If Multiplayer is part of the canon...

So, just in case anyone didn’t know, Halo multiplayer is canonically explained in the narrative as being training simulations run on the (read: holo deck) of the UNSC Infinity for the Spartan IVs. Now, this in mind, I think that carries some very interesting implications.

Every player Spartan is a canon character
Since the multiplayer matches are part of the narrative, that means our Spartans are part of the narrative. Which means somewhere in the Infinity, while Palmer and Lasky discuss the fate of the universe, a green and blue armored Spartan named Phoenix is having constant gender reassignment surgery because I can never decided whether I like the male or female Spartan model more.

Halo 5’s multiplayer place after the events of the campaign
As I’m sure we’re all PAINFULLY AWARE, the Warzone matches of the Infinity’s War Games includes a full simulation of the Warden Eternal, including all of his capabilities and even a rough approximation of his personality (as evidenced by his dialogue). In order to create such a simulation, Infinity would need in depth knowledge of the Warden, who had never been encountered prior to the events of Halo 5, and even then, only by eight Spartans in total,

all of whom spent the entire campaign away from and often out of contact with the Infinity.So the only way the Infinity would have gotten its hands on enough live combat data to replicate the Warden in Warzone would be if Osiris and Blue Team handed over their data AFTER the events of the campaign.

Since Infinity at the end of Halo 5

is running and hiding, making random jumps around the galaxy to avoid Cortana and her army of Guardians, that means every Spartan on the Infinity knows the stakes, and is stuck on the Infinity. With every Arena and Warzone matches, our Spartans know in the back of their heads that the day will come when the running stops. They’re training nonstop (read: we’re playing for hours on end) because they know one day soon they’ll have to face a seemingly invincible Forerunner armada.

There are a lot of Spartans on the Infinity (and a lot that aren’t)
As previously stated, every player Spartan is a canon character. Which should mean that the number of active Spartan IVs currently in the UNSC is equal to the number of people who have purchased Halo 5, either new or preowned. This would also mean that Halo 5’s current player count (at any given time) is equal to the number of Spartan IVs on the Infinity. And for anyone who has purchased Halo 5 but is currently not playing the game, your Spartan is either away on mission (not onboard the Infinity) or somewhere else on the ship, not training. Anyone who purchases Halo 5 and has since abandoned the game (for whatever reason) would be Spartans who are listed as MIA, because Spartans never die, they’re just missing in action (players might abandon the game, but maybe in six months they’ll be back to see what the new updates added).

Plus other things I can’t figure out
But since our Halo 4 Spartans were also canon characters, that begs the question, are our Halo 4 and Halo 5 Spartan’s the same person? Back in Halo 4, how did the UNSC have enough Covenant weapons to allow Spartans to choose them as weapons to carry into battle? Fireteam Crimson? How many people are actually on that team? Are all Spartans on Fireteam Crimson? Are the Spartans divided into Blue Team, Jun, the Spartan-IIIs still alive after the battle of Onyx (I forget their name), Halo Wars Red Team, Fireteam Majestic (You probably forgot them. They were the guys who got to be in the cutscenes of Spartan Ops while we did all the work.), Palmer, and then everyone else is on Crimson? How does that Fireteam work? We were there! We were all there, and we’re all canon! HOW?

That’s my post, I’ll probably turn this into a YouTube video or maybe a blog post, we’ll see. But what do you guys think about all this?

Hmm, very interesting

I would say you are thinking too much. It’s interesting though so I’ll say that yeah we are all Spartans likely training while infinity is traveling around. As for the details of gender change and what not, That likely isn’t happening at all. Also realize that as a simulation the spartans likey are able to change their armor and load out and gender just like us without actually changing what they have in the real world. It’s a simulation so they can try all the armors and weapons and work of differing strategies. I would say that each player is not necessarily a different individual spartan as any spartan could have several characters that they use in the simulation.

So SPARTAN B-312 is still alive and killing his teammates in a virtual battlefield? Okay but how would this be happening with the servers not working?

I think that’s going a bit far down the rabbit hole. The specifics of War Games aren’t directly in line with the player experience.

But yeah, we can more or less place War Games as post-campaign due to the Warden.

> 2533274891745993;1:
> So, just in case anyone didn’t know, Halo multiplayer is canonically explained in the narrative as being training simulations run on the (read: holo deck) of the UNSC Infinity for the Spartan IVs. Now, this in mind, I think that carries some very interesting implications.
>
> Every player Spartan is a canon character
> Since the multiplayer matches are part of the narrative, that means our Spartans are part of the narrative. Which means somewhere in the Infinity, while Palmer and Lasky discuss the fate of the universe, a green and blue armored Spartan named Phoenix is having constant gender reassignment surgery because I can never decided whether I like the male or female Spartan model more.

