If it's not broken don't fix it!

I know this may end up edited by a moderator because they disagree. (this is happening alot lately so maybe 343 should look into who they allow to moderate this forum?)

The update has ruined so many things.

First they tell us they threw Fire Fight in the trash for Halo 4 then they ruin the Fire Fight we already had. I WANT DOUBLES BACK!!!

Any why is it they are not fixing REAL problems like the amount of times the game crashes now and you end up with one of the following disadvantages:

No armour ability

Sticky grenades that do NOT stick (Yes I have video evidence in my file share)

OR even worse

You are miraculously KIA when you the Black Screen of Death finaly subsides.

All three of the things you said is all lag related and can’t be fixed with a simple playlist update, well, the no AA thing could with a Title Update, but this late into Reach’s life span, not happening.

Doubles was removed due to its low population.

And for posts getting edited/locked, go read over them, you’ll see how they break a rule one way or another.

The lag can be fixed by Microsoft or 343i investing in servers rather than having us playing peer to peer.

Noone asked for a Play list update (in fact it worked fine as it was)

And in my opinion the real reason they are removing so much from the playlists is so that more people will buy Halo 4 in the hopes that their favoured game types will return.

Now if I want to get the FireFight Challenges done I have to play with 3 scouns that want to do nothing more than continually fire Fuel Rods at me for teh lulz. Atleast before I could go on with someone I knew and both happily get on with the Challenges.

Another perfectly good game put through the shredder.

> The lag can be fixed by Microsoft or 343i investing in servers rather than having us playing peer to peer.
>
> Noone asked for a Play list update (in fact it worked fine as it was)
>
> And in my opinion the real reason they are removing so much from the playlists is so that more people will buy Halo 4 in the hopes that their favoured game types will return.
>
> Now if I want to get the FireFight Challenges done I have to play with 3 scouns that want to do nothing more than continually fire Fuel Rods at me for teh lulz. Atleast before I could go on with someone I knew and both happily get on with the Challenges.
>
> Another perfectly good game put through the shredder.

Moving a game over that was designed purely for peer to peer to dedicated server just isn’t going to happen, considering there will be less than 30,000 players on Reach after Halo 4’s release.

If anything, Halo 4 should be the game getting the dedicated servers treatment, not Reach, but even then, it isn’t happening.

The reason for the playlists removal is to ensure people can find games fast in the remaining playlist when Halo: Reach has a much lower population due to people moving over to Halo 4, which is exactly what happens with every new game release, a majority of the players move over to the new game, happened when Halo 3 came out and Halo 2’s population went down and happened for Halo: Reach when Halo 3’s population went down.

It may look like a stab in the back to those who will likely enjoy playing Reach and will continue to play it instead of Halo 4, but it is actually to help those.

It may have removed some of your favourite playlists, but they were underpopulated.

Also, Score Attack always remains if you want to play solo Firefight for the challenges.

> > The lag can be fixed by Microsoft or 343i investing in servers rather than having us playing peer to peer.
> >
> > Noone asked for a Play list update (in fact it worked fine as it was)
> >
> > And in my opinion the real reason they are removing so much from the playlists is so that more people will buy Halo 4 in the hopes that their favoured game types will return.
> >
> > Now if I want to get the FireFight Challenges done I have to play with 3 scouns that want to do nothing more than continually fire Fuel Rods at me for teh lulz. Atleast before I could go on with someone I knew and both happily get on with the Challenges.
> >
> > Another perfectly good game put through the shredder.
>
> Moving a game over that was designed purely for peer to peer to dedicated server just isn’t going to happen, considering there will be less than 30,000 players on Reach after Halo 4’s release.
>
> If anything, Halo 4 should be the game getting the dedicated servers treatment, not Reach, but even then, it isn’t happening.
>
> The reason for the playlists removal is to ensure people can find games fast in the remaining playlist when Halo: Reach has a much lower population due to people moving over to Halo 4, which is exactly what happens with every new game release, a majority of the players move over to the new game, happened when Halo 3 came out and Halo 2’s population went down and happened for Halo: Reach when Halo 3’s population went down.
>
> It may look like a stab in the back to those who will likely enjoy playing Reach and will continue to play it instead of Halo 4, but it is actually to help those.
>
> It may have removed some of your favourite playlists, but they were underpopulated.
>
> Also, Score Attack always remains if you want to play solo Firefight for the challenges.

