Ever since Halo: Reach came out I have longed for Bungie (and now 343i) to have some form of space combat. My idea was originally for Invasion (UNSC frigate vs. Covenant cruiser) but I still think it could work with other Objective gametypes such as Assault. Have a UNSC ship on one side, Covenant cruiser on the other, add an asteroid belt in between the two… Longsword’s, Shortsword’s, Pelican’s vs. Banshee’s, Seraph’s, Phantom’s, etc.
Just one thing wouldn’t be enough to cut it, and out of having the choice between adding Elites, splitscreen, clans, and so on, there’s really not a single one that I can put before the other. :c
If I had to choose one thing it would be a pure PvE mode that preferably has a lot of customizability. Wait… maybe that’s it… if there’s one thing I would ask them to add to Halo 5, it would be tons and tons of customizability across all game modes. That’s always been Halo to me: play however you want whenever you want.
I know it might sound strange, but better physics for the scenery items in forge is what I would want. That’s part of the reason I hated Halo 4’s forge mode: Nothing would move in game. Halo 3’s custom games were so much fun due to the fact that you could move things around when playing (Jenga Tower, Omega and Sabre Journey)
I think Master Chief should have a big Moose to ride. Of course it’s the future so it would have to be some sort of space moose! I imagine it would have to wear some sort of moose shaped spartan armor.
I think everything looks superb, but if I could add one thing it would probably be even more multiplayer maps. I know that might sound greedy, as it’s confirmed that there will be 20+ maps on release, but 6 of those are Warzone and I have to imagine another 4-6 reserved for BTB games. I’d just like variety between objective and symmetrical arena maps, perhaps a few more classic remakes?
Of course, the game hasn’t released yet so there very well could be a ton of variety and I could be completely wrong. We’ll see!