If You Haven't Played Reach...

…and you’re planning on playing Halo 4, you should really start. You’ll need to get used to how Sprint works in a Halo game. The reason I’m saying this is because I feel that players who didn’t play Reach aren’t going to be any good at Halo 4. If there’s a classic mode, I’m wrong here (because people who haven’t played Reach can just play classic), but if there isn’t, I really think they’ll be in trouble, and won’t like the game because they’re not that good at it/not used to it.

What I’m basically saying is this;

Get used to Halo: Reach while you still can. Someone who’s used to Reach is going to be better at Halo 4 than someone who is used to Halo 3 (or at least based on the details we have now, that’s how it seems).

This is a joke right?

Reach is probably the easiest game that has ever been released. I hope the realise this and actually make H4 a challenge.

This post has been edited by a moderator. Please do not purposely bypass the word filter.

*Original post. Click at your own discretion.

-Yoink- progression systems!

> This is a joke right?
>
> Reach is probably the easiest game that has ever been released. I hope the realise this and actually make H4 a challenge. -Yoink- progression systems!

Wow, you must be really good.

> This is a joke right?
>
> Reach is probably the easiest game that has ever been released. I hope the realise this and actually make H4 a challenge. -Yoink- progression systems!

You’d think, but it just simply isn’t for some people. Others still don’t know how strafe and be accurate, etc. It’s still halo, and many people can’t just pick it up like a cod game.

Halo 4 matters more about playing the previous Halo if you play the campaign. The multiplayer has been different for every Halo that’s been released, so I wouldn’t worry about it too much.

> Halo 4 matters more about playing the previous Halo if you play the campaign. The multiplayer has been different for every Halo that’s been released, so I wouldn’t worry about it too much.

Yeah, but considering Reach was the first game with Sprint/AA’s and the fact that Halo 4 Has both Sprint and AA’s, it’s probably a good idea to play a little Reach first. Plus, it’s a fun game once you get used to it (in my opinion, at least).

Sprint takes all of 2 seconds to get used to, especially considering most other popular shooters already have it.

I am more worried how all the other “armor abilities” are going to effect game play. Reach got pretty annoying with every other player jet packing, going invisible, or armor locking every two seconds. Reach is a cluster -Yoink- of nonsensical, haphazard, and rock-paper-scissors style action. I hope Halo 4 isn’t.

> > Halo 4 matters more about playing the previous Halo if you play the campaign. The multiplayer has been different for every Halo that’s been released, so I wouldn’t worry about it too much.
>
> Yeah, but considering Reach was the first game with Sprint/AA’s and the fact that Halo 4 Has both Sprint and AA’s, it’s probably a good idea to play a little Reach first. Plus, it’s a fun game once you get used to it (in my opinion, at least).

Reach is great, no matter what anyone says. Its all about opinions, you can say you dont like Reach, but that doesnt make it a horrible game.

Honestly OP, I think you would need to play ALL the Halo games to get ready to play Halo 4. Thats the only way anyone should.

> Sprint takes all of 2 seconds to get used to, especially considering most other popular shooters already have it.
>
> I am more worried how all the other “armor abilities” are going to effect game play. Reach got pretty annoying with every other player jet packing, going invisible, or armor locking every two seconds. Reach is a cluster -Yoink!- of nonsensical, haphazard, and rock-paper-scissors style action. I hope Halo 4 isn’t.

I agree that sprint is easy to get the hang of, but it will be slightly different in Halo 4 considering that you will stop sprinting when you are shot.

Also, I’m getting sick of people saying Reach is a “rock-paper-scissors” style game, when you actually just need to react to the opponent’s AA better than they react to yours.

> > > Halo 4 matters more about playing the previous Halo if you play the campaign. The multiplayer has been different for every Halo that’s been released, so I wouldn’t worry about it too much.
> >
> > Yeah, but considering Reach was the first game with Sprint/AA’s and the fact that Halo 4 Has both Sprint and AA’s, it’s probably a good idea to play a little Reach first. Plus, it’s a fun game once you get used to it (in my opinion, at least).
>
> Reach is great, no matter what anyone says. Its all about opinions, you can say you dont like Reach, but that doesnt make it a horrible game.
>
>
> Honestly OP, I think you would need to play ALL the Halo games to get ready to play Halo 4. Thats the only way anyone should.

I guess playing the earlier Halo games would help, but Reach would help the most. What we’ve seen of gameplay looks like it plays a lot like Reach does.

There are some of my peeps that hated reach only because there was no br, this made me rage so hard because i felt like a outcast while all of them were playing cod. But i realized something they only really played halo 3, and still did not drop on halo 2 or halo 1. It kills me how some people judge games, its a game Learn, Adapt, Survive the three rules of shooters and life.

Please speculate k?? Puts on flame suit.
-death

> This is a joke right?
>
> Reach is probably the easiest game that has ever been released. I hope the realise this and actually make H4 a challenge.
>
> This post has been edited by a moderator. Please do not purposely bypass the word filter.
>
>
> *Original post. Click at your own discretion.
> -Yoink- progression systems!

Lol you’ve played 24 total games on Reach dude. Get some actual experience before you judge things.

The OP has a point. People who played Reach extensively are going to have a much better feel for the movement styles of Halo 4. Not only because of sprint, but because Halo 4 is based off of the Reach engine (albeit a heavily modified version). This means it’s going to have very similar styles of movement and physics to Reach, but pretty different from Halo 3 and prior.

I always play Reach to practice for my WoW raids as a tank. Really gets me in the mindset if you know what I mean.

Just because you can sprint in Halo Reach, doesn’t mean that sprinting will be the same in Halo 4. From what I’ve seen, sprinting in Halo 4 looks more smoother and more natural.

Uh, I think if you’re good at <mark>Halo period</mark> you’ll be good at H4. The movement speed is like H3’s and the BR and Carbine are in but there is sprint, loadouts, and AA’s. It’s a combination. It IS NOT a Reach 2.0 and IT IS NOT a Halo 3.5. It is Halo 4.

> I always play Reach to practice for my WoW raids as a tank. Really gets me in the mindset if you know what I mean.

LOL

Disagree. Reach teaches you to be reliant on AA’s so when Halo 4 comes around and the op AA’s aren’t there you are going to be destroyed but if your used to Halo 3 your pure gun skill will be good and that will be dominate in Halo 4 from what i’ve seen

Lol?

Really?

Reach is easy as balls.

I know several Halo 3 players who didn’t play Reach because it was awful. They’re still going to be better than everyone else.

Reach is FAR from the best preparation for H4.

> Uh, I think if you’re good at <mark>Halo period</mark> you’ll be good at H4. The movement speed is like H3’s and the BR and Carbine are in but there is sprint, loadouts, and AA’s. It’s a combination. It IS NOT a Reach 2.0 and IT IS NOT a Halo 3.5. It is Halo 4.

That’s what I’m loving about Halo 4.

People should get used to Call of Duty.

That was a joke.

seriously though, I think that (without including Armour Abilities) that halo 4 will be more like halo 3 in terms of gameplay.