…can it take place inside the belly of a sand worm? Pleeeeease?
So the entire rig has been swallowed? Hmm good idea, kind of like a belly of a whale situation.
Yeah, and the place itself would be look like its caving in from the worm eating it. That’d be so metal.
They’ve already shown concept art of the Rig remix.
No Sandworm bellies, but we do see lava. So that’s cool.
> 2533274856723140;4:
> They’ve already shown concept art of the Rig remix.
>
> No Sandworm bellies, but we do see lava. So that’s cool.
-Yoink!-. Well, maybe they’ll make an original map in the carcass of a sandworm. That’d be cool too.
Yay, another remix. Why can’t we get some original maps, using new assets, instead of re-using assets from existing maps? Or remake some decent classic maps in Halo 5, like Guardian or Warlord?
> 2533274808210415;5:
> > 2533274856723140;4:
> > They’ve already shown concept art of the Rig remix.
> >
> > No Sandworm bellies, but we do see lava. So that’s cool.
>
>
> -Yoink!-. Well, maybe they’ll make an original map in the carcass of a sandworm. That’d be cool too.
> 2533274915643658;6:
> Yay, another remix. Why can’t we get some original maps, using new assets, instead of re-using assets from existing maps? Or remake some decent classic maps in Halo 5, like Guardian or Warlord?
I actually quite like the remixes. I think the idea of them is creative, ironically.
Except Eden. -Yoink- Eden.
> 2533274915643658;6:
> Yay, another remix. Why can’t we get some original maps, using new assets, instead of re-using assets from existing maps? Or remake some decent classic maps in Halo 5, like Guardian or Warlord?
A Rig remix that borrows elements for Halo 2’s Lockout/Halo 3’s Blackout would be amazing.
Blackout was a oil rig anyways. So it would totally fit.
> 2533274808210415;8:
> > 2533274915643658;6:
> > Yay, another remix. Why can’t we get some original maps, using new assets, instead of re-using assets from existing maps? Or remake some decent classic maps in Halo 5, like Guardian or Warlord?
>
>
> I actually quite like the remixes. I think the idea of them is creative, ironically.
>
> Except Eden. -Yoink- Eden.
I wouldn’t mind the remixes either, if they didn’t count towards the Free DLCs that 343i is rolling out. It seems like 343i is using their free DLCs to put content in the game that should have been in the game in the first place, such as game types and maps, instead of using it for what I think everybody initially thought was going to be in the game, such as actually new maps.
> 2533274915643658;6:
> Yay, another remix. Why can’t we get some original maps, using new assets, instead of re-using assets from existing maps? Or remake some decent classic maps in Halo 5, like Guardian or Warlord?
Ha too many remakes is the last thing we need. It shows the lack of new inventive ideas. Look at cod that serious has started to have countless remakes in dlc since Black ops 2. Trend is still continuing. I would vomit if we get another wizard remake. I appreciated Riptide and Overgrowth those 2 feel entirely like different maps to me. They look different I had to learn them and implement my own different tactics to make them work for me. In case you don’t know we will get an original arena map made from scratch this time. But what’s so bad about having a rig remix together with the brand new map if the recent remix riptide showed us how unique remixes can be? Also expect 3 maps, The remix, the new unannounced map and a new warzone environment.
> 2533274856723140;9:
> > 2533274915643658;6:
> > Yay, another remix. Why can’t we get some original maps, using new assets, instead of re-using assets from existing maps? Or remake some decent classic maps in Halo 5, like Guardian or Warlord?
>
>
> A Rig remix that borrows elements for Halo 2’s Lockout/Halo 3’s Blackout would be amazing.
>
> Blackout was a oil rig anyways. So it would totally fit.
I wasn’t a Lockout fan originally, but that was because my original experience with that map was in Halo 2 Anniversary. Which isn’t a bad multiplayer game, but the Halo 3 version was much better, I think.
> 2533274908264105;11:
> > 2533274915643658;6:
> > Yay, another remix. Why can’t we get some original maps, using new assets, instead of re-using assets from existing maps? Or remake some decent classic maps in Halo 5, like Guardian or Warlord?
>
>
> Ha too many remakes is the last thing we need. It shows the lack of new inventive ideas. Look at cod that serious has started to have countless remakes in dlc since Black ops 2. Trend is still continuing. I would vomit if we get another wizard remake. I appreciated Riptide and Overgrowth those 2 feel entirely like different maps to me. They look different I had to learn them and implement my own different tactics to make them work for me. In case you don’t know we will get an original arena map made from scratch this time. But what’s so bad about having a rig remix together with the brand new map if the recent remix riptide showed us how unique remixes can be? Also expect 3 maps, The remix, the new unannounced map and a new warzone environment.
Please read the post above your post, it better explains why I don’t particularly like the remixes. Also, please tell me your name is inspired from Doctor Who.
