If the Xbox One version is cancelled...

Since the announcement of Halo Infinite’s delay, many believe 343 Industries should cancel the Xbox One version altogether to focus on the Xbox Series S/X and PC. Let’s talk about it.

In 2018, 343 Industries began attempting to repair their and Halo’s reputation. While there have been bumps along the way, there’s a confidence in them and Halo Infinite that hasn’t been seen in a long time. However, the final product still has a lot to prove. And because of 343 Industries’ track record, I doubt it’ll be a console seller. If it only ends up releasing on the Xbox Series S/X and PC, only those who already own those systems will likely play it. Even then, I trust it’ll mostly be the free-to-play multiplayer.

If 343 Industries/Microsoft want people to buy Halo Infinite and the upcoming Xbox consoles, they need to nail the multiplayer. It needs to support classic play properly and it needs to ship with all modes intact. If it can get good word-of-mouth, people will be more tempted to spend the $500+ on the console and campaign. If they fail to impress, I can see this game being a financial flop.

Get the multiplayer right.

I really hope they don’t support the original Xbox One. It’ll just hold the game back being forced to run on old hardware

I can actually jump on board with this, leave the old tech behind.

I want it on the One. My One X is only a year old, and I got it after my original One started having issues after 5 years. So I want to keep using it for a few more years before I upgrade.

Hot take:
Why not both have it on the old generation while optimizing it for xbox series x?
Im legit confused as to why people think its going to make the xbox series x version any better to leave the old generation behind?
Like what exactly to you want out of halo infinite?
You arent going to get photo realism…
And 60 fps 4k is already the standard they are aiming for
number of ai on map at a time could potentiallly be easily tweaked to be increased on series X
Ray tracing can come to series X

But what is it that having it on the old generation will do to hold it back? Like really?

I think the idea you guys are advocating for is really anti consumer. Lets talk about facts. Fact is we are in the middle of a pandemic… many people were put out of jobs, many people cant afford an xbox series X. So those people should be prohibited from playing halo infinite?

Honestly, accessiblity comes to mind. Its better for both us, the consumers, and them the buisness to make the game more accessible to a larger audience. They went so far as to make halo infinite mp free.
And as someone has mentioned before… pc is the lowest common denominator. They are making halo infinite with pc players in mind. Not everyone is going to have a high spec pc. If you want to tap into that market it only makes sense to have it adaptable enough to function with much lower specs.

To me, personally, this means I win. I dont want to have to buy expensive products to play the games i love. “graphics” are nice… 60 fps is nice. But paying 400 dollars is ouch. Paying another 60 on top of that is yeouch. And then on top of that, its not like im gonna have a particularly better experience in mp unless i upgrade my internet as well.

Im not a try hard. I dont seek the very best. But if you want it you can have it. But not at my expense pls. Thank you for understanding.

> 2535470524887292;4:
> I want it on the One. My One X is only a year old, and I got it after my original One started having issues after 5 years. So I want to keep using it for a few more years before I upgrade.

That’s the point.

People in the Internet talk about money like everyone has enough. This exclusive discussion is somehow pointless…

Im glad that these threads with no arguments won’t change their mind.

same, i really hope one version will be cancelled or at least if u still have the old gen u must use xcloud in order to play the best version possible of halo infinite

> 2533274814945686;5:
> Hot take:
> Why not both have it on the old generation while optimizing it for xbox series x?
> Im legit confused as to why people think its going to make the xbox series x version any better to leave the old generation behind?
> Like what exactly to you want out of halo infinite?

Because decisions were already made to bring the game to Xbox One at 60fps for an open(ish) world design are what put Infinite in the hot mess it’s in now and getting delayed by a year. People think it will make for a better game because the design decisions made based on the restrictions put in place by the Xbox One will no longer stunt the game design as well as the technical aspects. What you’re asking them to do is create two versions of several aspects of the engine. That really hampers game development having to develop the same thing twice.

At the very least, they should drop the dumb notion of trying to get the game to run at 60fps on 2013 hardware. That’s unreasonable, especially now when it will be 2021 and no one willeven care.

> 2533274814945686;5:
> But what is it that having it on the old generation will do to hold it back? Like really?

Literally any and every aspect of graphics, ai, the map,physics, etc. Pick an element of gaming and there’s a decent chance it can be restricted by bad hardware.

