If Covenant species return, what will they be like?

The Covenant has broken up. If there are any Prophets still alive and hiding, they might only have so many troops with them.
If we get to see any of the species return, how do you think they’ll be in the Reclaimer Trilogy. Even if most do not appear in Halo 4, I still feel that at all of them will appear in the Reclaimer Trilogy at some point. If this Ancient Evil is as evil as it is, the remaining Covenant probably need to work together with Humanity.

Here are my thoughts:

Elites
The Elites are still a prominent force to be reckoned with. I’m sure that they will be in Halo 4, 5 and 6.

Brutes
Since the Brutes are still being hunted down by 2559, it’s most likely that they still have ships and are a threat by 2556-7. They will probably appear in Halo 5 and 6 but not as major enemies.

Hunters
They’ll most likely return.

Prophets
The Covenant loyalists and Prophets still gave up a good fight after the war. According to the Elites the Prophets just “vanished.” While I can only speculate on what happened to them, I feel that they will return in one of the next games. I can imagine a Prophet making an uneasy alliance with the Humans to fight off the Ancient Evil.

Jackals/Skirmishers
Since they do pretty fine by themselves as Pirates, I could imagine Jackals will pop up every now and then. The Skirmisher warriors were whipped out during Reach, but the Skirmisher species were not. I’m sure that both species will reappear.

Drones
I don’t really feel that Drones will make even a minor appearance in the new trilogy. If they do it will probably be anywhere from a cutscene to a small appearance on a level.

Grunts
These little guys are way to iconic to not return. I’m sure for comedic relief we’ll see these little guys return. They’ll join anyside they feel is the strongest. We see in Halo 2 that they sided with both the Elites and Brutes.

Engineers
Since they are meant to repair Forerunner devices, I feel that they will definitely make an appearance in Halo 4.

If they return, I hope they aren’t enemies.

  1. We’ve fought them for 10 years, we know how to fight them inside and out.
  2. When you have a universe threatening force, fighting each other isn’t going to save anyone.

> If they return, I hope they aren’t enemies.
>
> 1. We’ve fought them for 10 years, we know how to fight them inside and out.
> 2. When you have a universe threatening force, fighting each other isn’t going to save anyone.

this^^
I want new enemies.
It would be boring to fight the covenant again on an unknown planet.

I think bar the elites it would have to be the Prophets would return naturally…they still have unfinished business with the Elites who did them over in H3…I am hoping so anyway would make a brilliant story line of a race that has literally NOTHING to lose as they might as already be extinct!

> If they return, I hope they aren’t enemies.
>
> 1. We’ve fought them for 10 years, we know how to fight them inside and out.
> 2. When you have a universe threatening force, fighting each other isn’t going to save anyone.

I’m sure it’s going to be kinda tough to get the Brutes to ally up with the humans. I’m sure that there are going to be many many more enemies to fight in the Reclaimer Trilogy. There has to be at least a new enemy or two in each of the new games. But because the Covenant is has had such a huge impact on Halo, it would be impossible for 343i to not include them.

> > If they return, I hope they aren’t enemies.
> >
> > 1. We’ve fought them for 10 years, we know how to fight them inside and out.
> > 2. When you have a universe threatening force, fighting each other isn’t going to save anyone.
>
> I’m sure it’s going to be kinda tough to get the Brutes to ally up with the humans. I’m sure that there are going to be many many more enemies to fight in the Reclaimer Trilogy. There has to be at least a new enemy or two in each of the new games. But because the Covenant is has had such a huge impact on Halo, it would be impossible for 343i to not include them.

The Rebels and the Empire is important to Star Wars, yet they have enough sense to move beyond it. I would hope Halo is good enough to do that.

> > > If they return, I hope they aren’t enemies.
> > >
> > > 1. We’ve fought them for 10 years, we know how to fight them inside and out.
> > > 2. When you have a universe threatening force, fighting each other isn’t going to save anyone.
> >
> > I’m sure it’s going to be kinda tough to get the Brutes to ally up with the humans. I’m sure that there are going to be many many more enemies to fight in the Reclaimer Trilogy. There has to be at least a new enemy or two in each of the new games. But because the Covenant is has had such a huge impact on Halo, it would be impossible for 343i to not include them.
>
> The Rebels and the Empire is important to Star Wars, yet they have enough sense to move beyond it. I would hope Halo is good enough to do that.

Eh lets keep away from that Star Wars expanded universe. Talk about dragging on. Sith returning over and over again. I’m kinda glad George Lucas doesn’t really consider it canon. (ENOUGH OF STAR WARS NOW BEFORE A FLAME WAR IS STARTED.)

With the exception of the Engineers and Lekgolo (I understand that they had contact with the Forerunners), I think the only Covenant species we may see are the Elites. If they are present, I would wager that they arrive on the scene during Halo 5 or Halo 6, when Master Chief’s solitary battle escalates into a true war.

c’mon guys, you can’t be serious about the “we know how to kill them” thing. the average new player get’s behind that “secret” within a few minutes into gameplay.
just because i know that i have to shoot “that” enemy into the head, use the noob-combo on “the other” enemy type and “another” enemy is best shot in the back doesn’t make the game boring. if it were so, one could just stop playing after the first couple of seconds.
the new enemies in H4 (no doubts that there will be some) will have their weaknesses too. and it will be a certain combinaton of weapons, a certain weak spot or tactical failure (like watching his back) again = the same as with elites, hunters & co, only difference: new skin.

the important part is to keep a certain diversity concerning enemies (and their sweet spot) and especially the story.

if the story supports it well, i don’t see why we shouldn’t see the occasional elite or hunter, as long as they are not the main enemy again. in fact, i think it would be a very bold move (especially for MS) to NOT include some of the old enemies, at least in H4, until the gamers have gotten accustomed to the new main enemy.

