What would they be? And Why?
My items:
- Plasma Caster - That thing is INSANELY overpowered, but people don’t realise it.
- Grenades - Frags have insane range. Plasmas are a just an easy way to trade, everytime, and pulse greandes can just be thrown everywhere for free kills
- Autos - Storm Rifle is just insane, SMG is actually not that bad…but AR has too much range, especially when you’re just sprying
Why am I making this? I’m curious as to what people think about weapons / equipment that they see too powerful.
You can say a specific thing like a certain vehicle of weapon, or a group of weapons, such as autos or grenades,
I don’t think anything is exactly op in the game but if I had to choose, ghosts or at least the splatter physics it has yeah it had no friction but man it feels off still, answer (remove the knockback), and the puppy dog its the only ai I die to in this game
1: The Answer
2: SMG
3: The Answer
Nothing to nerf here.Carry on.
- people making threads how bad h5 is but still play the game 4 some reason (i don’t mean this one)
- Vehicle’s are a bit too weak and too easy to board
- Show us ur -Yoink!- spartans in the lobby because stances are totally useless as it’s now and it was possible in previous games …looking at emblems suxxxs
edit: honestly i didn’t read the title very well #)
so nerf
the boarding
br bit too strong
sc still bothers me as long as radar stays as useless as it is
1)auto aim
2)bullet magnetism
3)spartan charge in grifball
1: Betrayals from pulse grenades, as idiots on your team keep walking into them as if blind to the orange glare!
2: Tanaka
3: In fact all of Osiris and the part they had in the Halo5 campaign. Would have been better without them!
> 2533274811831911;8:
> If it was me, i’ll nerf…
>
> 1. The answer - this s*** is too OP, once the guy has you in his sight you can’t really do nothing cause the knockback and the explosion in your face, aswell as dying swiftly
>
> 2. Boading - yes i’m saying that even boarding a tank/ mantis / wraith should be nerf, it’s so easily done and just makes those 7 reqs feel pointless, i feel like they should only do punches & relying on the varient will need more hits e.g. a normal tanks will require 4 hits to destroy.
>
> 3. BR - issue with this one is that it’s too OVER USED and this is the issue because the guns like the magnum & AR’s will get abandoned till the end.
But these are only Warzone problems!
Plasma Caster, Assault Rifle, and Phaeton
Plasma Caster
Hydra Variants Make them 3 shot to kill
The Answer
Stacking of speed boosts.
Spartan charge range/magnetism
> 2533274906195499;15:
> Plasma Caster, Assault Rifle, and Phaeton
Most vehicles need a buff, including the Phaeton