> 2547348539238747;6:
> “Tight team mechanics”? Sprint is NOT a team feature.
>
> it puts distance between one team member and another, making covering your team harder. Sprint is a player focused feature, to enable a player to sprint in to a fight, kill a guy and sprint off. You can not coordinate a team, team shotting becomes harder. team positioning is pointless because even though you can be more fluid the maps are either so much larger you cant cover or you can be over whelmed, NOT by a coordinated offensive of the other team, but pure numbers of spawners and sprinters to your location.
That is how you take someone’s quote out of context.
I said the general fall in popularity of halo is due to the tight team mechanics involved rather then the inclusion of sprint.
So what, the maps are bigger.
so what, people can run away.
there are many other benefits for the inclusion of sprint. It expands upon what halo originally brought to the table.
I find it interesting that when reach was released people were more bothered about camo (a nerfed version of the original pickup available as a loadout) and armor lock (they stop me from killing them and their team mate finishes me off) then they were about sprint.
Generally speaking the pre-release inclusion of sprint in h4 as a standard player feature was well recieved and yet here you are complaining about it. Any addition to a game such as sprint is fine as long as it is balanced. Ie - you run faster - so the maps must be bigger.
With halo 5 you’ll be able to run indefinitely, but if you’re in the first second of speedup then you will “pop out” of sprint. This makes running away harder but not impossible if they’re a bad shot. Additionally it means you can run to the rescue, but the trade off is the possible loss of your shield in the process…which will not recharge until you hole up and wait. All of this on top of being unable to even USE your weapon when running does suggest the balance is right because if you run into someone (assuming equal skill) you lose.
I personally do NOT want to pay £50 for a halo 2/3 hybrid with nothing new to offer but new maps. If you want this do not buy halo 5, instead campaign for more halo anniversary maps…but of course, you won’t do this.
The best thing is - They wouldn’t even do this - because there is no money in it.
What’s even better is that BECAUSE there is no money in this it should be PLAIN TO SEE that the inclusion of sprint itself will have a far more positive effect then removing it.
So in conclusion sprint is here to stay.
ADAPT