Crimson Map Pack by following the same trend, so please take our advice and create remakes for your last two map packs. And by remakes I mean no alterations, you did a great job with Ragnarok.
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> I leave you with this great video from IGN highlighting the top 10 maps of all time, sure there can be some debate of a map or two that didn’t make the cut, but the bottom line is these maps were all fantastic and created so many iconic moments throughout the years, the same can’t be said with any maps released in the last 5 years.
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> http://www.ign.com/articles/2012/12/01/top-10-halo-maps-of-all-time
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> Lets let 343 know how we feel.
No remakes. To be honest, I didn’t want any remakes in Halo 4, but we got stuck with Ragnarok. I like what 343i did with creating brand new maps and only conceding 1 remake. Sadly, most of the brand new maps aren’t that great. Pre-Mantis Meltdown is one of the best BTB maps.
They shouldn’t be trying to implement remakes into the game. Most remakes will not work with Halo 4’s gameplay. Halo 4 has continuous sprint and AAs, such as Jetpack that will break most of the older maps. That is the problem with remakes, they don’t work with this “new” style of gameplay.
Say goodbye to maps like Midship, Lockout, Guardian, Warlock, etc. The small maps that can hold 2-8 players. Now, the “new” small size is the size of The Pit. The Pit is classified as a medium map, but in Halo 4, it would be classified as a small map, the same size as Haven and Abandon. Complex is friggin HUGE! It is not designed for 4v4 but it seems to be designed for AT MINIMUM 6v6 or 8v8.
What I am trying to say is that we shouldn’t be looking to remakes to fix the map problem since they don’t work with Sprint and AAs. The maps in Halo 4 are pathetic to say the least. What needs to happen is to start putting NEW forged maps into matchmaking(which will never happen because of the massive forge lag that is worse than in Reach).