> 2533274814945686;5:
> Lets talk about facts. Fact is we are in the middle of a pandemic… many people were put out of jobs, many people cant afford an xbox series X. So those people should be prohibited from playing halo infinite?

Fact is you’re not entitled to a new Halo just because you want it, especially on outdated hardware.

> 2533274814945686;5:
> . pc is the lowest common denominator. They are making halo infinite with pc players in mind. Not everyone is going to have a high spec pc. If you want to tap into that market it only makes sense to have it adaptable enough to function with much lower specs.

If you try to run Halo Infinite on a potato PC, which the minimum specs WILL be higher than the specs in the Xbox One, and it runs like crap, 343i willnot take the blame that it runs at 15 fps with screen tearing. That’s not their problem and those that complain will get rightfully bullied online for crying over outdated hardware. If they release it for Xbox One, they have created an expectation that it will run at at least 30fps with a certain amount of quality control to the product not expected of them on a PC with specs twice that of the Xbox One. The lowest common denominator is the Xbox One. That’s where you missed the mark here.

> 2533274814945686;5:
> To me, personally, this means I win

And the game and Series X owners lose because it’s a watered down experience.

If they still target 60fps on Xbox One after this delay not just 343i but the entire Xbox division needs someone else in charge. There’s only so many poor decisions that can be made before there needs to be accountability. I like Phil Spencer, he’s a real gamer, but the Infinite boondoggle is going to become his legacy and 343i’s legacy if it’s 2021 and the game still looks like the demo we saw earlier this month. Where’s Rod Fergusson when you need him? Oh right, shipping two games since Halo 5’s release with graphics on One X that look exponentially better than what we saw running on PC for Infinite a couple weeks ago. BRING IN THE CLOSER!

I mean, why? They could launch it more or less as is on the Xbone and still focus primarily on the new gen version. I think you all are overestimating the effort required to create a downgraded port. All you get by locking 95% of your community out of the game is a decrease in sales

> 2533274793006817;8:
> > 2533274814945686;5:
> >
>
> Because decisions were already made to bring the game to Xbox One at 60fps for an open(ish) world design are what put Infinite in the hot mess it’s in now and getting delayed by a year. People think it will make for a better game because the design decisions made based on the restrictions put in place by the Xbox One will no longer stunt the game design as well as the technical aspects. What you’re asking them to do is create two versions of several aspects of the engine. That really hampers game development having to develop the same thing twice.
>
> At the very least, they should drop the dumb notion of trying to get the game to run at 60fps on 2013 hardware. That’s unreasonable, especially now when it will be 2021 and no one willeven care.
>
>
> > 2533274814945686;5:
> > But what is it that having it on the old generation will do to hold it back? Like really?
>
> Literally any and every aspect of graphics, ai, the map,physics, etc. Pick an element of gaming and there’s a decent chance it can be restricted by bad hardware.
>
>
> > 2533274814945686;5:
> >
>
> Fact is you’re not entitled to a new Halo just because you want it, especially on outdated hardware.
>
>
> > 2533274814945686;5:
> >
>
> If you try to run Halo Infinite on a potato PC, which the minimum specs WILL be higher than the specs in the Xbox One, and it runs like crap, 343i willnot take the blame that it runs at 15 fps with screen tearing. That’s not their problem and those that complain will get rightfully bullied online for crying over outdated hardware. If they release it for Xbox One, they have created an expectation that it will run at at least 30fps with a certain amount of quality control to the product not expected of them on a PC with specs twice that of the Xbox One. The lowest common denominator is the Xbox One. That’s where you missed the mark here.
>
>
> > 2533274814945686;5:
> > To me, personally, this means I win
>
> And the game and Series X owners lose because it’s a watered down experience.
>
> If they still target 60fps on Xbox One after this delay not just 343i but the entire Xbox division needs someone else in charge. There’s only so many poor decisions that can be made before there needs to be accountability. I like Phil Spencer, he’s a real gamer, but the Infinite boondoggle is going to become his legacy and 343i’s legacy if it’s 2021 and the game still looks like the demo we saw earlier this month. Where’s Rod Fergusson when you need him? Oh right, shipping two games since Halo 5’s release with graphics on One X that look exponentially better than what we saw running on PC for Infinite a couple weeks ago. BRING IN THE CLOSER!

