here are some of my ideas for skulls in MCC/Infinite.
I loved that they added Skulls to halo CE. and would love to see some of those CE/2 Skulls in later halos but I would also love some new skulls
(Gravity) low gravity (like in halo 2 cairo station)
(Transfer) When you or an A.I. kills someone of the other team instead of dying they join your team (for example when a UNSC marine kills a grunt that grunt joins the UNSC and vice versa)
(Speedy) A.I. move dodge and melee faster
(Rush) A.I. always run towards the enemy
(Bullet Force) The covenant carry UNSC weapons
(Dual Wielder) allows you to dual wield some weapons (I thought this could be possible in halo 3 ODST as it’s the same engine as halo 3)
(Capacity) you can only carry one weapon at a time
> (Enemy Rocket) all NPCs wield a weapon with an explosive element. Idea by****The Grunt 281
> a skull that makes all enemies tiny, just like mini-slayer or those times when Spartan Ops glitched out. Idea by Rhydon65
> (Fiesta) Random weapon every time you respawn. Idea by SoldierGryphon
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> (Moon) Jump height significantly increased. Idea by SoldierGryphon
> (Alliance) Every single ally and enemy join forces to kill you. Idea by SilentRebel38
> (Squad) Spawn a marine squad around chief. Idea by CoVenom
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> (My Little friend) Replace player grenades with a flood infection form that you can toss at enemies
> The flood is an ally Even after it infects someone. Idea by CoVenom
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> (Then There’s More) Activates legendary enemies spawns on any difficulty. Idea by CoVenom
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> (Speed Demon) Doubles the player movement speed Idea by CoVenom
> (A Certain Point Of View ) Puts the player in third person, while their HUD remains intact on the screen. idea by Bio Goji 1989
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> ( Fourth of July )All grenades dropped by enemies and allies immediately explode upon impact with the ground. Grenades already placed on ground are exceptions. Idea by Bio Goji 1989
Share your ideas for new skulls.