I agree about Halo 4 and a dedicated server but as you said this is not happening so this is all the proof I need to hsow me that 343i and Microsoft do not give a damn about the community and are only interested in the contents of my bank account.

Again they THINK it will help people that still play Halo REACH but who are they to tell us what we want?

It’s called supply and demand.

Here you can see the community demanding and 343i refusing to supply.

Now that’s what I call great customer service.

So you want dead playlists when Halo 4 comes out?

Yes, well done 345 out, removing Firefight Doubles has ensured my friends and I are moving back to Battlefield. In one short sighted move you have removed one of the best reasons to keep playing Reach.
And if this is what we can expect from Halo 4 then you know what you can do with that.
Why would we even start playing Halo 4 when you only want to cater to the 12 year olds playing Grifball?

I want people to have THE CHOICE.

Also with FireFight doubles you could still go on with a friend so it was still a friend so it would never be dead.

> I want people to have THE CHOICE.
>
> Also with FireFight doubles you could still go on with a friend so it was still a friend so it would never be dead.

The can use Firefight customs for that if you want to play with a friend, for those searching solo hoping to find someone to match up with, it would have been a dead or an extremely long search time, just like Team Mythic is in Halo 3 right now.

You can’t get Challeneges completed in custom games though which you will remember was my original point.

Who cares if it takes a while to search? If people want to play then let them!

And even if everyone in the community changed their minds it is AUGUST which means we still have the better part of 3 months before we should be worrying about this.

343 have not only “fixed” what wasn’t broken, they have engineered this from when they took over from Bungie.
Look at the daily & weekly challenges - 70% multi player matchmaking - What a surprise, the number of people playing campaigns and firefights has dropped so 343 have the excuse they wanted to drop more firefight options. Makes it easier to release a game against a tight time frame if you just keep dropping bits out.
So now even fewer people will play Firefights and even more reason to drop it from Halo 4.

> 343 have not only “fixed” what wasn’t broken, they have engineered this from when they took over from Bungie.
> Look at the daily & weekly challenges - 70% multi player matchmaking - What a surprise, the number of people playing campaigns and firefights has dropped so 343 have the excuse they wanted to drop more firefight options. Makes it easier to release a game against a tight time frame if you just keep dropping bits out.
> So now even fewer people will play Firefights and even more reason to drop it from Halo 4.

This is SO true! and a VERY constructive way of putting it.

I enjoy FireFight. Alot of people may not but then look at how many people still play it even when there are no Challenges set for it that day.

removing playlists is no easy descision.
But they removed them based on purley population.
Trust me if you get halo 4 then you wont care about a playlist that you liked in a two year old outdated game.
If you actualy still like firefight, then play the other playlists.

Taking out FireFight Doubles was one of the dumbest things I have ever seen in a playlist update!!!

It WAS the perfect place for someone to work on your Comm’s for those outrageously insane amount of Perfections and Grounded one must obtain to max out those Comm’s. It’s not like they are going to reduce the amount one must obtain, it only means it will take that much longer for someone to do so having to be forced to play in the Arcade (or new) playlist.

What better place was there to go with a friend, work on what ever daily or weekly challenge was in place, or making up some custom challenges, and not have to worry about some stupid idiot AFK’ing, or worst of all, their horrible K-Mart internet and LAG.

Taking the helm and taking over this game was not to butcher out the playlist, it was to help and improve the game, and fix some of the broken mechanics, and then LEAVE IT THE HECK ALONE!!!

343 you will have Halo 4 to do with and what they want, so please, leave Reach alone, you have butchered it enough already.

It was a horrible choice to take out Doubles even if it has a low population or not. ( Seemed every Thursday it was doing fine.) It served as viable medium for players to achieve Firefight weeklies or any Firefight daily without the inconvenience of being subjected to Arcade. It’s moot point apparently for some until Halo 4 launches, but it is also a viable complaint considering the nature of Reach’s challenges and commendations.

