Gamertag is The1astJoker
I just about understand the controls for forge, with scripting being the last thing I am learning now. I plan on forging all day to get the hang of the scripting part, so if anyone needs help just let me know as I trying to get more practice in.
Is there a faster way to build things. I’m working on an air Superiority map like in BF4 and am trying to add some really big structures to act as cover. I want them to look somewhat like giant towers and platforms instead of just stacking random crap onto each other, but the biggest pieces I’ve found are just big -Yoink- shapes. Is there a faster more efficient way to build other than combining floor pieces and tiny sections of walls over and over?
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> Is there a faster way to build things. I’m working on an air Superiority map like in BF4 and am trying to add some really big structures to act as cover. I want them to look somewhat like giant towers and platforms instead of just stacking random crap onto each other, but the biggest pieces I’ve found are just big -Yoink- shapes. Is there a faster more efficient way to build other than combining floor pieces and tiny sections of walls over and over?
look at guillotine, and look at how those building were built, and go off of that.
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> > 2533274930754554;2:
> > Is there a faster way to build things. I’m working on an air Superiority map like in BF4 and am trying to add some really big structures to act as cover. I want them to look somewhat like giant towers and platforms instead of just stacking random crap onto each other, but the biggest pieces I’ve found are just big -Yoink- shapes. Is there a faster more efficient way to build other than combining floor pieces and tiny sections of walls over and over?
>
>
> look at guillotine, and look at how those building were built, and go off of that.
Why hello there good friend!
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> > 2533274944987339;3:
> > > 2533274930754554;2:
> > > Is there a faster way to build things. I’m working on an air Superiority map like in BF4 and am trying to add some really big structures to act as cover. I want them to look somewhat like giant towers and platforms instead of just stacking random crap onto each other, but the biggest pieces I’ve found are just big -Yoink- shapes. Is there a faster more efficient way to build other than combining floor pieces and tiny sections of walls over and over?
> >
> >
> > look at guillotine, and look at how those building were built, and go off of that.
>
>
> Why hello there good friend!
Hey, what are you all up too?
> 2533274944987339;6:
> > 2533274902081781;4:
> > > 2533274944987339;3:
> > > > 2533274930754554;2:
> > > > Is there a faster way to build things. I’m working on an air Superiority map like in BF4 and am trying to add some really big structures to act as cover. I want them to look somewhat like giant towers and platforms instead of just stacking random crap onto each other, but the biggest pieces I’ve found are just big -Yoink- shapes. Is there a faster more efficient way to build other than combining floor pieces and tiny sections of walls over and over?
> > >
> > >
> > > look at guillotine, and look at how those building were built, and go off of that.
> >
> >
> > Why hello there good friend!
>
>
> Hey, what are you all up too?
Studies, research, Halo, all that fun Jazz