The title is straight forward to what you can expect. These are just random ideas I came up with and would live to see in Halo 6 if not in a future Halo 5 update. I do apologize for any canon inconsistencies but these are only ideas so errors are expected.
Name: Jester
Vehicle Classification: Light Scout Attack Vehicle
Armaments: Dual Lite Suppressor Cannons
Counterpart(s): Mongoose/Gungoose, Covenant Ghost
A recent addition to the Forerunner arsenal the Jester is a quick but deadly attack vehicle either solo or in groups. With similar behavior to the Covenant Ghost and Brute Chopper the Jester has two “modes” to engage its opposition. The standard mode allows the bike to hover around and engage enemies with a wide range of maneuverability. The “racer” mode allows for faster speed, surpassing even the standard UNSC Mongoose, but has a more restricted field to attack.
- The design of this vehicle is based of the TRON bike.
Name: Marauder
Vehicle Classification: Heavy Tank:
Armaments: Heavy Laser Cannon, Lite Splinter Turret
Counterpart(s): Scorpion Assault Tank, Wraith Heavy Turret
Designed to incinerate large concentration of Flood biomass and forces the Marauder was reserved for conflicts where direct and progressing assaults were possible without worry of making a retreat. It’s primary weapon is similar to Forerunner heavy turrets in having to charge before dispensing a lethal beam of light energy. Should enemy forces come to close a second pilot would repel enclosing attackers with a defense turret that functions similar to the Splinter heavy turret but with a higher fate-rate.
Name: Paladin
Vehicle Classification: Assault Mech
Armaments: Heavy Light Rifle, Deployable Hardlight Shield
Counterpart(s): Mantis Assault Mech, Covenant Reaper Mech
Used as a last means of defense of vital Forerunner structures the Paladin is said to be the pinnacle of Forerunner military technology for its durability and lethal possibilities. ThePaladin is equipped with weaponry similar to that of Light Rifles located on Requim, able to fire a total of three shots in a short burst or fire all three rounds at once at long range. When confronting at mid-range the pilot can summon a hard-light barrier to protect the cockpit from incoming damage however the rest of the mech will remain exposed.
Name: Phoenix
Vehicle Classification: Heavy Gunship, Transport
Armaments: Dual Heavy Laser Cannon,
Counterpart(s): UNSC Pelican, Covenant Phantom
Contrary to popular belief Promethean forces do not simply phase into existence at any given time. Teleportation requires a receiver signal/relay in order know where the targeted destination is located and how many forces will be required to subdue whatever threat dares to disturb the structures of the Forerunners. When transport via teleport is not an option Promethean forces will rely on these vessels to deliver them wherever they are needed. If not utilized as a transporter the Phoenix will be used as air support for ground forces.
And because I mentioned it I will share concept details of the Covenant Reaper.
Name: Reaper
Vehicle Classification: Assault Mech
Armaments: Dual Modified Plasma Repeaters, Dual Plasma Casters
Counterpart(s): UNSC Mantis, Forerunner Paladin
When recognizing the threat of the newly developed UNSC Mantis Covenant weapon development manufacturers began designing a countermeasure to the human assault mech. Utilizing technologies that created the already mass produced Scarab battle platforms and Locust excavation walker led to several designs and concepts before one was agreed upon. The final product was a mech that resembled “the love-child of a split lip and hunter” with substandard yet efficient weapon systems.
How about an Ice Cream truck with side mounted incineration cannons.
> 2533275031327034;1:
> The title is straight forward to what you can expect. These are just random ideas I came up with and would live to see in Halo 6 if not in a future Halo 5 update. I do apologize for any canon inconsistencies but these are only ideas so errors are expected.
>
> Name: Jester
> Vehicle Classification: Light Scout Attack Vehicle
> Armaments: Dual Lite Suppressor Cannons
> Counterpart(s): Mongoose/Gungoose, Covenant Ghost
> A recent addition to the Forerunner arsenal the Jester is a quick but deadly attack vehicle either solo or in groups. With similar behavior to the Covenant Ghost and Brute Chopper the Jester has two “modes” to engage its opposition. The standard mode allows the bike to hover around and engage enemies with a wide range of maneuverability. The “racer” mode allows for faster speed, surpassing even the standard UNSC Mongoose, but has a more restricted field to attack.
> * The design of this vehicle is based of the TRON bike.
>
> Name: Marauder
> Vehicle Classification: Heavy Tank:
> Armaments: Heavy Laser Cannon, Lite Splinter Turret
> Counterpart(s): Scorpion Assault Tank, Wraith Heavy Turret
> Designed to incinerate large concentration of Flood biomass and forces the Marauder was reserved for conflicts where direct and progressing assaults were possible without worry of making a retreat. It’s primary weapon is similar to Forerunner heavy turrets in having to charge before dispensing a lethal beam of light energy. Should enemy forces come to close a second pilot would repel enclosing attackers with a defense turret that functions similar to the Splinter heavy turret but with a higher fate-rate.
>
> Name: Paladin
> Vehicle Classification: Assault Mech
> Armaments: Heavy Light Rifle, Deployable Hardlight Shield
> Counterpart(s): Mantis Assault Mech, Covenant Reaper Mech
> Used as a last means of defense of vital Forerunner structures the Paladin is said to be the pinnacle of Forerunner military technology for its durability and lethal possibilities. ThePaladin is equipped with weaponry similar to that of Light Rifles located on Requim, able to fire a total of three shots in a short burst or fire all three rounds at once at long range. When confronting at mid-range the pilot can summon a hard-light barrier to protect the cockpit from incoming damage however the rest of the mech will remain exposed.
>
>
> Name: Phoenix
> Vehicle Classification: Heavy Gunship, Transport
> Armaments: Dual Heavy Laser Cannon,
> Counterpart(s): UNSC Pelican, Covenant Phantom
> Contrary to popular belief Promethean forces do not simply phase into existence at any given time. Teleportation requires a receiver signal/relay in order know where the targeted destination is located and how many forces will be required to subdue whatever threat dares to disturb the structures of the Forerunners. When transport via teleport is not an option Promethean forces will rely on these vessels to deliver them wherever they are needed. If not utilized as a transporter the Phoenix will be used as air support for ground forces.
>
> And because I mentioned it I will share concept details of the Covenant Reaper.
> Name: Reaper
> Vehicle Classification: Assault Mech
> Armaments: Dual Modified Plasma Repeaters, Dual Plasma Casters
> Counterpart(s): UNSC Mantis, Forerunner Paladin
> When recognizing the threat of the newly developed UNSC Mantis Covenant weapon development manufacturers began designing a countermeasure to the human assault mech. Utilizing technologies that created the already mass produced Scarab battle platforms and Locust excavation walker led to several designs and concepts before one was agreed upon. The final product was a mech that resembled “the love-child of a split lip and hunter” with substandard yet efficient weapon systems.
We NEED more mechs, lots and lots of mechs.