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> > > > If the population goes down then it’s because of other games out at the time like cod not a simple gameplay mechanic.
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> > > Like how Halo 3’s population fell when MW2, WaW, BFBC2, GoW 2, GoW3, launched?
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> > That was when Halo was the big thing, and gow 3 launched in 2011, call of duty didn’t become super popular until MW2 (which launched in 2009 and did cause a population drop that halo hasn’t recovered from) and BFBC2? battlefield wasn’t popular on consoles until battlefield 3.
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> CoD was quite popular by the time CoD 4 and WaW came out.
On PC. Halo was the undisputed king of console shooters when both H3 and MW dropped in 2007. Then everything changed.
Some of it has to do with the quality of Reach MP and H4 MP vs the original trilogy, but that’s really only a small part of why those games had lower populations and H4 especially could not maintain a thriving community very long. Mistakes like Armor Lock, Bloom, Ordance Drops, Promethean Vision, etc were made, but the much more likely reason is just the demographics of the Halo population.
Many of us here grew up with CE & 2, and Halo 3 dropped when we were in high school or early college. It was basically the peak time in our lives to play video games. By time H4 came out 5 years later, many had grown up, graduated, started careers, and stopped playing video games altogether, or at least certainly couldn’t devote the same time to them as we used to during H2-H3 days.
In the mean time, 100 versions of COD came out between H3-H4 and it became the de facto console shooter of choice for a new generation of gamers, in large part because it is just so damn easy to pick up and play. Even if they picked up Halo 4, I’m sure many new players found it a more frustrating experience that was very different than their game of choice but oddly similar thanks to the stupid loadouts and perks. The H4 campaign story was also more complex and difficult to digest for new fans to the series. They didn’t grow up with Chief/Cortana and they didn’t care about Halo like we did, so with so many of the original fans aged out of video games and nothing particularly great about H4 except the graphics and story for those who cared, of course the population wasn’t what it once was.
This is why they did MCC. It was fan service to us old heads, sure, but it was also a chance to introduce a new generation of Halo players who grew up from 2007-2015 on a steady diet of COD and Gears to the original trilogy and what made Halo so special. You need look no further than the MCC bundle just announced today for more confirmation of this.
It is absolutely disastrous that MCC’s technical woes prevented so many from getting that proper experience that could have brought them on board for H5. I definitely think 343i needs to do a Big Team Beta closer to launch in order to regain a lot of the momentum H5:G lost due to MCC’s problems. Given that HCS was a success and MCC is now mostly fixed, and we’re 6-8 months from launch, there’s definitely hope. But Halo 5 needs to be s great game and new players need to be willing to give it a chance.