If there was a season pass, would you buy it?

I’ve seen this notion that 343i is going over the top by giving out “Free DLC,” as if nothing free ever existed before. My question for everyone is simple; if the content was put into a paid season pass ($49.99) would you buy it?

Pretty simple and straight forward, not looking for a huge fight over the words in my sentences or how I phrased things, just want to know how the majority of players feel about the free DLC campaign and if it could be worthy of a “season pass” purchase.

I for one don’t know if I’d do a season pass, considering how rocky my relationship with the game is, so if it was an option, probably do individual DLC packs.

Nope, most paid dlcs suck, most free dlc sucks as well. I’d take free over paying (unless I had a guarantee that the paid dlc is worth it, selling a few maps or a two hour add on to the story isn’t worth it) as it doesn’t divide the community. Even dlc playlists aren’t highly populated when implemented.

I’m not fundamentally against paying for a season pass, but I don’t think the content they have released through the updates justifies that price. The major selling points of the updates so far are gametypes that other games had at launch. If they launched the game with the content that the game currently has then it would be a different story though. It’s finally getting to the point it should have been at at launch.

No

No, halo shouldn’t even have a season pass.

Edit: unless it gets me out of my cage, then maybe.

I wouldn’t buy it. The ‘free’ updates were paid for with REQ packs, btw.

> 2727626560040591;6:
> I wouldn’t buy it. The ‘free’ updates were paid for with REQ packs, btw.

Actually no It was just cut content.

If it was campaign content, I may be inclined to buy it. Im thinking a season pass of Spartan Ops content, but now it plays out in 5 episode that may take 1-2 hours to complete. You may end up actually doing more discovering or searching with use of the Artemis.

Yes I would have bought a season pass… I have bought every Halo game, some cases more than once, and have bought every dlc ever offered. So yes to season pass, yes to paid dlc, yes to what ever they want to sell to make money post game launch.

> 2533274879407634;7:
> Actually no It was just cut content.

Thanks for the link, but I still believe my opinion over his.

I’d like to know if it was a paid DLC season pass, would there be way more content offered? Or would they go the way of Battlefront and jip everyone.

> 2535461287427665;11:
> I’d like to know if it was a paid DLC season pass, would there be way more content offered? Or would they go the way of Battlefront and jip everyone.

Only 343 would have the anwser to that. They can cut dlc piece by peice like most do or make it meaningful which almost none do.

Absolutely not, based on the quality of the “FREE DLC, YOU’RE WELCOME GUISE™,” it would not be worth the money. I have no problem with DLC when the base game is satisfyingly complete and the DLC is well made (think The Witcher 3 for a good example). Halo 5 has demonstrated neither of these qualities. I’m not a lemmingQ that throws my money at anything with the Halo brand on it.

> 2533274816788253;9:
> Yes I would have bought a season pass… I have bought every Halo game, some cases more than once, and have bought every dlc ever offered. So yes to season pass, yes to paid dlc, yes to what ever they want to sell to make money post game launch.

Companies must love you.

If it were the same content as we’ve gotten thus far, no. I absolutely would not buy it. There are many, many reasons that have little to do with the content, but they’re reasons I don’t enjoy the game, therefor I’d have no reason to invest in content even if I did think the content worth the asking price.

There is something that is related to this subject that I don’t think many people realize, or if they do, they don’t consider it. I hope you understand why I feel it relates and I think this discussion is a good place to bring it up. So many people jumped on the idea that free content is great and is better than paid DLC, because of things like no division of the player base so everyone has the same content and all the other reasons. It’s the quickest, [possibly] most used defense for the REQ system… you have a choice, you don’t have to buy, but you still get the content.

That looks great on the surface, but it doesn’t sit well with me if you look at it a bit deeper. You have been given a “choice” that is closer to the surface, so to speak… but have sacrificed one that has a deeper impact. The power for those who are not happy with certain things, to “vote with their wallet” has been neutralized. How so? Simple;

With paid DLC, the satisfaction of the entire user base was basically sampled every time content was released. If they weren’t happy with the game, or they didn’t think the additional content was worth the price, they had a choice not to buy. Those who did like the game and/or liked it and the new content offering enough, bought. This makes it easier to see if the game and its offering(s) are on the right track and appealing to the majority of people playing. Even by NOT buying, you had a say that made an impact because it was only a one time shot for the company to make that sale. If the overall package and the new offering feels worthy, people buy… if not, they don’t.

REQ packs are a continuous stream. Those who like the game can buy all they want or can afford. One person could buy $200 in REQs if they wanted… that’s the same “vote with your wallet” power as 10 people, based on a single release sale of $20 DLC content. So those who are happy with the game only need to do what they likely don’t mind doing anyway… keep buying. But even if those who really aren’t happy are in the majority (I don’t have to know if they are/not, it’s been made irrelevant) it doesn’t matter because their only tangible way to have a say has been neutralized by those who are willing to spend.