Well see you in November and in Spartan Ops.

> So you want dead playlists when Halo 4 comes out?

This would be a fine and reasonable explanation, and I don’t think people would have as big a problem with it, if it weren’t for the little fact that Halo 4 doesn’t come out for almost 3 more months. Also the fact that the playlists 343 removed weren’t actually dead or even close until just this Tuesday when 343 decided to murder them all. Search times were fine (with the exception maybe of squad DLC).

As far as the idea that they were removed only because of population, that’s some -Yoink-. FF doubles had decent numbers, super slayer, team objective, coop campaign, and arena usually seemed to be doing worse than FF doubles, action sack, or BTB anniversary.

But yeah, when the main reason offered for this consolidation - avoiding dead playlists when Halo 4 comes out - doesn’t apply for a few more months 343’s choice to do this now, early, rightfully feels like a not very friendly backstab.

But as far as grabbing a buddy and going into firefight, it’s still slightly possible. You can each sign in a guest controller and then go into regular firefight. Since you+friend+2 guests = 4, you won’t get matched with strangers who vote for and trap you in dumb maps/gametypes for half an hour. The downsides are that it’s a lot of extra trouble that shouldn’t be necessary if playlist management was nicer, and splitscreen is usually not as fun as full-screen.

Edit: Actually, last time I looked I think I saw that game size for firefight was 2-4 players, so maybe if you turn on every search restriction possible you won’t find anybody and it’ll just be you and your buddy? I don’t know, I haven’t tried that and don’t remember ever finding a (non-doubles) firefight game with only 2 people (but I do remember getting only 3), so maybe it’s possible. Probably not though, that’d be way too easy.

> So you want dead playlists when Halo 4 comes out?

Would you rather dead playlists in halo 4? Look, moderators are hiding people’s posts (clearly people upset) and temp banning, just got off a temp ban myself for some spam (imo was not spam) and a attack on another member, whatever I accept it, He initiated and I finished but that is my choice. If you upset your community (to this point, I’ve never seen the forums in this much anger and outrage) why would they support the franchise?

yes halo 4 is going to do well obviously etc, but the removal of DLC only playlists is going to make people feel that their being cheated of their money, I for one do. The anni big team gone, which for a player without reach (quite possible) has now been reduced to 3 and lost any big team playlists, a huge upset for them. And Action Sack is gone, a favored community playlist and my personal favorite. All together it’s not going to sit well with the community.

Now…you could address this to the entire community, or at least, try to maybe compromise? No one is appearing to accept the “playlists would be smaller” and it is the main topics on the forum for days now. How long could it take before an actual addressing to the halo reach base take? Not everyone will get halo 4 at release or even close to release. Would you really want to abandon reach then have them not buy 4 all together for lack of support?

Bungie followed through and still kept halo 3 running which has a decent community given age and compared to many other live game titles.

And I’m not ‘attacking’ you or anyone else, don’t feel like another temp ban. I’m just suggesting 343 may want to consider this. You cannot abandon reach support and expect people to forget it and go straight for halo 4, forgetting what the company did to their game. It just won’t happen.

Maybe something to think about.

This post has been edited by a moderator. Please refrain from making posts that do not contribute to the topic at hand.

*Original post. Click at your own discretion.

> All three of the things you said is all lag related and can’t be fixed with a simple playlist update, well, the no AA thing could with a Title Update, but this late into Reach’s life span, not happening.
>
> Doubles was removed due to its low population.
>
> And for posts getting edited/locked, go read over them, you’ll see how they break a rule one way or another.

Yes but from what I’ve seen they do tend to break the rules themselves and nothing is done about them.

