If Halo: Xbox One played just like Halo 3...

Forget netcode, hitscan and everything like that, obviously Halo 4 has them done better as the game is more advanced, what I’m asking is, if Halo: Xbox Ones multiplayer was exactly like Halo 3, would the high levels of popularity return?

Or would people look down on it, like Call of Duty?

It wouldn’t be bad but I prefer some sort of new things, I think a reskin is the wrong direction

I dont think it would get much population, to be honest.

I dont think anyone here wants a carbon copy of Halo 3.

I personally want Halo 5 to be an evolution of Halo 3, not a copy of it.

> I dont think it would get much population, to be honest.
>
> I dont think anyone here wants a carbon copy of Halo 3.
>
> I personally want Halo 5 to be an evolution of Halo 3, not a copy of it.

I think Halo reached a point after Halo 3 where it needed to innovate, but since Reach has started to go in the wrong direction, don’t get me wrong I loved Reach and I enjoyed 4, but we need it to go back to arena shooting.

> Forget netcode, hitscan and everything like that, obviously Halo 4 has them done better as the game is more advanced, what I’m asking is, if Halo: Xbox Ones multiplayer was exactly like Halo 3, would the high levels of popularity return?
>
> Or would people look down on it, like Call of Duty?

To be honest at this rate, I wouldn’t mind a reskin, but I would prefer if they just carried the evolution of matchmaking over from Halo 3 rather than Reach for Halo 4.

Hopefully the recent rumors are true and H2 anniversary is coming out this year with Halo 2 multiplayer. That will allow 343 to gauge how the old Halos were received compared to the new Halos and progress matchmaking from there because as it is now, the fan base is extremely polarized.

> > I dont think it would get much population, to be honest.
> >
> > I dont think anyone here wants a carbon copy of Halo 3.
> >
> > I personally want Halo 5 to be an evolution of Halo 3, not a copy of it.
>
> I think Halo reached a point after Halo 3 where it needed to innovate, but since Reach has started to go in the wrong direction, don’t get me wrong I loved Reach and I enjoyed 4, but we need it to go back to arena shooting.

Agreed. That is why i want 343I to take Halo 3 as the starting point for Halo 5, and not Reach, like they did with Halo 4.

I also enjoyed Reach, but the Bloom killed all the joy i got from it.

> Agreed. That is why i want 343I to take Halo 3 as the starting point for Halo 5, and not Reach, like they did with Halo 4.

I don’t see why they can’t do both. Use the strengths of both 3 and Reach and go from there. Yes there’d be a lot of tinkering to do but it’s always a possibility.

> > Agreed. That is why i want 343I to take Halo 3 as the starting point for Halo 5, and not Reach, like they did with Halo 4.
>
> I don’t see why they can’t do both. Use the strengths of both 3 and Reach and go from there. Yes there’d be a lot of tinkering to do but it’s always a possibility.

Take Halo 3 as the starting point and evolve from there*

Sure, they can keep the best of both, but that Halo feel should still stay.

Here’s what I want. I want a natural evolution of this:
Halo 1: hitbox size, spawns system, open level design like two betrayals (expand upon this), low aim acceleration, covenant AI, marine AI
Halo 2: BR mechanics (very low and consistent recoil with insanely fast center speed), momentum based lunge, banshee mechanics, overall weapon mechanics
Halo 3: multiplayer map design, lighting, grenade mechanics, ranking system, unlock armor through challenges, flood AI, warthog mechanics
Halo ODST: dark atmosphere, music that perfectly complimented atmosphere, firefight map design, firefight feel, brutes
Halo Reach: forge, accolades, expanded firefight custom options
Halo 4: hitmarkers

What I want most of all is an arena shooter. Sprint, armor abilities, and loadouts must go! We need 1-50. Not this Arena crap…we already saw how that turned out in Reach. I want to go for 50s and in game ranks! NO PROGRESSION SYSTEM. This isn’t innovation. It’s blatantly dumbing down what was a perfect system. Halo 2 and Halo 3 trended upward and remained on xbox live as #1 for multiple years (not a single cod can claim this). If this was the innovation that we needed then the series wouldn’t have trended downward with a bigger install base on the 360.

