If you’ve played Halo Reach in the last 2 years, you were a secret product tester in the greatest social experiment ever undertaken!
Halo Reach was simply a Beta test to prepare for Halo 4 and to see what would work and what wouldn’t!!! You didn’t actually think the game was real?? Did You??
To all you Beta testers… all the frustration that you have experienced with previous halo games has been worth it… Everything we have learned has gone into this… Halo 4 is here.
And just like the beta leading up to Halo Reach, nothing of true value will have been learned. Some bug fixes will be taken care of, but fundamental problems will push forward regardless of the massive volume of criticism.
> And just like the beta leading up to Halo Reach, nothing of true value will have been learned. Some bug fixes will be taken care of, but fundamental problems will push forward regardless of the massive volume of criticism.
All the 9+ out of 10 reviews would like a word with you.
When it came to critical reception, reach was getting near identical reviews to halo 3.
> And just like the beta leading up to Halo Reach, nothing of true value will have been learned. Some bug fixes will be taken care of, but fundamental problems will push forward regardless of the massive volume of criticism.
Halo 4 has Halo 3-style movement, no visible strafe inertia, no bloom on most (possibly all) of the sandbox, and Armor Lock will not be making an appearance.
> If you’ve played Halo Reach in the last 2 years, you were a secret product tester in the greatest social experiment ever undertaken!
>
> Halo Reach was simply a Beta test to prepare for Halo 4 and to see what would work and what wouldn’t!!! You didn’t actually think the game was real?? Did You??
>
>
> To all you Beta testers… all the frustration that you have experienced with previous halo games has been worth it… Everything we have learned has gone into this… Halo 4 is here.
Me thinks Reach was a double experiment for cannon, and MP with AA’s, weapons, other things cR, netcode, etc. Also bungie was able to get last words in cannon July 7 2589 Halo time line ends.
Me also thinks H4 has had 5-7 years of developement…
> > And just like the beta leading up to Halo Reach, nothing of true value will have been learned. Some bug fixes will be taken care of, but fundamental problems will push forward regardless of the massive volume of criticism.
>
> All the 9+ out of 10 reviews would like a word with you.
>
> When it came to critical reception, reach was getting near identical reviews to halo 3.
It got good reviews, but honestly do you those people are still playing reach to this day, I highly doubt it
> > And just like the beta leading up to Halo Reach, nothing of true value will have been learned. Some bug fixes will be taken care of, but fundamental problems will push forward regardless of the massive volume of criticism.
>
> Halo 4 has Halo 3-style movement, no visible strafe inertia, no bloom on most (possibly all) of the sandbox, and Armor Lock will not be making an appearance.
> > And just like the beta leading up to Halo Reach, nothing of true value will have been learned. Some bug fixes will be taken care of, but fundamental problems will push forward regardless of the massive volume of criticism.
>
> **Halo 4 has Halo 3-style movement, no visible strafe inertia, no bloom on most (possibly all) of the sandbox, and Armor Lock will not be making an appearance.
[/quote]
**
>
> indeed!