Who said it was going to run 60 fps on xbox one? i dont recall reading that anywhere. I know for the most part it will run at least 60 fps campaign on the xbox series X
Battle field 4 ran on the xbox one… are you telling me all that stuff isnt possible on an xbox one?
I dont think hardware limitation is really the issue…
here are some xbox one specs:
Feature
Xbox One
RAM
8GB DDR3 Clock: 2133MHz Bandwidth: 68.26 GB/s + 32MB eSRAM Bandwidth: 204 GB/s(102 In/102 Out) [3]Flash Memory
8GB Flash Memory [4]CPU
8 Core AMD custom CPU Frequency: 1.75 GHz [5]GPU
Clock Speed: 853 MHz(originally 800 MHz) Shader Cores: 768 Peak Throughput: 1.31 TFLOPS [6]Alot of computers will fall under that. what the heck is the point of marketing this to pc if most pc gamers im sure dont even have a gaming pc…
And sure im not entitled to anything actually. Well done sir. You arent either. So lets start off by making the game as best as it possibly can be by only releasing it on xcloud, and then we can really use some serious cloud computing to bring about results impossible by any gaming rig, only possible by online servers.
Have bad latency? not a problem get better internet. Cant get better internet where you live? tough luck you arent entitled to anything either.

And face it. Even if this comes only on the xbox series X. The graphics will not improve in a manner that you will be satisfied with. Dont delude yourself. What could use help… well idk… the sky box which i dont think requires alot of graphical power… fluid , particle, and hair dynamics… could go a loong way… this probably would take alot more processing power… but this i dont see happeneing at all even if it was only going to release on xbox series x. Eliminating the popping which i think is possible on the old xbox.

Realistically speaking, the improvements possible on xbox series x would require a whole reworking of their engine. I dont think that is something economic, nor feasible in the little time they have, and i dont even think its something they are even considering as potential part of the game.
Expect a little more detailing on textures… maybe a better skybox, and ray tracing, and thats about it.
Mostly everything else will remain.

I think as the xbox one is so close to being a pc, the game will just have files that choose the graphics settings for what xbox you are playing on.

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>
*Original post. Click at your own discretion.

> 2535470524887292;4:
> I want it on the One. My One X is only a year old, and I got it after my original One started having issues after 5 years. So I want to keep using it for a few more years before I upgrade.

So what you are saying is you want the most bang for your buck right ? You can keep playing halo 5 while the rest of the non cheap people can get the most bang for their bucks and not be held back by your decision to purchase a 5 years old console knowing a new one is come out soon.

> 2533274906763918;12:
> > 2535470524887292;4:
> > I want it on the One. My One X is only a year old, and I got it after my original One started having issues after 5 years. So I want to keep using it for a few more years before I upgrade.

Thanks, now i know why some people hate parts the community. Xbox one x is not 5 years old.
And also, maybe a little bit of consideration that people work long hours to feed their families and give them a good education. Maybe people have a life and arent as lucky or priveleaged to have a job good enough to take care fo the needs of their family at the same time pay for a new console every few years. Please understand different people have different cirucmstances.

Im glad microsoft likes money.
And im glad selling halo infinite on older consoles is a better strategy for money.

Exactly. What is the point of next gen if the product is held back by 13 year old hardware… Defeats the purpose of next gen. Plus it will not help the Halo: Infinite 10 year plan if the game is crippled from advancing technically to keep up with Xbox Series X game releases over those 10 years.

> 2533274814945686;10:
> Who said it was going to run 60 fps on xbox one? i dont recall reading that anywhere.

If they had to delay the game and they were already targeting 30 fps for Xbox One, that is even more reason to cancel the Xbox One version because the thing is an even bigger train wreck than we thought.

> 2533274814945686;10:
> I know for the most part it will run at least 60 fps campaign on the xbox series X
> Battle field 4 ran on the xbox one… are you telling me all that stuff isnt possible on an xbox one?.

BF4 on Xbox One ran between 35-54 fps at 720p. That game has much smaller levels than what Halo Infinite is attempting.

> 2533274814945686;10:
> Posts outdated specs

And those specs have consistently underperformed this entire generation, offering a substandard performance compared to its contemporaries, be it the PS4, the Pro or the One X.

> 2533274814945686;10:
> You arent either. So lets start off by making the game as best as it possibly can be by only releasing it on xcloud, and then we can really use some serious cloud computing to bring about results impossible by any gaming rig, only possible by online servers.