> 2533274915643658;12:
> > 2533274856723140;9:
> > > 2533274915643658;6:
> > > Yay, another remix. Why can’t we get some original maps, using new assets, instead of re-using assets from existing maps? Or remake some decent classic maps in Halo 5, like Guardian or Warlord?
> >
> >
> > A Rig remix that borrows elements for Halo 2’s Lockout/Halo 3’s Blackout would be amazing.
> >
> > Blackout was a oil rig anyways. So it would totally fit.
>
>
> I wasn’t a Lockout fan originally, but that was because my original experience with that map was in Halo 2 Anniversary. Which isn’t a bad multiplayer game, but the Halo 3 version was much better, I think.
Na the halo 3 version was so bad due to Halo 3’s movement mechanics. It wasn’t a fan favourite in any way. Lockout and Lockdown played infinitely better with Halo 2 mechanics and art style
> 2533274915643658;13:
> > 2533274908264105;11:
> > > 2533274915643658;6:
> > > Yay, another remix. Why can’t we get some original maps, using new assets, instead of re-using assets from existing maps? Or remake some decent classic maps in Halo 5, like Guardian or Warlord?
> >
> >
> > Ha too many remakes is the last thing we need. It shows the lack of new inventive ideas. Look at cod that serious has started to have countless remakes in dlc since Black ops 2. Trend is still continuing. I would vomit if we get another wizard remake. I appreciated Riptide and Overgrowth those 2 feel entirely like different maps to me. They look different I had to learn them and implement my own different tactics to make them work for me. In case you don’t know we will get an original arena map made from scratch this time. But what’s so bad about having a rig remix together with the brand new map if the recent remix riptide showed us how unique remixes can be? Also expect 3 maps, The remix, the new unannounced map and a new warzone environment.
>
>
> Please read the post above your post, it better explains why I don’t particularly like the remixes. Also, please tell me your name is inspired from Doctor Who.
Yes my name is inspired from Doctor Who. I have read your comment. I see why you would think that. These remixes Overgrowth and Riptide weren’t finished and weren’t released with the game for a good reason. There were only 2 remixes at launch. Remixes were an experiment at first. Regret is great I like its flow and how the gameplay is different from Truth. Eden however had the same art style like Empire with a few added components and changes to layout. I still like its flow but its not a proper unique remix and is therefore the worst one. This was used as feedback to improve upon the other planned remixes to create a successful remix product, which I believe is Riptide and Overgrowth.
> 2533274908264105;15:
> > 2533274915643658;13:
> > > 2533274908264105;11:
> > > > 2533274915643658;6:
> > > > Yay, another remix. Why can’t we get some original maps, using new assets, instead of re-using assets from existing maps? Or remake some decent classic maps in Halo 5, like Guardian or Warlord?
> > >
> > >
> > > Ha too many remakes is the last thing we need. It shows the lack of new inventive ideas. Look at cod that serious has started to have countless remakes in dlc since Black ops 2. Trend is still continuing. I would vomit if we get another wizard remake. I appreciated Riptide and Overgrowth those 2 feel entirely like different maps to me. They look different I had to learn them and implement my own different tactics to make them work for me. In case you don’t know we will get an original arena map made from scratch this time. But what’s so bad about having a rig remix together with the brand new map if the recent remix riptide showed us how unique remixes can be? Also expect 3 maps, The remix, the new unannounced map and a new warzone environment.
> >
> >
> > Please read the post above your post, it better explains why I don’t particularly like the remixes. Also, please tell me your name is inspired from Doctor Who.
>
>
> Yes my name is inspired from Doctor Who. I have read your comment. I see why you would think that. These remixes Overgrowth and Riptide weren’t finished and weren’t released with the game for a good reason. There were only 2 remixes at launch. Remixes were an experiment at first. Regret is great I like its flow and how the gameplay is different from Truth. Eden however had the same art style like Empire with a few added components and changes to layout. I still like its flow but its not a proper unique remix and is therefore the worst one. This was used as feedback to improve upon the other planned remixes to create a successful remix product, which I believe is Riptide and Overgrowth.
I sometimes get confused by Empire and Eden because they look the same. I tried to run into that center building from the bottom, and learned that on one of them, there is no lower entrance.
I got messed up by the other team becauae I ran into a wall.
As many mentioned, there is already concept art showing the map. However, if it were to be set inside a sandworm it would need to be the following:
BIG
SCARY
AND PINK!
> 2533274808210415;1:
> …can it take place inside the belly of a sand worm? Pleeeeease?
Put it in an Alaskan Bull Worm.
> 2533274812652989;18:
> > 2533274808210415;1:
> > …can it take place inside the belly of a sand worm? Pleeeeease?
>
>
> Put it in an Alaskan Bull Worm.