> > > > If they return, I hope they aren’t enemies.
> > > >
> > > > 1. We’ve fought them for 10 years, we know how to fight them inside and out.
> > > > 2. When you have a universe threatening force, fighting each other isn’t going to save anyone.
> > >
> > > I’m sure it’s going to be kinda tough to get the Brutes to ally up with the humans. I’m sure that there are going to be many many more enemies to fight in the Reclaimer Trilogy. There has to be at least a new enemy or two in each of the new games. But because the Covenant is has had such a huge impact on Halo, it would be impossible for 343i to not include them.
> >
> > The Rebels and the Empire is important to Star Wars, yet they have enough sense to move beyond it. I would hope Halo is good enough to do that.
>
> Eh lets keep away from that Star Wars expanded universe. Talk about dragging on. Sith returning over and over again. I’m kinda glad George Lucas doesn’t really consider it canon. (ENOUGH OF STAR WARS NOW BEFORE A FLAME WAR IS STARTED.)

And bringing in the Covenant again and again is any better?

If any thing the Elites will come back. i love Elites i hope they do come back

If the new threat threatens the entire Galaxy then I think all the former covenant species should join and fight along side the humans in a new alliance. I’m sure there are some other species in the Galaxy that can join the big fight to.

> And bringing in the Covenant again and again is any better?

not “THE covenant”. but single species that once were part of that.
i personally don’t mind what i shoot on screen, but the reaction of the community to the return of the elites as enemies in reach was more than just positive. enemies are a great deal when it comes to the success of a FPS, that’s why i don’t think it’s impropable that some of the ex-cov return in front of my reticule.

> > And bringing in the Covenant again and again is any better?
>
> <mark>not “THE covenant”. but single species that once were part of that.</mark>
> i personally don’t mind what i shoot on screen, but the reaction of the community to the return of the elites as enemies in reach was more than just positive. enemies are a great deal when it comes to the success of a FPS, that’s why i don’t think it’s impropable that some of the ex-cov return in front of my reticule.

It’s the same thing. They will still fight the same way they always have.

> It’s the same thing. They will still fight the same way they always have.

why? because video game AI’s can’t improve?

say it as it is: you want to see something new! me too, but that doesn’t mean that there’s no place for something old.

Although I by no means want any Covenant species to return as enemies, I don’t really understand the argument that we “know how to fight them”. One could point to any number of long-running game series in which the enemies are other humans (Call of Duty, Battlefield, Medal of Honour, etc.); you generally don’t see fans of those games complaining that they already know how to kill humans.

> > It’s the same thing. They will still fight the same way they always have.
>
> why? because video game AI’s can’t improve?
>
> say it as it is: you want to see something new! me too, but that doesn’t mean that there’s no place for something old.

Why not put that new AI into a brand new enemy? And really, I see no point to throw in individual races. One, it’ll be a huge leap to assume they just coincidentally found the Legendary Planet. Two, why would they just openly be hostile? Three, if the Forerunners are here, as Mendicant Bias HEAVILY implies, why did they take no notice of them at all?

I believe Halo4 will only have shangheli (Elites).


Imagination is more important than knowledge.

> Eh lets keep away from that Star Wars expanded universe. Talk about dragging on. Sith returning over and over again. I’m kinda glad George Lucas doesn’t really consider it canon. (ENOUGH OF STAR WARS NOW BEFORE A FLAME WAR IS STARTED.)[/color]

Yeah, and when they tried something new it turned into the Yuhzaan Vong. Talk about terrible. I preferred the Sith every time.

On Topic: I hope the Covenant species return in some way, just not as enemies. I’d love to see fleets of UNSC and Covenant ships take on this Ancient Enemy.

We’ve fought the Covenant for at least ten years, across six different games, and across 2 different consoles. I believe we’re all far too familiar with the gameplay formation and ascetic design of the Covenant. Face it, fighting Covenant all of the time will inevitably get boring. I think Bungie may have done the right thing by ending their production of Halo games with Halo: Reach (set in one of the biggest wars within the Human-Covenant war); we managed to see the Covenant at their complete destructiveness before we move onto a newer enemy.

I now think it’s time to give this new “ancient enemy” some time within the limelight. This is a great opportunity for 343 Industries to introduce a fantastic and devastating new enemy. There’s also the Flood to think about. We haven’t thought the Flood in a Halo FPS game since Halo 3. So it is likely that the Flood will remain fresh and that their is still plenty of room for innovation for them.

I don’t think 343 Industries should just abandon the Covenant species. I just think they should make most of them allies and give them a lesser their role within the new trilogies plot ark. Like I said, I think it’s just time for us to move on and see what else the Halo universe has to offer (or preferably kill?) in terms of enemies.