Oh my god, dude that is so funny.

This was easily the best part.

> while Palmer and Lasky discuss the fate of the universe, a green and blue armored Spartan named Phoenix is having constant gender reassignment surgery because I can never decided whether I like the male or female Spartan model more.

> 2533274978553590;6:
> > 2533274891745993;1:
> > So, just in case anyone didn’t know, Halo multiplayer is canonically explained in the narrative as being training simulations run on the (read: holo deck) of the UNSC Infinity for the Spartan IVs. Now, this in mind, I think that carries some very interesting implications.
> >
> > Every player Spartan is a canon character
> > Since the multiplayer matches are part of the narrative, that means our Spartans are part of the narrative. Which means somewhere in the Infinity, while Palmer and Lasky discuss the fate of the universe, a green and blue armored Spartan named Phoenix is having constant gender reassignment surgery because I can never decided whether I like the male or female Spartan model more.
>
>
> Oh my god, dude that is so funny.

Seriously! I died laughing at this.

If multiplayer is cannon then god help the halo universe as UNSC insist on training spartans that call each other noobs, -Yoink!- each other and quit as soon as it gets tough. I guess with Xbox Live down then the universe has imploded temporarily - is that cannon too?

Also, wouldn’t it be great if in training in any walk of life, you could buy REQ packs that shortcut your way to success?

Actually Locke told Halsey, Lasky, and Palmer about Warden before he went to Sangheilios. I like the idea of having canonical multiplayer, but it lacks some contents.

I see you have really thought this through.

> 2745721379973487;9:
> If multiplayer is cannon then god help the halo universe as UNSC insist on training spartans that call each other noobs, -Yoink!- each other and quit as soon as it gets tough. I guess with Xbox Live down then the universe has imploded temporarily - is that cannon too?
>
> Also, wouldn’t it be great if in training in any walk of life, you could buy REQ packs that shortcut your way to success?

Nah the training areas are going under maintenance and cleaning.

If multiplayer is cannon then why do br and dmr have hard scopes when in the book and halo legends the scope on weapons gets put up on there heads up display like the classic br or current assault rifle and I could name a lot more. And this is the biggest problem because go and put on a helmet does not have to be a spartan one just one with a big old visor and try to look through a scope, because I doubt a real spartan can even do that.

You definitely are smoking some good stuff

> 2745721379973487;9:
> If multiplayer is cannon then god help the halo universe as UNSC insist on training spartans that call each other noobs, -Yoink!- each other and quit as soon as it gets tough. I guess with Xbox Live down then the universe has imploded temporarily - is that cannon too?
>
> Also, wouldn’t it be great if in training in any walk of life, you could buy REQ packs that shortcut your way to success?

If this were the case, there are a lot if immature spartans. Ranging from mic spamming to quitting a battle when they’re losing. What this? I can’t capture this location? Fk it, the enemy can have it, I’m leaving. Some other spartan will come out of nowhere and do it for me (or try).

Better yet, I have to leave the battle because of real life. Can you imagine that?

“Hey spartan i need you to take the garage.”

“No can do, I need to leave this battle because aparently my grandma’s sister’s son’s kid’s need to go to McInfinity right now for a space burger. Sorry real situations come out of nowhere.”

don’t forget about all the female spartans running around with male voices

While its true that the multiplayer is canon. Its absurd to think that every single person playing Halo 5 is a Spartan on the Infinity. If there were millions of Spartans on the infinity then any war would be short.
You are a nameless grunt playing war games.

> 2533274808132968;16:
> don’t forget about all the female spartans running around with male voices

That raises another question! We use our own voices in game, but theirs also a chatter option that makes our spartans call out to others on their own, with their own voices. Which voice is canon? If it’s the latter. why do all Spartan 4’s sound the same?

I’ve never considered MP to be apart of canon… I actually feel that it’s a bit “un-Halo” to do so. Kinda cliché.

When I was playing CE/H2 MP back in the day, I wasn’t thinking about the “story” behind why my friends and I were playing against each other lol.

It’s cool that the maps are supposed to be apart of the universe and all, but it’s never felt like there was any reason why Spartans were fighting against each other… I never needed one.

343 ignores canon alot. I think they’re trying to sweep attempting to cannonize multiplayer under the rug. In my opinion it’s for the better. Multiplayer needs to stay multiplayer.