Suggested Features
Story/Forge
1.) Halo should keep the numbers at least until 9. Therefore you’d be able to finish Master Chiefs story and the Reclaimer Saga before it gets to double digits. Then continue with someone else as the protagonist with only subtitles.
2.) Bring back all weapons and vehicles that were in previous Halo games - Human, Covenant plus Brutes, and Forerunner. Including new weapons and vehicles. It’d be nice if we had different versions of weapons and vehicles as well, like if you had the Hornet and the Falcon in one game.
3.) Game Type: An offline/online 2-4 players vs computers. Like an actual online match if playing offline. Players can decide how many computers they’ll face and how your team and the opposing team will appear, choosing between Elites, Spartans, ODST, Marines, or Flood. Plus use any map or create your own in Forge.
4.) All items should have the option to choose different colors and textures, such as stone, metal, bricks, and drywall. It’d be nice to have a map that wasn’t silver for the most part. Vehicles should also have the option to change colors like back in Halo Reach with the Mongoose.
5.) More breakable objects in Forge such as doors, windows, barricades, pallets, glass, TV screens. Plus add stairs, and elevators.
6.) No healing walls in the Forge maps. What’s shot or blown up should stay there. Bodies in any match should stay on the field for a longer period of time to make it look more like a war zone. Plus add more blood for matches, again war zone.
> 2533274915781075;1:
> Halo should keep the numbers at least until 9.
You don’t really think Halo will last that long, do you?
343 does. They’ve said they don’t want it becoming like the Final Fantasy franchise with Halo 17. Whether or not it’ll last that long even, I would at least like to see the end of Master Chiefs story
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> 343 does. They’ve said they don’t want it becoming like the Final Fantasy franchise with Halo 17. Whether or not it’ll last that long even, I would at least like to see the end of Master Chiefs story
yes i would like to see that also but that’s beginning to be the only thing i care about.
> 2533274915781075;1:
> Suggested Features
> Story/Forge
> 6.) No healing walls in the Forge maps. What’s shot or blown up should stay there. Bodies in any match should stay on the field for a longer period of time to make it look more like a war zone. Plus add more blood for matches, again war zone.
This is already an option just set the spawn timer to never respawn…
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> > 2533274915781075;1:
> > Suggested Features
> > Story/Forge
> > 6.) No healing walls in the Forge maps. What’s shot or blown up should stay there. Bodies in any match should stay on the field for a longer period of time to make it look more like a war zone. Plus add more blood for matches, again war zone.
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> This is already an option just set the spawn timer to never respawn…
I meant like if you were to shoot a wall you’ll see the bullet hole, then a few seconds later it’ll go away like the wall healed itself. Same with explosions. Does that resolve that, Or is that just for an object not to respawn.