"If you like FF, you'll love Spartan Ops."

What a load of BS. I love Firefight in Reach, enough to have gotten every Firefight commendation to Onyx. Spartan Ops is boring at best and a frustrating waste of time at worst. To make matters worse, I slogged through the first episode on Legendary to complete the Episode of Legend challenge only to not get credit for it when I was done.

I suspect the number of people playing Spartan Ops will drop dramatically after the season ends, which means either less value from the game, or they’ll try to sell us more seasons.

I really miss Firefight. Given that the life and success of a modern Halo game is based on the MM experience more than the campaign, why would 343i dump the cooperative analogue of MM for a bunch of mini campaigns that are inferior to the campaign?

I’m sure plenty of people love Spartan Ops, but no one is going to be playing those missions over and over again. They don’t even have a scoring option, for God’s sakes. There are twice as many people playing Oddball as there are playing Spartan Ops. Personally, I think Spartan Ops is a bust.

But, you get the equivalent of 2-5 matches of so from one match which takes a an even or less amount of time than a regular matchmaking game.

Well since its the first episode, i wouldn’t be all that suprised that it was “boring” considering its kicking up the series. But later on, I bet they will add a whole lot of awesome stuff, maybe info on next halo?

Being told that you will like something really upsets a lot of people for some reason

Firefight was cool for like 3 months. Then the challenges rolled in and it was just a drag. It lost my interest pretty fast. Spartan ops is ok so far. Not good yet, but we still have 4 more episodes.

I prefer Spartan Ops over Firefight…

> But, you get the equivalent of 2-5 matches of so from one match which takes a an even or less amount of time than a regular matchmaking game.

Not in my experience, not on legendary. I didn’t get 2-5 times the XP and they took a lot longer than a MM match. In any case, if the only motivation is to earn XP it proves my point.

Firefight was never fun. It was boring, easy, and repetitive.

I never liked Firefight but I like Spartan ops so in my opinion it’s good :slight_smile:

Spartan Ops is fun but it gets really repetitive after just a few games.

Missions are very short, 5-10 min/mission.

I think the scoring system is really basic. I’d like to have a competative scoring system where you get points and medals.

You don’t get rewarded for getting in the first place. Everyone get the same ammount of XP.

After playing each mission a couple of times you’ll know where all the enemies spawn and there’s no challange playing the mission anymore anymore.

The only reason I’m still playing Spartan Ops is because I get a lot of XP from it. I do like Spartan Ops but the missions get old as I said before really fast.

SO > FF

> What a load of BS. I love Firefight in Reach, enough to have gotten every Firefight commendation to Onyx. Spartan Ops is boring at best and a frustrating waste of time at worst. To make matters worse, I slogged through the first episode on Legendary to complete the Episode of Legend challenge only to not get credit for it when I was done.
>
> I suspect the number of people playing Spartan Ops will drop dramatically after the season ends, which means either less value from the game, or they’ll try to sell us more seasons.
>
> I really miss Firefight. <mark>Given that the life and success of a modern Halo game is based on the MM experience more than the campaign</mark>, why would 343i dump the cooperative analogue of MM for a bunch of mini campaigns that are inferior to the campaign?
>
> I’m sure plenty of people love Spartan Ops, but no one is going to be playing those missions over and over again. They don’t even have a scoring option, for God’s sakes. There are twice as many people playing Oddball as there are playing Spartan Ops. Personally, I think Spartan Ops is a bust.

When I read this, I got extremely angry. -Yoink-!

> Firefight was never fun. It was boring, easy, and repetitive.

I thought it was in reach.

ODST had the best firefight because it was so hard later on.

I like it because it’s so short, I can play it in one play-session and not feel like I’m losing out on anything when it’t time to get back to work. Though, 15 more minutes would be pretty good. But nothing more than 45 average on Legendary Solo. Also, I really wish more enemies spawned if there were more players. Even heroic is too easy with 4 ppl for blam’s sake!

Spartan ops is awesome, you are crazy. Nobody gives two -Yoink- about firefight.

I’m noticing that quite a few of the Spec Ops supporters are forgetting that Fire Fight had changeable settings that Spec Ops does not have, leading it to be a one and done deal, unless you want to grind repetitively.

That’s not the way to add longevity to a game.

Reach Firefight was boring.

For me, Firefight got boring real fast because it was literally just the same thing, over and over again. Spartan Ops has the potential to expand the story post-Campaign, which is really good for Halo universe nerds like me.

But as much as I like Spartan Ops, having Firefight return wouldn’t hurt. As long as they kept the customization and whatnot.

> Being told that you will like something really upsets a lot of people for some reason

Having the audacity to tell me something stupid upsets me. Whether you like Spartan Ops or not, there is no rational reason to believe this claim because Firefight and Spartan Ops are so different. It’s like saying that if you love Italian food you’ll love sushi.

Firefight is basically a cooperative equivalent of MM. Match starts, kill enemies, compete for highest score, match ends. No cinematic, no time spent traveling to another part of the map doing nothing.

Frankly, I think it was a dumb move on 343i’s part. Firefight would have been a lot less work for them because they wouldn’t need to come up with so much content. I have to wonder if the idea was to replace something with high replay value with something that has much less replay value so they can sell us new seasons every few months. Seriously, see how many people are playing Spartan Ops a month after the season ends.

> I’m noticing that quite a few of the Spec Ops supporters are forgetting that Fire Fight had changeable settings that Spec Ops does not have, leading it to be a one and done deal, unless you want to grind repetitively.
>
> That’s not the way to add longevity to a game.

It definitely strikes me as a one-and-done thing. There’s no scoring and little incentive to replay any of the missions. I’m waiting to see how many people will be playing anything from season one a month after the last episode is released.