With Halo 4, I feel like it was almost false advertising how they promised “classic playlists” and the halo 2/3 feel. What a joke? I’m not trying to troll. I really just miss how halo used to be. No other game has helped fill that void and it’s disappointing.

I agree 100% with Gunnrs.

343 needs to mirror Halo Xbox One after all the great features we have had in previous games. And pretty much totally scrap Halo 4.

My dream scenario would be a H2A with multiplayer this November.
And then a GREAT Halo 5 in 2015 or 2016.

> > Agreed. That is why i want 343I to take Halo 3 as the starting point for Halo 5, and not Reach, like they did with Halo 4.
>
> I don’t see why they can’t do both. Use the strengths of both 3 and Reach and go from there. Yes there’d be a lot of tinkering to do but it’s always a possibility.

Honestly, the only strength Reach had in my book was forge. The MP was so much better after they released the anniversary styled game modes and playlists.

If it were to 101% look and play exactly like Halo 3, then that would be a problem.

Honestly if it was a reskinned halo 3, I’d love it just the same. Although I would love improvements from other games to make it better. Halo 3 was a great game and it still stand out as the number one halo in my mind. I liked reach, not a huge fan of 4 but they still had a good things to them. some more than others, but none the less a reskinned halo 3 would probably sell well for a while. It probably wouldn’t break any records but it would do just fine on its own.

I would actually like to see if A reskinned halo 3 could hold players longer than Halo 4 could. I feel like most of you guys would want to see that as well.

Again, I’d be fine with a reskinned halo 3 but I would love an updated halo 3 with the GOOD things from the other games.

> Honestly if it was a reskinned halo 3, I’d love it just the same. Although I would love improvements from other games to make it better. Halo 3 was a great game and it still stand out as the number one halo in my mind. I liked reach, not a huge fan of 4 but they still had a good things to them. some more than others, but none the less a reskinned halo 3 would probably sell well for a while. It probably wouldn’t break any records but it would do just fine on its own.
>
> I would actually like to see if A reskinned halo 3 could hold players longer than Halo 4 could. I feel like most of you guys would want to see that as well.
>
> Again, I’d be fine with a reskinned halo 3 but I would love an updated halo 3 with the GOOD things from the other games.

I think that is what most of the older Halo players, myself included, want and believe as well.

My intuitive judgment says yes. My pessimism tells me I’m wrong on that.

I remember a lot of players saying that they didn’t want Halo 4 to be “Halo: Reach 2.” I’m sure they’d prefer even a carbon copy of Halo 3 over “Halo: Reach 3.” But how many players is “a lot”? Is it enough to matter? Enough to make a difference?

If it didn’t have visible-in-game skill-based rank, it would do no better than Reach or Halo 4.

Go ahead. Tell me how Halo 3 was great and Reach and 4 are loaded with flaws. Halo 3 was not flawless. Neither was Halo 2. As long as people could claim they were good because of their rank, no one cared. Especially Halo 3. No one bought a 50 because it’s a pretty number. Buying a 50 meant you could convince someone that didn’t know any better that you were good. That’s what a 50 meant, and everyone wanted one. If Halo 5 was exactly like Halo 3 without the rank no one would play it. It would be like Team Throwdown. People say it was the most competitive, but they were competing for the rank. If Reach had VSR it would have been the best Halo game ever. If Halo 4 had it Halo 3 and Reach both would be distant memories.

So that’s what would happen if Halo Xbox One played like Halo 3. Nothing.

If Halo ONE played like Halo 3…then im sorry, it would be truly boring. I think it should be a mix of Halo 4 and Halo Reach.

> If it didn’t have visible-in-game skill-based rank, it would do no better than Reach or Halo 4.
>
> Go ahead. Tell me how Halo 3 was great and Reach and 4 are loaded with flaws. Halo 3 was not flawless. Neither was Halo 2. As long as people could claim they were good because of their rank, no one cared. Especially Halo 3. No one bought a 50 because it’s a pretty number. Buying a 50 meant you could convince someone that didn’t know any better that you were good. That’s what a 50 meant, and everyone wanted one. If Halo 5 was exactly like Halo 3 without the rank no one would play it. It would be like Team Throwdown. People say it was the most competitive, but they were competing for the rank. If Reach had VSR it would have been the best Halo game ever. If Halo 4 had it Halo 3 and Reach both would be distant memories.
>
> So that’s what would happen if Halo Xbox One played like Halo 3. Nothing.

