Let’s get right to it: Smart scope does increases accuracy (bullet spread), although 343 told us otherwise. That’s a fact we can agree on (see the images below, if you believe otherwise). Also, smart scope takes too much space from the screen compared to the previous zoom (example), thus limiting your sight, and, imo, looks generic.
The question here is why? why do we need smart scope, while the old zoom worked just fine? It absolutely adds nothing to the gameplay or the overall quality of the game. the Sniper rifle still have the old style zoom, which, imo, looks better.
What I’m not sure about is, whether the older games had the same thing, considering that when zooming in them, you maintained the same reticle size over an extended distance.
Screenshots:
DMR: zoomed, [unzoomed
](http://i.imgur.com/86waJTp.jpg)In the images above, you can notice how the reticle gets tighter when zooming (besides the DMR) , resulting in tighter bullet spread.
It’s not late yet to change this, as zooming is nothing but adding a different UI while aiming. Heck, it can be changed in a patch after release.
“If it becomes such that everybody feels like they have to be using smart scope in order to be competitive, then we’ve broken the game”
-Josh Holmes
EDIT: a video by x A k K i x further supporting my claims.
EDIT 2: a video by HurriedThrone50 showing how Halo 3’s BR bullet spread stays the same while both zoomed and un-zoomed (unfortunately the bullet holes disappear rather quickly in this game, so it may be hard to notice).