If you’re not gonna let us disable crossplay give us higher sensitivity on controller

the sensitivity is way too low on a controller compared to a mouse. it simply isn’t fair

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even then we are still at a disadvantage. There are so many issues on pc but one thing on pc that is better than console right now is the aim assist. i dont know how. i played halo on pc, aiming feels way better but its not as crazy as other Halo games tho.
And people on pc can overclock there controller and make the controller have no delay on it. I dont understand why controllers have delays in the first place on console.

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I’m sure just one more thread QQing about the same myth vs replying to the other thread from weeks ago will do it

You will change history!

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love how for years PC players have been high-horsing people saying M&K is the only way to play games then the second we want to remove crossplay y’all talk nonsense about being at a disadvantage lmao

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What are you talking about? It’s halo

The controller is the way to go and the aim assist is super OP just like in warzone

I love how you just assume nobody on PC knows how to plug in a controller

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Can you pass me whatever you are smoking? There is almost zero aim assist on PC with a controller. Your comment is absolutely and completely null and void. It is the biggest problem. Go play MCC and you’ll know what aim assist is.

what does it being halo have to do with anything? you’re still able to flick between targets with a mouse giving you the very obvious advantage, ESPECIALLY with power weapons, and aim assist on a controller is so minimal it’s not even worth being there.

if using a controller is so much more advantageous all of you would be doing it

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bruuhhhh don’t tell me u don’t know wat overclocking controller is, noo way bro. ur missing out man. I’m not saying its cheat but damn it makes playing with controller better. and if ur experiencing issues with aim assist on pc then u might need to uninstall it. I have a friend who plays with his brother. for some reason aim assist is either weak, no aim assist at all or not able to play with controller for his brother. my friend even played on his pc to prove that his brother was wrong but in the end even my friend admitted it (he fixed by uninstalling it, that’s what he said). That’s why I said there are so many issues on pc. And i know how aim assist feels on every game and different devices.

Higher than the highest sensitivity isn’t going help you, it’ll hinder you. If you’re at the highest sens now and still having issues, you might want to consider pulling it back and scaling the other aiming factors a bit.

In most games this is the case.

Most console FPS games weren’t built around an overly generous aim assist and bullet magnetism mechanic. Many critics questioned Halo’s ability to stick the landing as a flagship shooter because console FPS titles weren’t built with ease of access in mind.

MCC really is the first example I’ve ever seen where it pits Mouse aiming against generous Aim Assist, and while this isn’t the only factor that allows this to happen, it shows how impactful and overwhelming it can actually be. Most other games would never let this fly, because at its core it’s an assisted advantage.

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This reddit post right here gives you a good idea with what’s wrong with Halo Infinite’s aiming.

https://www.reddit.com/r/halo/comments/pw06o6/halo_infinite_deadzones_acceleration_curve_and/?utm_medium=android_app&utm_source=share

tl;dr: The acceleration curve is nearly identical to Halo Reach, 4 and MCC’s aiming. It’s just the build up to reach the accelerated speeds is much slower than the previous games.

Here’s the follow up post:

https://www.reddit.com/r/halo/comments/r4lr4l/halo_infinite_deadzones_curves_and_requested/?utm_medium=android_app&utm_source=share

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Even less aim assist with controller on console.