When you mentioned Breath of the wild, I never knew they mentioned that until you said it.
I played the campaign a week after Infinite released, and Breath of the wild was the first thing that came to my mind. We were doing the exact same thing running to tower to tower in infinite just like the towers in Breath of the wild to reveal the map. I couldn’t help but think what a joke that 343 couldn’t use their own imagination, and that they ripped off an idea from another game.
WTF were they thinking knowing this is supposed to be Halo, you know, Master Chief, not link?
It’s difficult to assume/hypothesize whether or not this exact scenario would’ve been the case if it were a traditional boxed marketing as Halo has tended to use. There’s precedent to believe that it would’ve been a Halo 5 situation all over again rather than a complete package like many have made allusions to.
I think the approach to go F2P was also in response to the routine fumbling that has happened with every single title to has been released thus far as well. Essentially “buying” players that have felt shafted again and again by the last 3 entries who were never going to spend another dime on the next installment with a complete risk/cost free entry back into Halo. And to be very fair, it seemed to have worked as assumed with Infinite receiving both critical and (more importantly) consumer praise upon the initial launch along side player numbers that dwarfed the FPS competition that had been claiming it for years.
I personally think that the retail copy approach would have not been as successful as hypothesized, selling maybe 75%-80% of what you suggested at best.
If it was a comete game and good? A lot of people probably lol but it’s 343 they knew they were gonna drop the ball that’s why they made it FTP so they can basically escape some of the criticism
The only reason I ever owned and Xbox One was because I wanted to play Halo 5. After a few short months of trying to like it, I just didn’t and stopped playing. I donated my Xbox and haven’t owned a console since.
Only reason I own this game today is because it was on PC and Free.
I’m not so sure the game could have been successfully sold because the franchise had been so badly tarnished over the years by the incompetence of the studio in charge of it. Free to play not only brought in a brand new audience, but I can vouch that it also helped some that had given up on the franchise return.
… now they need to keep us here. Let’s see how that part goes.
I would pay if they gave us working and more rebust custom game. I think that is halo problem it’s broken and it’s in confined to there poor list that is broken up to very specific play list.
I want make oddball with slayer settings, I want 8 teams tug a war when you kill someone they be on you side.
I want juggernaut. If they just improved custom game I don’t think people would complain as much.