> > So you want dead playlists when Halo 4 comes out?
>
> This would be a fine and reasonable explanation, and I don’t think people would have as big a problem with it, if it weren’t for the little fact that Halo 4 doesn’t come out for almost 3 more months. Also the fact that the playlists 343 removed weren’t actually dead or even close until just this Tuesday when 343 decided to murder them all. Search times were fine (with the exception maybe of squad DLC).
>
> As far as the idea that they were removed only because of population, that’s some -Yoink!-. FF doubles had decent numbers, super slayer, team objective, coop campaign, and arena usually seemed to be doing worse than FF doubles, action sack, or BTB anniversary.
>
> But yeah, when the main reason offered for this consolidation - avoiding dead playlists when Halo 4 comes out - doesn’t apply for a few more months 343’s choice to do this now, early, rightfully feels like a not very friendly backstab.
>
> But as far as grabbing a buddy and going into firefight, it’s still slightly possible. You can each sign in a guest controller and then go into regular firefight. Since you+friend+2 guests = 4, you won’t get matched with strangers who vote for and trap you in dumb maps/gametypes for half an hour. The downsides are that it’s a lot of extra trouble that shouldn’t be necessary if playlist management was nicer, and splitscreen is usually not as fun as full-screen.
>
> Edit: Actually, last time I looked I think I saw that game size for firefight was 2-4 players, so maybe if you turn on every search restriction possible you won’t find anybody and it’ll just be you and your buddy? I don’t know, I haven’t tried that and don’t remember ever finding a (non-doubles) firefight game with only 2 people (but I do remember getting only 3), so maybe it’s possible. Probably not though, that’d be way too easy.

All the playlists, minus Anniversary BTB, barely struggled to reach 1000 players, the only time Firefight Doubles did was on Thursdays, like today when all the daily challenges are Firefight related.

As for playlists like The Arena, Co-op campaign and the others you mentioned, I agree, they should have been removed, their populations are a flat out joke compared to the ones removed especially Anniversary BTB, I’m still trying to figure out why Anniv BTB was removed myself, the whole it only had three maps theory is a good one, but Anniversary Firefight had one map.

> > So you want dead playlists when Halo 4 comes out?
>
> Would you rather dead playlists in halo 4? If you upset your community (to this point, I’ve never seen the forums in this much anger and outrage) why would they support the franchise?
>
> yes halo 4 is going to do well obviously etc, but the removal of DLC only playlists is going to make people feel that their being cheated of their money, I for one do. The anni big team gone, which for a player without reach (quite possible) has now been reduced to 3 and lost any big team playlists, a huge upset for them. And Action Sack is gone, a favored community playlist and my personal favorite. All together it’s not going to sit well with the community.
>
> Now…you could address this to the entire community, or at least, try to maybe compromise? No one is appearing to accept the “playlists would be smaller” and it is the main topics on the forum for days now. How long could it take before an actual addressing to the halo reach base take? Not everyone will get halo 4 at release or even close to release. Would you really want to abandon reach then have them not buy 4 all together for lack of support?
>
> Bungie followed through and still kept halo 3 running which has a decent community given age and compared to many other live game titles.
>
> And I’m not ‘attacking’ you or anyone else, don’t feel like another temp ban. I’m just suggesting 343 may want to consider this. You cannot abandon reach support and expect people to forget it and go straight for halo 4, forgetting what the company did to their game. It just won’t happen.
>
> Maybe something to think about.

The way you said Bungie kept running Halo 3 made it sound like they gave it playlist updates after Reach’s release, not true, once Halo: Reach was out, that was there main focus, they didn’t take the game offline and had no intentions to, there was no need to.

The amount of players who are annoyed by Squad DLC being removed is in the 100’s, not thousands, the fact the playlist could barely keep over 500 players supports this, it is common knowledge the DLC for Reach sold poorly, hence why you rarely see DLC match ups, because people simply don’t own the DLC.

If people think Halo 4 is going to have piss poor support because of a playlist consolidation for the OLD game which has lived its lifespan w/ support, then they don’t understand how Halo games work when their time runs out, it happened with Halo 3, and it is happening with Reach, and it is likely it will happen with Halo 4 when Halo 5 is about to come out.

> > All three of the things you said is all lag related and can’t be fixed with a simple playlist update, well, the no AA thing could with a Title Update, but this late into Reach’s life span, not happening.
> >
> > Doubles was removed due to its low population.
> >
> > And for posts getting edited/locked, go read over them, you’ll see how they break a rule one way or another.

You could always take something like that up with bs angel, but I highly advise you PM the moderator who you see breaking rules, asking what’s up.