I would also like to state that there is a middle ground and we can find it load-outs/AAs hold a lot of untapped potential for HALO we could turn this into something most would enjoy and I am sure 343 can do it…after H4 they know whats up and I have faith in them…just watch…they are gonna knock our socks off.

> If Halo ONE played like Halo 3…then im sorry, it would be truly boring. I think it should be a mix of Halo 4 and Halo Reach.

And this^

> > If it didn’t have visible-in-game skill-based rank, it would do no better than Reach or Halo 4.
> >
> > Go ahead. Tell me how Halo 3 was great and Reach and 4 are loaded with flaws. Halo 3 was not flawless. Neither was Halo 2. As long as people could claim they were good because of their rank, no one cared. Especially Halo 3. No one bought a 50 because it’s a pretty number. Buying a 50 meant you could convince someone that didn’t know any better that you were good. That’s what a 50 meant, and everyone wanted one. If Halo 5 was exactly like Halo 3 without the rank no one would play it. It would be like Team Throwdown. People say it was the most competitive, but they were competing for the rank. If Reach had VSR it would have been the best Halo game ever. If Halo 4 had it Halo 3 and Reach both would be distant memories.
> >
> > So that’s what would happen if Halo Xbox One played like Halo 3. Nothing.
>
> I would also like to state that there is a middle ground and we can find it load-outs/AAs hold a lot of untapped potential for HALO we could turn this into something most would enjoy and I am sure 343 can do it…after H4 they know whats up and I have faith in them…just watch…they are gonna knock our socks off.
>
>
>
> > If Halo ONE played like Halo 3…then im sorry, it would be truly boring. I think it should be a mix of Halo 4 and Halo Reach.
>
> And this^

Halo Reach being the best with VSR is purely subjective here, same with Halo 4 erasing them if it had VSR. I won’t lie, I liked Reach, but the randomness of bloom as well as how horribly unbalanced I find AA’s really kept it from greatness in my book. Halo 4 was just plagued with problems for me from balance issues which mainly stemmed from loadouts as well as screwing the pooch on customs and forge.

You also have to think of how abhorrent loadouts are for certain players. A lot of the old Halo purists and fanbase hate them and prefer Halo 3 for that very reason.

I miss the equal starts and no loadouts. I prefer single use equipment rather than AA’s that you spawn with and force the map creators to have to compensate for more than they should.

In terms of Halo 3 just being boring, again SUBJECTIVE. Do not get me wrong I respect your opinions, but I just disagree wholeheartedly. I do not think Halo 3 was perfect, and by today’s standards it needs to be updated, but it still beats the crap out of Reach and H4 for my favorite Halo.

From my perspective, making Halo Xbox One iterate from Halo Reach and Halo 4 is just plain dumb. Halo 4 iterated from Reach and hardly improved on anything, actually taking a lot of steps back for the most part in my book. They completely butchered forge and customs, and custom loadouts caused balanced issues as well as removing static weapon drops, something at least Reach kept.

If anything I would say iterate on Halo Xbox One from Halo 3’s social and ranked system. Go back to Halo 3’s more simple gameplay elements such as equal starts, static weapon spawns to fight over, no vehicle health system, no sprint or AA’s, and faster base movement for lack of sprint, etc. Then iterate on forge from Reach (since that all Reach really had for it in my book), add the new weapons and vehicles from Reach and H4’s sandbox, and possibly include firefight even though it was not my cup of tea.

Halo 4 just represents a failed experiment in my book and I feel that it would be better if 343 took a step back and just reorganized everything rather than just try to continue from Halo Reach and Halo 4, the games where many Halo fans who currently have fallen out of favor with the series believe the downfall began to occur.

and end rant. gasps for air

Wouldn’t play it, got a ps4.