Post your ideas for the Campaign DLC multiplayer final and official build here.
Return weapons and usable vehicles like the covenant carbine, needle rifle, pump shotgun, Spiker, mauler, plasma rifle, brute plasma rifle, plasma repeater, SMG, Automag, magnum, flamethrower, fuel rod gun, Spartan laser, grenade launcher, sticky detonator, machine pistol, focus rifle, beam rifle, plasma launcher, concussion rifle, brute shot, SAW, guass turret, rocket turret, missile pod, hunter assault cannon, plasma caster, silenced SMG, railgun, DMR, Storm Rifle, blood fuel rifle, target locator, revenant, shadow, seraph, elephant, gauss hog, rocket hog, troop transport warthog, hornet, falcon, prowler, spectre, pelican gun ship, the banished vehicles from halo wars 2, broadsword or Sabre, longsword, mantis, phaeton.
And maybe the rhino, colossus, command mantis, mega mantis, cyclops, Kodiak, gremlin, flame warthog, nightingale, frost raven, bison, mastodon, cobra, vulture, quad walker, siege bike, Wolverine, Exosuit, boosterframe, simulates warthog, kestrel, darter, heron and the Mammoth as well.
Maybe the upgrades that the forge hog, armored Warthog, and Red Team’s Warthog can be used as attachments for the warthogs.
Return the Promethean enemies in the DLC, (crawlers, watchers, and knights will be more like the halo 4 versions but with some changes). Crawlers will have an ai more like the halo reach skirmisher in which they harass and weaken the player so that the knights, soldiers or warden will finish them up. Crawler Snipers are inaccurate then there shots than the knight lancers or soldier snipers. Watchers will focus on their support role, often relying on the knights, sentinels, soldiers, wardens, or crawlers to help them. Increased time for them to revive knights, wardens, soldiers, creation of crawlers and turrets. Weaker shields as well. Knights teleport safely when attacked from long ranges, damaging them when creating watcher disrupts them from completing their creation. Knights charge and lunge more but teleport less when enraged. Soldiers will be the basic promethean infantry, as the crawlers are the light/scout infantry, watchers are the aerial support units, knights the elite infantry, and the wardens as the heavy infantry. Soldiers have shields similar to that of a mark 6’s shields, swap their weapons with any better ones in the area.
Return sentinel variants like the retriever, controller, guardian, steward, protector, and the unidentified large variant from halo legends.
Have the game files to be moddable.
Why is nobody posting their ideas?
There’s no point in posting our ideas, 343 isn’t going to listen.
It’s quite easy to flood the game with further Weapons or Vehicles. And that’s something that will certainly come. Some of them will be new, some of them will be nostalgia. I really don’t think they need ideas here.
To me, future Story DLC are more interesting.
I really liked the way Spartan Ops offered some kind of Season and “weekly episodes” and I wouldn’t mind if something like that comes back.
I also think there is a lot of story going on outside the events we saw during the current campaign. For example, we don’t know for sure what Fireteam Osiris was doing.
You could make a DLC of Infinity’s last moments trough the eyes of some Marines, kinda ODST-like.
You could also make a DLC which takes place 100.000 or even millions of years ago, to tell more about the Endless.
Well not really “ideas” but I’d like to see future Story DLCs be other Large Maps on different parts of the Ring featuring different environments.
Desert environment (as seen in Behemoth)
Snowy environment
Swampy environment like in CE
Perhaps area with Old Endless Civilisation - Temples and the like - old destroyed cities similar to the Rings.
Possibly the Final Island being made explorable.
I’d also like if these maps were designed more with exploration in mind and severely limit the amount of Death Zones and No Fly Areas that the Main Campaign.
Exploring is one of the most fun parts of Halo Infinite. But you can see the artificially of keeping the player from possibly getting stuck or accidentally triggering missions early etc. Break the scripting.
I really wanted to be able to fly through the Spine of Zeta Halo. All the hexagonal platforms enticed exploration but you’d just drop dead randomly.
And perhaps more secrets dotted in hard to reach places and dead ends. Like even if it’s just Forerunner Terminals or like Strange Markings made from the Endless or more secretive Auio Logs or something. Or just funny Easter Eggs like they did with the dolls.
A lot of times I found hard to reach but cool crevices and hit lots of dead end. Like a small cave like crevice in the side of one of the Islands I could fly into with a Wasp.
We will make sure that they listen to all our voices. Did humanity just accepted defeat just because the Covenant had more resources, numbers, advanced technology, and strength than humanity? No, Humanity fought with something that the Covenant never had, hope. And we have the hope to make 343 listen to us. They might be the ones that made halo
I respect your optimism!
I have an idea for a part of the story for the DLC, before the Forerunners were about to die off, they created and preserved a techno-organic forerunner that is meant to guide the ones who hold the mantle of responsibility, which was humanity, but the artificial forerunner doesn’t wake up. But when the Created appeared, the cylix where the forerunner was preserved transmitted a signal, contacting the Custodian. The Custodian activated the cylix, birthing the forerunner. The forerunner saw the events of the galaxy, seeing more destruction, chaos, madness, and unnecessary war by the life in the galaxy when they reach a certain point of advancement. I based the artificial forerunner off of ultron, seeing all life as irredeemable of the mantle, but he felt that he could lead the Created into creating a golden age for the galaxy. Since the forerunner’s rank is higher than Master Builder, he could access all forerunner technology in his area. And with access and command to a forerunner military consisting of forerunner ships and promeatheans, and he could turn any sentinel from security and containment automatons to deadly war machines, nothing could stop him. With the Janus Keys and other relics and technology he has one goal, access the Ark’s Network in the domain, create three more installations and an ark.
But there is a problem, the artificial forerunner cannot access the domain since he is techno organic not fully organic. So that means he has to get a guardian as he cannot access the guardians. So he made a plan in which to go to Zeta Halo since it is need of repair, construct a beacon to call a guardian and retrieve the remaining data of Cortana and Offensive Bias.
Since the Weapon is a CTN Model, the artificial forerunner will use Cortana’s data to rebuild and resurrect her.
I also have an idea in where an elite Spartan Fireteam is sent by the UNSC to Zeta Halo to find Infinity’s whereabouts and retrieve Cortana for deletion, not knowing of the events that occurred on Zeta Halo.
This fireteam Is Fireteam Hope. As an elite Spartan IV Fireteam they are equipped with custom armor and weapons.
I also thought of vehicles, weapons, and armors as well