Many people on this forum complain that 343 isn’t listening, many others say they are. My question runs deeper… who exactly are they listening to, for those who believe they listen? If they follow the money… and who wouldn’t… how long will it be until there will only be a limited number of people that are willing to spend more and more, determining the direction of the game? Seems to me that this system is a perfect way to alienate those who don’t like what the game is becoming, while simultaneously neutralizing any tangible way for them to voice their dissatisfaction.

Sorry for the long post, but considering the way it looks… I’m a fan of paid DLC over this system… shortcomings and all.

Odds are most people would have because it would have been included with the higher tier versions of the game.

> 2594261035368257;15:
> If it were the same content as we’ve gotten thus far, no. I absolutely would not buy it. There are many, many reasons that have little to do with the content, but they’re reasons I don’t enjoy the game, therefor I’d have no reason to invest in content even if I did think the content worth the asking price.
>
> There is something that is related to this subject that I don’t think many people realize, or if they do, they don’t consider it. I hope you understand why I feel it relates and I think this discussion is a good place to bring it up. So many people jumped on the idea that free content is great and is better than paid DLC, because of things like no division of the player base so everyone has the same content and all the other reasons. It’s the quickest, [possibly] most used defense for the REQ system… you have a choice, you don’t have to buy, but you still get the content.
>
> That looks great on the surface, but it doesn’t sit well with me if you look at it a bit deeper. You have been given a “choice” that is closer to the surface, so to speak… but have sacrificed one that has a deeper impact. The power for those who are not happy with certain things, to “vote with their wallet” has been neutralized. How so? Simple;
>
> With paid DLC, the satisfaction of the entire user base was basically sampled every time content was released. If they weren’t happy with the game, or they didn’t think the additional content was worth the price, they had a choice not to buy. Those who did like the game and/or liked it and the new content offering enough, bought. This makes it easier to see if the game and its offering(s) are on the right track and appealing to the majority of people playing. Even by NOT buying, you had a say that made an impact because it was only a one time shot for the company to make that sale. If the overall package and the new offering feels worthy, people buy… if not, they don’t.
>
> REQ packs are a continuous stream. Those who like the game can buy all they want or can afford. One person could buy $200 in REQs if they wanted… that’s the same “vote with your wallet” power as 10 people, based on a single release sale of $20 DLC content. So those who are happy with the game only need to do what they likely don’t mind doing anyway… keep buying. But even if those who really aren’t happy are in the majority (I don’t have to know if they are/not, it’s been made irrelevant) it doesn’t matter because their only tangible way to have a say has been neutralized by those who are willing to spend.
>
> Many people on this forum complain that 343 isn’t listening, many others say they are. My question runs deeper… who exactly are they listening to, for those who believe they listen? If they follow the money… and who wouldn’t… how long will it be until there will only be a limited number of people that are willing to spend more and more, determining the direction of the game? Seems to me that this system is a perfect way to alienate those who don’t like what the game is becoming, while simultaneously neutralizing any tangible way for them to voice their dissatisfaction.
>
> Sorry for the long post, but considering the way it looks… I’m a fan of paid DLC over this system… shortcomings and all.

You keep posting like this, and we’ll finally set a bar for the type of comments allowed on here. All valid points, I’m a huge fan of paid DLC back in the day, I couldn’t get enough of Black Ops, not 2 or 3, just BO1. It was I believe the first DLC I ever paid for, and I believe BF4 Prem was my next. Both were pretty stocked in terms of content on top of the base material.

> 2533274970658419;14:
> > 2533274816788253;9:
> > Yes I would have bought a season pass… I have bought every Halo game, some cases more than once, and have bought every dlc ever offered. So yes to season pass, yes to paid dlc, yes to what ever they want to sell to make money post game launch.
>
>
> Companies must love you.

Well I am a true Halo addict… and luckily I have made good life decisions and got a decent education which led to a decent job and gives me a good amount of disposable income that I choose to spend some of it on Halo.

> 2535461287427665;17:
> > 2594261035368257;15:
> >
>
>
> You keep posting like this, and we’ll finally set a bar for the type of comments allowed on here. All valid points, I’m a huge fan of paid DLC back in the day, I couldn’t get enough of Black Ops, not 2 or 3, just BO1. It was I believe the first DLC I ever paid for, and I believe BF4 Prem was my next. Both were pretty stocked in terms of content on top of the base material.

I appreciate that. I’ll be the first to admit I have my moments when it would probably be better not to post. Sometimes people just bring out the worst in each other.

“Were it so easy…”

> 2727626560040591;6:
> I wouldn’t buy it. The ‘free’ updates were paid for with REQ packs, btw.

This is true.