If you could have one choice...

If you could have ONE choice as to put or change in Halo 4 what would it be? Please be reasonable and dont put stupid things. Thanks

Control schemes, the very core of every good game. I’ve played games with bad control schemes before and never finished any of them b/c I couldn’t take it. None of the other things matter as much as proper controls, especially since the majority of them can be fixed through custom options.

doesn’t really matter. gametypes get so much customization, and matchmaking games get updated all the time. really nothing to say here.

One thing is too hard for me, so I will list things that would be possible choices for me.

1, 4sk BR.
2, Making the Re-supply perk thing NOT a perk, but like it has been in every halo game.
3, If the Sniper rifle has a slower firing rate, then speed it up :stuck_out_tongue:

I know there are more things, but I can’t think of them atm, so I’ll leave it at that.

> One thing is too hard for me, so I will list things that would be possible choices for me.
>
> 1, 4sk BR.
> 2, Making the Re-supply perk thing NOT a perk, but like it has been in every halo game.
> 3, If the Sniper rifle has a slower firing rate, then speed it up :stuck_out_tongue:
>
> I know there are more things, but I can’t think of them atm, so I’ll leave it at that.

Could not agree more on the BR

If I could change anything I’d include the Flood in the Campaign.

Being able to customize each button individually.

Removal of the loadout system. That would put on a domino effect of other corrections which would largely improve the game.

1.4sk BR

2.Better looking Sniper

3.Faster shooting Sniper

  1. Better sounding Sniper

  2. Little or no recoil on sniper.

  3. Colourful multikill medals.

  4. Announcer says all achieved multikills not just the highest.

8.Recon control scheme sprint changed to LB and AA changed to X.

One of these.

hmmm. tie between fully mapable layouts for controls or a better looking sniper.

id like to nerf the LAZER BALLS OF DOOM (plasma nades). i find it anoying how
1 you can toss one down a halway and get a tripple on fully shielded people.
2 when somone with a plasma nade is almost dead, all skill goes out the window and its just a 50/50 chance if they stick you or not.
with these 2 thoughts in mind, id like them to only kill if you stick someone, and to have less magnatisim when you throw them

edit:
if i can name more than 1 thing, then heres a few more.
1 nerf the sword
2 buff the shotgun
3 buff the shotgun again

Get rid of perks and loadouts (or leave only preset loadouts).

Fully customizable controls ala every PC game ever made.

Either that or every weapon and vehicle from every halo coupled with individual weapon damage modifiers rather than the nebulous all or nothing system we have now.

Remove Infinity gametypes. That is all.

> Remove Infinity gametypes. That is all.

Go play Halo 3.

> Remove Infinity gametypes. That is all.

Sorry, but I’d actually like to give those a try. You know, options and all that.

Frankly though, unless I played Halo 4, I can’t make a choice yet on what I’d remove. I’d probably tweak the recharge time of AAs, but that’s it.

> > Remove Infinity gametypes. That is all.
>
> Go play Halo 3.

No thanks, I actually prefer Reach. Killstreaks are nonsense regardless of what Halo game I prefer, so quit being a tool by assuming everyone who is upset with something wants a rehash. Because I don’t.

Change the sniper scope.

Yes that is all

I like the feedback so far. You can put more than 1 I dont care I just want to see what people would say and maybe 343i would consider some of these ideas.

I’d change a few things, but in the overall scheme? I’d change PV usage time.