What would it be?
I don’t know what it would be called, but a skull that made vehicles have less armor would be interesting.
> 2533274960271326;2:
> I don’t know what it would be called, but a skull that made vehicles have less armor would be interesting.
Warranty
Warden
Turns every enemy into a ‘boss’ enemy.
Macrocephaly
Big head mode.
Wildcat Destabilization
Co-op skull- When player dies, large explosion ensues
Hated
Allies will not swap weapons with you, will not leave vehicle position, and use dialogue against you. Don’t betray them, it can always get worse…
Loved
Enemies will not engage you unless provoked.
I do not know what to call it, but a skull that only lets you have one weapon.
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> I do not know what to call it, but a skull that only lets you have one weapon.
Sticks and Rocks
> 2533274816257608;4:
> _Warden_Turns every enemy into a ‘boss’ enemy.
>
> Macrocephaly
> Big head mode.
>
> Wildcat Destabilization
> Co-op skull- When player dies, large explosion ensues
>
> Hated
> Allies will not swap weapons with you, will not leave vehicle position, and use dialogue against you. Don’t betray them, it can always get worse…
> Loved
> Enemies will not engage you unless provoked.
I love all these, especially hated.
As a LASO player I have concerns about Warden though, it sound like it would essentially just have to be a revamped mythic without actually becoming game breaking or overwhelming in certain battle scenes.
Warden would definitely not be recommended on legendary lol, but would be the ultimate challenge of time consuming nightmarish proportions.
Confetti
Makes your weapons shoot confetti instead of bullets.
I have some ideas for skulls:
- Power of greyskull - Whenever someone picks up a Sword lighting would come out of it and hit random stuff while you walk/run. - Small Soldiers skull - Shrinks the spartans so the environments look bigger. - Make my monster grow skull - Random Covenant larger than normal so it ends up looking like a Pokemon raid battle. - Spirit sticky skull - Makes sticky bombs looks as big as spirit bombs. - Use the force skull - Makes all enemy’s invisible. - Scarab Gun skull - Turns all weapons into scarab guns or specific weapons. - Mini Scarab - Turn Scarab into toy sized Scarabs to fight. - Speedster - Makes player run at insane speeds
WTINS? (What’s That In The Sky?)- Grunts will always go into “suicide mode” and leap through the air. However they do it going by the only footage we’ve seen of this. Halo Infinite | Campaign Gameplay Trailer - YouTube
Tom Brady Skull - Every grenade finds a willing recipient.
How about a cuddle? - Close range weapons do extra damage.
T-bag skull. When you die in campaign (single player), the enemy that killed you teleports over your body and bags you.
DOOM
Skull that adds an excessive amount of gore to fit gameplay style like in the doom games
A skull that makes yourself and every enemy have to melee only because that sounds like fun
Scavenger - Weapons and equipment don’t spawn on maps and only appear when dropped from enemies or allies. This essentially means the only weapons you will be able to pick up are from enemies that you defeat. Pair this with Famine skull for a truly horrifying experience.
A skull that reduces friction for players and vehicles.
Craig Skull- All brutes have our friend Craig’s deadpan face.
**He flew pretty good----**Make every enemy and ally into Sergeant Johnson
colorblind skull - make everything greyscale
manual gear skull - half bullet magnetism of every weapon you use. enemies get 75% bullet magnetism