If it ain't broke don't fix it

If it ain’t broke don’t fix it this is what Max Hoberman said when makeing halo 2 anniversary.I think this should be the motto for makeing halo 5 or any future halos.343 is getting it I so far like what I see for the halo 5 beta.I like how the spartans look the weopons ,maps but ill have to wait to see how the game play is.

This post has been edited by a moderator. Please do not post spam.

*Original post. Click at your own discretion.

?

> ?

Fixed

> “If it ain’t broke, don’t fix it!” This is what Max Hoberman said when making Halo 2 Anniversary. I think this should be the motto for making Halo 5 or any future Halos. 343i is getting it, so far I like what I see for the Halo 5 beta. I like how the Spartans look, the weapons, maps, but I’ll have to wait to see how the gameplay is.

I don’t like this motto. There is always room for improvement even if something isn’t broken. That being said, maybe a good motto would be, “don’t break what isn’t broken”.

> I don’t like this motto. There is always room for improvement even if something isn’t broken. That being said, maybe a good motto would be, <mark>“don’t break what isn’t broken”</mark>.

I like this motto.
It opens up for some innovation but also restrains when it comes to adding things that seem cool but doesn’t actually work.

> > I don’t like this motto. There is always room for improvement even if something isn’t broken. That being said, maybe a good motto would be, <mark>“don’t break what isn’t broken”</mark>.
>
> I like this motto.
> It opens up for some innovation but also restrains when it comes to adding things that seem cool but doesn’t actually work.

This 1000 times. Change isn’t bad. Bad change is bad.

> I don’t like this motto. There is always room for improvement even if something isn’t broken. That being said, maybe a good motto would be, “don’t break what isn’t broken”.

Yeah I think don’t break what isn’t broken is basicly the same. only change where change is needed you can innovate but dont change the things fans like.But hey whatever

> If it ain’t broke don’t fix it this is what Max Hoberman said when makeing halo 2 anniversary.I think this should be the motto for makeing halo 5 or any future halos.343 is getting it I so far like what I see for the halo 5 beta.I like how the spartans look the weopons ,maps but ill have to wait to see how the game play is.

You know what also wasn’t broke? The format of the 90’s PC shooter that Halo diverged from in Bungie’s original -Yoink- of new/innovative/fun ideas. “If it ain’t broke don’t fix it” is patently untrue as any look through the history of human civilization can show you. That computer, that car, that shirt you’re wearing all replaced some alternative that was perfectly satisfactory until someone found a better way of doing things. If we have 343 shut down any attempt at independent thought or creativity from Bungie’s original template, we’re essentially asking them to close the future of the Halo franchise because while YOU may be satisfied with hand-woven leggings and an animal skin tent to sleep in the vast majority of the market isn’t. And your commitment to an old idea (which you can sum up here in a single statement: Halo) isn’t capable of compensating for the isolation of niche appeal especially in consideration of the monumental costs of developing and supporting a AAA game.

Quite frankly the only way we can keep this franchise is if it embraces change. That may still end in failure but at least there’s the chance of finding something else which hiding from an evolving world most certainly won’t.

Max knows his stuff. Don’t fix what ain’t broke. H2A is what Halo on next gen should be like. He sticks to the roots of Halo. He doesn’t add unnecessary features just for the sake of being innovative. Besides, it’s been proven time and time again that the vast majority of gamers prefer familiarity. Games that claim to be innovative usually don’t sell as well as games that stick to a fixed formula. This trend is especially apparent in Nintendo games. I’m not saying innovation is bad, but there are ways to bring innovation to Halo while staying faithful to it’s formula (Ex. vehicle jacking, equipment). Max is love, Max is life.

If you want Halo 2, play Halo 2. That response is now perfectly valid with MCC.

If you want Halo 2 with new weapons and maps, ask 343I to design the game in a way that they can continuously add new weapons and maps. Many PC games do this, instead of just shipping out an unnecessarily large number of titles.

If you want a game with new mechanics, buy the latest game.
If you do not, then don’t.

There’s no reason to make a new game if it isn’t going to be new.

> I don’t like this motto. <mark>There is always room for improvement</mark> even if something isn’t broken. That being said, maybe a good motto would be, “don’t break what isn’t broken”.

And you just hit my motto square.

Cultural survival is not about preservation, sequestering indigenous peoples in enclaves like some sort of zoological specimens. Change itself does note destroy a culture. All societies are constantly evolving. Indeed a culture survives when it has enough confidence in its past and enough say in its future to maintain its spirit and essence through all the changes it will inevitably undergo.
You’ve got to open your mind up and embrace the change… Allow yourself to evolve and see the bigger picture. Don’t just live in a self-contained box and hope nothing ever changes.
After all, it liberates the vandal to travel–you never saw a bigoted, opinionated, stubborn, narrow-minded, self-conceited, almighty mean man in your life but he had stuck in one place since he was born and thought God made the world and dyspepsia and bile for his especial comfort and satisfaction.

Actually, there was a LOT broken with Halo 2, some of which wasn’t fixed until ODST or even Reach came out.

That saying is mostly untrue as advancement in history is mostly from people “fixing” things.

Even if you were to follow that overused saying, you still need to do maintenance. Your car isn’t broken, but you still need to take it in every year for a checkup. Your body isn’t vomiting blood but you still need to visit a doctor occasionally.

> > > I don’t like this motto. There is always room for improvement even if something isn’t broken. That being said, maybe a good motto would be, <mark>“don’t break what isn’t broken”</mark>.
> >
> > I like this motto.
> > It opens up for some innovation but also restrains when it comes to adding things that seem cool but doesn’t actually work.
>
> This 1000 times. Change isn’t bad. Bad change is bad.

No, change for sake of changing, now that is really bad.
If something what always has worked fine & still works fine today, why mess around and risk to make it worse ? just because something seems “outdated”, it doesn’t need to be updated, just because [reasons].

I never liked this saying. It always seemed… complacent. Plus nonsensical. You can’t fix something that isn’t broken, but you can improve it, like 343 have done with H2A. I mean, who isn’t excited about the Gungoose?

The point is, that the thing we’ve got right now isn’t the best thing ever. Not by a long shot. There will always be something better, and 343 has the job of finding that. And I wish people would allow them to do that instead of asking for everything to be exactly the same as A GAME THAT’S GETTING REMADE AND IMPROVED ANYWAY.

Its a terrible saying, but I think it applies to a project that is supposed to be a remake.