The difference is people want Halo to be a next gen experience. Being saddled dragging 2013 hardware kicking in screaming isn’ going to let the game offer a next gen experience. People adamantly hate xcloud. Anybody acting rational can see the dscrepency between entitlement and practicality, but your post didn’t stop here so I supose I’ll have to further explain.

> 2533274814945686;10:
> And face it. Even if this comes only on the xbox series X. The graphics will not improve in a manner that you will be satisfied with.

A full year to implement ray tracing, add global illumination, extend the lod so pop in isn’t so blatant, and redesign the brutes models, not the animations, just the models, can be done in a year.

> 2533274814945686;10:
> Dont delude yourself. What could use help… well idk…

That’s a you problem. Tons of people have already pointed out what could use tons of help.

> 2533274814945686;10:
> the improvements possible on xbox series x would require a whole reworking of their engine.

Actually the improvements would require them to stop trying to completely rework the improvements to the engine they’ve been working on to get it to be compatible with Xbox One.

> 2533274814945686;10:
> I dont think that is something economic, nor feasible in the little time they have, and i dont even think its something they are even considering as potential part of the game.Expect a little more detailing on textures… maybe a better skybox, and ray tracing, and thats about it.
> Mostly everything else will remain.

And if that’s true especially after a year long delay expect the game to go down in flames among everyone who is not a die hard Halo apologist.

> 2533274814945686;13:
> And also, maybe a little bit of consideration that people work long hours to feed their families and give them a good education. Maybe people have a life and arent as lucky or priveleaged to have a job good enough to take care fo the needs of their family at the same time pay for a new console every few years. Please understand different people have different cirucmstances.

Then those people should focus on providing for their families and getting themselves into a better financial situation than spending time crying online about being entitled to Halo Infinite on outdated hardware so they can spend $60 on something by their own admission they shouldn’t be spending money on.

> 2533274814945686;13:
> And im glad selling halo infinite on older consoles is a better strategy for money.

Sacrificing long term Series X sales for very short term financial gain. They must not like more money over the longer term. and instead looking for a cashgrab.

“Scalability,” is a word that’s gaining more and more relevance across all AAA games, but it’s always been a big deal on multiplatfom and PC releases. Microsoft is banking a good deal on scalability to make cross-platform play, support, and releases possible. The fact that the Series S has been confirmed (in an incredibly underwhelming fashion) proves this.

I don’t understand why there’s so much concern about a scaled-down version of Infinite being released for current gen consoles. The PC version of the game is going to have to have scalability to work on more and less advanced hardware, and while I acknowledge that the OG Xbox One represents something akin to decade old and outmoded PC hardware, it is a precisely known quantity and has dedicated graphical processing power. That ought to be enough to scale the experience down (probably quite a bit in the case of the launch model Xbox One and the One S, but still doable) and be left with a playable, albeit inherently inferior, experience.

Microsoft’s consumer advocacy decisions like cross platform play and supporting multiple (old and new) platforms with new releases is pretty much all they have in terms of a truly awesome distinguishing characteristic when compared to the competition. Ditching the XBOne with Infinite runs against that grain.

In short, designing the game to take advantage of Series X level power is the right thing to do, but scaling it back shouldn’t be logistically impossible (and ostensibly has always functionally been part of the plan given Series S and PC support in mind, not to mention Xbox One family support). The game should and will look best on the Series X (better) and the highest tier PC hardware (best), by a playable experience ought to be scalable down to the lower grade equipment given that this has been the plan for years by now.

I don’t see a world in which they announce canning Xbox One support and aren’t torn to shreds for the optics of it. Of course, given that Infinite is a platform, I’d expect the plans to support the Xbox One family of systems only have ever extended into the first few years of updates at the very most, like Destiny was for the 360/Ps3.

> 2535425271455392;1:
> Since the announcement of Halo Infinite’s delay, many believe 343 Industries should cancel the Xbox One version altogether to focus on the Xbox Series S/X and PC. Let’s talk about it.
>
> In 2018, 343 Industries began attempting to repair their and Halo’s reputation. While there have been bumps along the way, there’s a confidence in them and Halo Infinite that hasn’t been seen in a long time. However, the final product still has a lot to prove. And because of 343 Industries’ track record, I doubt it’ll be a console seller. If it only ends up releasing on the Xbox Series S/X and PC, only those who already own those systems will likely play it. Even then, I trust it’ll mostly be the free-to-play multiplayer.
>
> If 343 Industries/Microsoft want people to buy Halo Infinite and the upcoming Xbox consoles, they need to nail the multiplayer. It needs to support classic play properly and it needs to ship with all modes intact. If it can get good word-of-mouth, people will be more tempted to spend the $500+ on the console and campaign. If they fail to impress, I can see this game being a financial flop.
>
> Get the multiplayer right.

I think the XB1 version should be canceled but only to a certain extent. Keep the free multiplayer but give us an exclusive campaign at least. I’d honestly just say scrap supporting the XB1 but who knows if they can even do that at this point or how long it would take.

> 2533274906763918;12:
> > 2535470524887292;4:
> > I want it on the One. My One X is only a year old, and I got it after my original One started having issues after 5 years. So I want to keep using it for a few more years before I upgrade.

I’ve never bought a console at launch before, and I don’t plan on starting now. I generally wait until there are a decent number of exclusives to lure me in.

And my original One was dying–what was I supposed to do? What if died entirely on me before the Series X launched, over a year away? I have over 300 games on it and played it daily, and at the time I needed the extra internal storage space it had as well.

I fail to see how buying a new, improved console out of my love for its original iteration makes me cheap.The One had been good to me, and I thought I might as well return the favor. Even a year ago, the One X wasn’t exactly a bargain buy. It cost me as much as my original One had.

You also shouldn’t assume people’s financial situations. Not everyone can afford a new console at launch.

And I haven’t played Halo 5 in many months. But I will keep playing MCC long after Infinite is out, I’m sure, regardless of if it’s on the One.

> 2535470524887292;18:
> > 2533274906763918;12:
> > > 2535470524887292;4:
> > > I want it on the One. My One X is only a year old, and I got it after my original One started having issues after 5 years. So I want to keep using it for a few more years before I upgrade.
>
> I’ve never bought a console at launch before, and I don’t plan on starting now. I generally wait until there are a decent number of exclusives to lure me in.
>
> And my original One was dying–what was I supposed to do? What if died entirely on me before the Series X launched, over a year away? I have over 300 games on it and played it daily, and at the time I needed the extra internal storage space it had as well.
>
> I fail to see how buying a new, improved console out of my love for its original iteration makes me cheap.The One had been good to me, and I thought I might as well return the favor. Even a year ago, the One X wasn’t exactly a bargain buy. It cost me as much as my original One had.
>
> You also shouldn’t assume people’s financial situations. Not everyone can afford a new console at launch.
>
> And I haven’t played Halo 5 in many months. But I will keep playing MCC long after Infinite is out, I’m sure, regardless of if it’s on the One.

Let me use an analogy. Say you bought a phone and you use it a while then it broke. There is new one months away. Instead of waiting you bought a replacement. The new phone then have a new feature that your phone cannot do after a year or two so they reduce the efficiency from its max potential just to make sure it also works on your device. What can be won’t be because they have to make sure the legacy stuff must work.

now imagine you bought a new phone, you realize that you spent all that money on something you didn’t need because the old one is still does everything.

Lets say you are a developer let’s say there are all these innovative ideas you want to do but wait you gotta make sure all the console can do it. And you remember this game has to let 10 years which mean it had to able to do everything that a 17 years console can do.

if you can’t afford the new console then it suck but you can’t punish those that can.

I understand why people would feel upset or betrayed if Xbox One was dropped. If so, it’ll be the first Xbox to not have at least 2 mainline Halos released for it, so the assumption when buying an Xbox One for a Halo in 2015 was that there would be another one in 2018 or 2019 at the latest, as there hasn’t been more than a 3 year gap in between mainline Halo’s before. So if you bought an Xbox One just for new Halo games and Infinite doesn’t release on it, that would be disappointing.

That being said, I’ve been a PC gamer since a couple months after Halo 5. I’ll probably buy the RTX 3070 or whatever it ends up being called. I want to have the best possible experience with this game as possible, and trying to release it on Xbox One and maintain feature parity with PC and XSX/S will be really challenging for 343i to pull off. Ditching Xbox One would give them more man hours to work on improving and polishing the game so it’s ready to go whenever that is (hopefully Fall/Holiday 2021).